Player Matchup

Mulan
Mulan
DrPhilGood569
Mulan
Level 25
God Stats
5W - 7L
1,601 SR
Queue Stats
19W - 34L
1,362 Elo+
Party 3
Da Ji
Da Ji
LordShevis
Da Ji
Level 121
God Stats
1W - 2L
1,448 SR
Queue Stats
228W - 258L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
XxXStrandXxX
Nu Wa
Level 16
God Stats
22W - 36L
1,490 SR
Queue Stats
25W - 46L
1,381 Elo+
Party 2
Artemis
Artemis
louinc
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,385 Elo+
Party 3
Terra
Terra
subshells
Terra
Level 81
God Stats
4W - 5L
1,583 SR
Queue Stats
139W - 178L
1,448 Elo+
Party 2
Team Averages
Level 57
1,524 SR
1,402 Elo+

VS

Team Averages
Level 80
1,535 SR
1,446 Elo+
Ix Chel
Ix Chel
Che3hire
Ix Chel
Level 43
God Stats
6W - 5L
1,545 SR
Queue Stats
106W - 98L
1,451 Elo+
Solo
Amaterasu
Amaterasu
N4M1K4Z38813
Amaterasu
Level 24
God Stats
7W - 8L
1,283 SR
Queue Stats
38W - 52L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
ThatHape
Ah Puch
Level 128
God Stats
4W - 3L
1,650 SR
Queue Stats
115W - 112L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
ThatReiter
Cernunnos
Level 157
God Stats
1W - 0L
1,627 SR
Queue Stats
85W - 92L
1,447 Elo+
Party 1
Maui
Maui
nrs2002
Maui
Level 47
God Stats
2W - 0L
1,570 SR
Queue Stats
76W - 81L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,221
747
6,536
14,360
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
13
1 / 4 / 0
7,751
705
5,955
13,212
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 1
8,815
801
10,727
6,780
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
louinc
Artemis
14
0 / 6 / 0
7,896
718
6,888
15,932
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
subshells
Terra
14
0 / 1 / 0
8,588
781
6,341
16,264
14,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Che3hire
Ix Chel
15
2 / 0 / 9
9,119
829
10,320
8,172
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
N4M1K4Z38813
Amaterasu
14
1 / 1 / 11
8,620
784
3,986
8,942
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ThatHape
Ah Puch
18
9 / 0 / 7
10,912
992
18,501
7,043
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ThatReiter
Cernunnos
17
3 / 0 / 11
10,455
950
17,473
13,163
6,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
nrs2002
Maui
17
5 / 1 / 12
10,944
995
4,837
15,232
18,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
2
Kills
20
20
Deaths
2
2
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Che3hire
Ix Chel
2
0
9
6.5
L
0
6
1
0.08
L
Da Ji
1
4
0
0.25
W
Amaterasu
N4M1K4Z38813
Amaterasu
1
1
11
6.5
W
Ah Puch
ThatHape
Ah Puch
9
0
7
12.5
W
Cernunnos
ThatReiter
Cernunnos
3
0
11
8.5
L
1
3
1
0.5
L
Artemis
louinc
Artemis
0
6
0
0
W
Maui
nrs2002
Maui
5
1
12
11
L
Terra
subshells
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
55,117
66,548
Taken
52,552
43,480
Mitigated
37,566
8,894
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Che3hire
Ix Chel
10,320
2,237
6,064
3,361
8,172
3,447
954
2,753
5,327
38,935
0
L
6,536
179
0
1,355
14,360
12,411
131
6,642
7,415
0
23,272
L
Da Ji
5,955
718
0
125
13,212
8,014
0
5,560
7,312
30
12,465
W
Amaterasu
N4M1K4Z38813
Amaterasu
3,986
1,084
0
2,363
8,942
5,572
777
3,921
4,904
0
6,350
W
Ah Puch
ThatHape
Ah Puch
18,501
354
0
1,141
7,043
3,864
1,680
1,966
4,939
53,662
0
W
Cernunnos
ThatReiter
Cernunnos
17,473
9,754
0
4,361
13,163
6,658
4,022
4,528
8,498
0
59,301
L
10,727
1,675
0
0
6,780
2,434
0
5,129
1,509
28,972
0
L
Artemis
louinc
Artemis
6,888
1,093
0
1,762
15,932
5,949
0
8,193
7,474
0
24,731
W
Maui
nrs2002
Maui
4,837
803
2,328
2,702
15,232
18,025
199
3,930
11,084
11,045
0
L
Terra
subshells
Terra
6,341
846
2,724
2,928
16,264
14,672
0
7,059
8,622
18,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
50,050
149
Minions Killed
266
0
Camps Cleared
0
1,119,342
Distance Traveled
1,189,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,119
829
61
6
0
232,301
0
L
Mulan
8,221
747
38
3
0
217,937
0
L
Da Ji
7,751
705
12
1
0
224,603
0
W
Amaterasu
8,620
784
4
0
0
234,166
0
W
Ah Puch
10,912
992
92
8
0
232,251
0
W
Cernunnos
10,455
950
94
9
0
251,997
0
L
Nu Wa
8,815
801
37
3
0
227,567
0
L
Artemis
7,896
718
38
3
0
195,921
0
W
Maui
10,944
995
15
1
0
239,190
0
L
Terra
8,588
781
24
2
0
253,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role