Player Matchup

Chiron
Chiron
Bigdogjb97
Chiron
Level 13
God Stats
1W - 0L
1,772 SR
Queue Stats
14W - 7L
1,588 Elo+
Party 1
Hades
Hades
Hagoop
Hades
Level 68
God Stats
24W - 13L
1,663 SR
Queue Stats
60W - 42L
1,622 Elo+
Party 3
Surtr
Surtr
Sullen
Surtr
Level 77
God Stats
22W - 21L
1,626 SR
Queue Stats
74W - 54L
1,600 Elo+
Party 3
Sylvanus
Sylvanus
TM36Banko
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
plasMaticDNA
Zhong Kui
Level 100
God Stats
1W - 1L
1,406 SR
Queue Stats
70W - 61L
1,566 Elo+
Party 1
Team Averages
Level 73
1,593 SR
1,569 Elo+

VS

Team Averages
Level 100
1,497 SR
1,467 Elo+
King Arthur
King Arthur
GachaSatan
King Arthur
Level 44
God Stats
2W - 5L
1,655 SR
Queue Stats
59W - 54L
1,532 Elo+
Party 2
Agni
Agni
Impendingtag7
Agni
Level 126
God Stats
3W - 7L
1,580 SR
Queue Stats
58W - 86L
1,442 Elo+
Party 2
Thor
Thor
Jumpsers
Thor
Level 122
God Stats
16W - 18L
1,534 SR
Queue Stats
87W - 104L
1,447 Elo+
Party 2
Athena
Athena
Lesamuen
Athena
Level 128
God Stats
11W - 14L
1,489 SR
Queue Stats
96W - 110L
1,450 Elo+
Party 2
Artemis
Artemis
SongstressEX
Artemis
Level 80
God Stats
3W - 5L
1,226 SR
Queue Stats
39W - 47L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bigdogjb97
Chiron
13
4 / 1 / 6
7,732
644
5,560
9,759
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Hagoop
Hades
12
2 / 1 / 1
7,606
634
5,642
12,172
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Sullen
Surtr
13
4 / 1 / 2
7,756
646
6,604
10,202
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
TM36Banko
Sylvanus
11
4 / 0 / 6
7,146
596
6,613
12,554
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
plasMaticDNA
Zhong Kui
13
0 / 1 / 0
8,031
669
6,204
6,419
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GachaSatan
King Arthur
11
0 / 0 / 1
6,150
513
3,175
9,729
7,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 2
6,636
553
10,527
6,104
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
10
3 / 4 / 0
6,101
508
6,503
12,599
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Lesamuen
Athena
7
0 / 4 / 1
4,599
383
2,237
8,394
6,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SongstressEX
Artemis
9
0 / 4 / 0
5,508
459
5,367
6,182
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bigdogjb97
Chiron
4
1
6
7
L
King Arthur
GachaSatan
King Arthur
0
0
1
0.5
W
Hades
Hagoop
Hades
2
1
1
2.5
L
1
2
2
1
L
Thor
3
4
0
0.75
L
Athena
Lesamuen
Athena
0
4
1
0.13
L
Artemis
SongstressEX
Artemis
0
4
0
0
W
Surtr
Sullen
Surtr
4
1
2
5
W
Sylvanus
TM36Banko
Sylvanus
4
0
6
7
W
Zhong Kui
plasMaticDNA
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
27,809
51,106
Taken
43,008
31,411
Mitigated
23,237
29,663
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bigdogjb97
Chiron
5,560
1,287
327
4,059
9,759
4,107
1,085
1,246
8,498
0
60,951
L
King Arthur
GachaSatan
King Arthur
3,175
520
0
601
9,729
7,854
0
5,432
4,297
0
46,856
W
Hades
Hagoop
Hades
5,642
1,111
478
9,137
12,172
5,477
59
7,783
4,389
60,876
0
L
10,527
846
0
1,196
6,104
2,234
0
3,953
2,151
51,399
0
L
Thor
6,503
1,851
0
991
12,599
4,793
0
2,906
9,693
0
31,536
L
Athena
Lesamuen
Athena
2,237
728
0
1,094
8,394
6,192
0
4,642
3,752
8,569
0
L
Artemis
SongstressEX
Artemis
5,367
2,165
0
620
6,182
2,164
0
1,372
4,810
0
33,489
W
Surtr
Sullen
Surtr
6,604
3,472
0
5,358
10,202
6,212
0
1,515
8,687
865
71,486
W
Sylvanus
TM36Banko
Sylvanus
6,613
2,126
804
6,103
12,554
9,796
281
2,220
10,334
24,100
0
W
Zhong Kui
plasMaticDNA
Zhong Kui
6,204
1,715
0
3,397
6,419
5,819
71
0
6,419
61,283
8,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
28,994
466
Minions Killed
274
0
Camps Cleared
0
1,107,643
Distance Traveled
1,179,205
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,732
644
101
8
0
221,859
0
L
King Arthur
6,150
513
73
6
0
243,577
1
W
Hades
7,606
634
107
9
0
226,534
6
L
Agni
6,636
553
85
7
0
233,892
2
L
Thor
6,101
508
45
4
0
250,538
0
L
Athena
4,599
383
12
1
0
225,623
4
L
Artemis
5,508
459
59
5
0
225,575
4
W
Surtr
7,756
646
107
9
0
247,902
2
W
Sylvanus
7,146
596
24
2
0
213,343
0
W
Zhong Kui
8,031
669
127
11
0
198,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role