Player Matchup

Thanatos
Thanatos
CyF x ShemDoG x
Thanatos
Level 26
God Stats
0W - 2L
1,206 SR
Queue Stats
29W - 38L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
POC4sTr4nC4S
Morgan Le Fay
Level 81
God Stats
7W - 9L
1,366 SR
Queue Stats
973W - 958L
1,585 Elo+
Solo
Raijin
Raijin
RaneyDaw
Raijin
Level 147
God Stats
1W - 2L
1,714 SR
Queue Stats
39W - 57L
1,430 Elo+
Solo
Heimdallr
Heimdallr
ckookieboy
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,442 Elo+
Party 1
Yemoja
Yemoja
fimmel68
Yemoja
Level 137
God Stats
0W - 2L
1,271 SR
Queue Stats
37W - 34L
1,517 Elo+
Solo
Team Averages
Level 87
1,411 SR
1,481 Elo+

VS

Team Averages
Level 105
1,594 SR
1,423 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
O CO0KIE M0NST4
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 35L
1,334 Elo+
Party 2
Ishtar
Ishtar
Reggenoeforeva
Ishtar
Level 147
God Stats
1W - 0L
1,718 SR
Queue Stats
121W - 174L
1,431 Elo+
Party 2
Achilles
Achilles
ThePRESlDENT
Achilles
Level 22
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 38L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 4 / 3
7,498
750
9,759
10,868
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
POC4sTr4nC4S
Morgan Le Fay
5
0 / 1 / 1
5,704
570
0
1,017
395
Raijin
RaneyDaw
Raijin
13
1 / 5 / 2
7,178
718
12,488
8,511
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ckookieboy
Heimdallr
14
2 / 4 / 1
7,312
731
8,476
9,092
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
fimmel68
Yemoja
14
1 / 2 / 3
7,143
714
5,567
11,853
11,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 1 / 9
8,738
874
6,545
12,649
12,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
 
Kuzenbo
13
0 / 3 / 11
8,506
851
6,109
15,061
18,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 0 / 12
8,395
840
8,081
11,568
5,185
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
4 / 0 / 8
8,926
893
9,659
11,620
5,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
ThePRESlDENT
Achilles
14
5 / 2 / 9
8,891
889
7,232
11,819
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
16
16
Deaths
6
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
9
9.5
W
Kuzenbo
 
Kuzenbo
0
3
11
1.83
L
Thanatos
2
4
3
0.88
W
2
0
12
8
L
Morgan Le Fay
POC4sTr4nC4S
Morgan Le Fay
0
1
1
0.5
L
Raijin
RaneyDaw
Raijin
1
5
2
0.4
W
4
0
8
8
W
Achilles
ThePRESlDENT
Achilles
5
2
9
4.75
L
Heimdallr
ckookieboy
Heimdallr
2
4
1
0.63
L
Yemoja
fimmel68
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
37,626
41,341
Taken
62,717
27,326
Mitigated
56,623
12,680
Healing
41,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,545
1,474
2,229
5,331
12,649
12,028
910
2,761
9,888
0
11,666
W
Kuzenbo
 
Kuzenbo
6,109
2,415
1,854
3,436
15,061
18,103
234
3,652
11,409
18,744
0
L
Thanatos
9,759
1,288
240
4,237
10,868
5,750
0
4,483
6,216
0
16,977
W
8,081
368
13,551
8,756
11,568
5,185
1,401
4,691
6,877
15,102
0
L
Morgan Le Fay
POC4sTr4nC4S
Morgan Le Fay
0
0
0
0
1,017
395
0
366
651
0
0
L
Raijin
RaneyDaw
Raijin
12,488
951
448
205
8,511
4,163
0
3,306
5,065
27,311
0
W
9,659
6,249
1,341
2,859
11,620
5,672
4,308
3,884
7,736
0
20,276
W
Achilles
ThePRESlDENT
Achilles
7,232
628
297
1,706
11,819
15,635
302
3,067
8,752
0
16,658
L
Heimdallr
ckookieboy
Heimdallr
8,476
2,793
0
555
9,092
5,022
0
2,979
5,922
0
16,702
L
Yemoja
fimmel68
Yemoja
5,567
853
3,956
3,039
11,853
11,996
0
3,056
8,122
10,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
43,456
69
Minions Killed
102
0
Camps Cleared
0
679,387
Distance Traveled
1,090,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,738
874
14
1
0
217,098
0
W
Kuzenbo
8,506
851
22
2
0
213,209
0
L
Thanatos
7,498
750
16
2
0
200,476
0
W
Hel
8,395
840
20
2
0
212,283
0
L
Morgan Le Fay
5,704
570
0
0
0
13,347
0
L
Raijin
7,178
718
34
3
0
147,612
0
W
Ishtar
8,926
893
25
3
0
244,854
0
W
Achilles
8,891
889
21
2
0
203,154
0
L
Heimdallr
7,312
731
11
1
0
150,673
0
L
Yemoja
7,143
714
8
1
0
167,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role