Player Matchup

Set
Set
ALMIGHTYxBET
Set
Level 103
God Stats
17W - 24L
1,522 SR
Queue Stats
264W - 394L
1,443 Elo+
Solo
Cthulhu
Cthulhu
BrushYoTeefs
Cthulhu
Level 48
God Stats
6W - 8L
1,402 SR
Queue Stats
7W - 13L
1,295 Elo+
Party 3
King Arthur
King Arthur
Jay6999
King Arthur
Level 19
God Stats
6W - 12L
1,287 SR
Queue Stats
11W - 18L
1,319 Elo+
Party 2
Chernobog
Chernobog
RebelRed01
Chernobog
Level 28
God Stats
0W - 1L
1,344 SR
Queue Stats
4W - 11L
1,211 Elo+
Party 3
Tiamat
Tiamat
SmarmyIsland515
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,342 Elo+
Party 2
Team Averages
Level 49
1,411 SR
1,322 Elo+

VS

Team Averages
Level 58
1,515 SR
1,380 Elo+
Charon
Charon
 
Charon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AlTrouSeck14
Poseidon
Level 27
God Stats
1W - 4L
1,220 SR
Queue Stats
17W - 25L
1,322 Elo+
Party 1
Zhong Kui
Zhong Kui
Swetdreams
Zhong Kui
Level 81
God Stats
7W - 3L
1,701 SR
Queue Stats
30W - 34L
1,409 Elo+
Solo
Artemis
Artemis
UNDEADfreezer
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,278 Elo+
Solo
Mercury
Mercury
V_VReflexV_V
Mercury
Level 58
God Stats
11W - 7L
1,652 SR
Queue Stats
50W - 68L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,970
472
6,267
20,015
10,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
BrushYoTeefs
Cthulhu
12
0 / 4 / 3
7,057
371
6,235
19,313
14,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Jay6999
King Arthur
15
1 / 3 / 2
9,318
490
6,896
19,329
15,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
RebelRed01
Chernobog
13
2 / 5 / 3
8,553
450
12,622
16,695
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 2
8,386
441
4,767
13,012
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 2 / 12
9,909
522
10,287
17,962
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
AlTrouSeck14
Poseidon
15
3 / 1 / 5
10,199
537
8,422
8,874
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Swetdreams
Zhong Kui
17
3 / 1 / 3
10,756
566
12,596
11,970
9,604
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
15
3 / 2 / 7
9,315
490
12,093
12,088
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
V_VReflexV_V
Mercury
19
13 / 0 / 5
12,539
660
16,970
12,865
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
24
24
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
12
4
L
3
5
1
0.7
W
Poseidon
AlTrouSeck14
Poseidon
3
1
5
5.5
L
Cthulhu
BrushYoTeefs
Cthulhu
0
4
3
0.38
L
King Arthur
Jay6999
King Arthur
1
3
2
0.67
L
Chernobog
RebelRed01
Chernobog
2
5
3
0.7
L
0
7
2
0.14
W
Zhong Kui
Swetdreams
Zhong Kui
3
1
3
4.5
W
Artemis
3
2
7
3.25
W
Mercury
V_VReflexV_V
Mercury
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
60,368
88,364
Taken
63,759
53,993
Mitigated
40,386
16,023
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,287
2,233
0
3,010
17,962
17,053
0
5,017
12,799
35,626
537
L
6,267
3,071
0
3,619
20,015
10,864
0
3,546
16,469
0
73,450
W
Poseidon
AlTrouSeck14
Poseidon
8,422
429
0
2,797
8,874
3,364
0
3,875
4,637
65,752
0
L
Cthulhu
BrushYoTeefs
Cthulhu
6,235
302
638
4,315
19,313
14,985
325
5,990
13,323
33,061
0
L
King Arthur
Jay6999
King Arthur
6,896
87
0
2,720
19,329
15,503
0
11,002
8,327
88
66,907
L
Chernobog
RebelRed01
Chernobog
12,622
7,911
0
2,632
16,695
6,732
598
5,310
11,385
0
63,113
L
4,767
466
0
2,099
13,012
5,909
0
5,097
7,915
50,699
0
W
Zhong Kui
Swetdreams
Zhong Kui
12,596
1,885
0
7,100
11,970
9,604
546
1,156
10,794
79,794
0
W
Artemis
12,093
6,141
0
3,599
12,088
4,886
1,115
2,337
9,693
0
49,755
W
Mercury
V_VReflexV_V
Mercury
16,970
6,774
0
1,116
12,865
5,479
0
1,095
11,692
0
135,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
52,718
423
Minions Killed
474
0
Camps Cleared
0
1,760,055
Distance Traveled
1,861,910
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,909
522
32
2
0
340,644
0
L
Set
8,970
472
96
5
0
349,795
0
W
Poseidon
10,199
537
105
6
0
387,954
2
L
Cthulhu
7,057
371
33
2
0
377,533
0
L
King Arthur
9,318
490
112
6
0
371,683
0
L
Chernobog
8,553
450
97
5
0
334,553
0
L
Tiamat
8,386
441
85
4
0
326,491
3
W
Zhong Kui
10,756
566
112
6
0
309,736
4
W
Artemis
9,315
490
66
3
0
320,912
0
W
Mercury
12,539
660
159
8
0
502,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role