Player Matchup

Hel
Hel
Pmb250
Hel
Level 129
God Stats
13W - 9L
1,653 SR
Queue Stats
329W - 308L
1,573 Elo+
Party 2
Surtr
Surtr
Raptors60
Surtr
Level 145
God Stats
1W - 4L
1,535 SR
Queue Stats
162W - 184L
1,542 Elo+
Party 2
Loki
Loki
Sublime69
Loki
Level 139
God Stats
3W - 1L
1,749 SR
Queue Stats
164W - 163L
1,576 Elo+
Party 2
Athena
Athena
TiG3Rs101
Athena
Level 109
God Stats
12W - 8L
1,508 SR
Queue Stats
320W - 309L
1,542 Elo+
Party 2
Sol
Sol
džeko
Sol
Level 239
God Stats
0W - 1L
1,919 SR
Queue Stats
16W - 15L
1,554 Elo+
Solo
Team Averages
Level 152
1,673 SR
1,557 Elo+

VS

Team Averages
Level 131
1,620 SR
1,617 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BFCDaily
Xbalanque
Level 126
God Stats
3W - 1L
1,729 SR
Queue Stats
76W - 52L
1,619 Elo+
Party 1
Nemesis
Nemesis
ChildhoodTrαuma
Nemesis
Level 144
God Stats
6W - 5L
1,705 SR
Queue Stats
365W - 179L
1,848 Elo+
Party 1
Discordia
Discordia
ConG36C
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,568 Elo+
Solo
Hercules
Hercules
FumetsuTA
Hercules
Level 144
God Stats
26W - 15L
1,667 SR
Queue Stats
290W - 270L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Pmb250
Hel
13
0 / 6 / 1
7,736
516
7,364
17,495
16,645
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Raptors60
Surtr
13
1 / 3 / 0
7,831
522
5,231
16,344
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Loki
15
2 / 2 / 0
8,031
535
4,047
9,768
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
TiG3Rs101
Athena
10
0 / 2 / 2
7,020
468
4,010
13,289
13,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sol
džeko
Sol
15
5 / 5 / 0
9,719
648
10,406
12,050
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 5
7,854
524
5,188
11,887
9,526
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
BFCDaily
Xbalanque
15
2 / 3 / 3
9,722
648
8,144
10,221
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 1 / 1
10,858
724
16,944
12,848
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ConG36C
Discordia
15
0 / 1 / 2
8,953
597
5,289
4,957
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
FumetsuTA
Hercules
15
3 / 2 / 3
9,793
653
12,880
15,116
14,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
8
Kills
18
18
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
W
Xbalanque
BFCDaily
Xbalanque
2
3
3
1.17
W
13
1
1
13.5
W
Discordia
ConG36C
Discordia
0
1
2
1
W
Hercules
FumetsuTA
Hercules
3
2
3
2.25
L
Hel
Pmb250
Hel
0
6
1
0.08
L
Surtr
Raptors60
Surtr
1
3
0
0.33
L
Loki
2
2
0
1
L
Athena
TiG3Rs101
Athena
0
2
2
0.5
L
Sol
džeko
Sol
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
48,445
68,946
Taken
55,029
49,300
Mitigated
35,544
26,229
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,188
739
1,590
2,768
11,887
9,526
93
6,272
5,615
17,514
0
W
Xbalanque
BFCDaily
Xbalanque
8,144
5,591
0
3,961
10,221
4,649
0
5,624
4,597
0
87,667
W
16,944
9,648
0
3,475
12,848
5,786
0
3,062
9,786
0
105,194
W
Discordia
ConG36C
Discordia
5,289
684
0
747
4,957
1,555
761
632
4,325
78,294
0
W
Hercules
FumetsuTA
Hercules
12,880
5,149
0
6,978
15,116
14,028
256
6,405
8,711
0
82,182
L
Hel
Pmb250
Hel
7,364
966
874
7,880
17,495
16,645
17
594
16,901
60,303
214
L
Surtr
Raptors60
Surtr
5,231
1,561
0
8,271
16,344
10,388
0
1,496
14,772
644
65,098
L
Loki
4,047
819
0
2,200
9,768
4,677
0
4,073
5,363
0
57,841
L
Athena
TiG3Rs101
Athena
4,010
1,195
0
2,382
13,289
13,177
0
2,890
10,325
10,599
0
L
Sol
džeko
Sol
10,406
6,694
0
4,622
12,050
4,413
3,598
942
11,108
79,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
47,180
476
Minions Killed
579
0
Camps Cleared
0
1,571,906
Distance Traveled
1,607,608
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,854
524
9
1
0
342,889
2
W
Xbalanque
9,722
648
141
9
0
282,015
0
W
Nemesis
10,858
724
133
9
0
391,725
0
W
Discordia
8,953
597
164
11
0
312,266
2
W
Hercules
9,793
653
132
9
0
278,713
4
L
Hel
7,736
516
89
6
0
282,887
0
L
Surtr
7,831
522
117
8
0
306,846
0
L
Loki
8,031
535
114
8
0
329,796
0
L
Athena
7,020
468
15
1
0
361,662
2
L
Sol
9,719
648
141
9
0
290,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role