Player Matchup

Maman Brigitte
Maman Brigitte
Daktoa
Maman Brigitte
Level 61
God Stats
7W - 2L
1,675 SR
Queue Stats
65W - 96L
1,363 Elo+
Party 2
Medusa
Medusa
FrodoUchiha
Medusa
Level 15
God Stats
3W - 3L
1,585 SR
Queue Stats
18W - 22L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
GuyAxelburg
Kukulkan
Level 123
God Stats
1W - 1L
1,257 SR
Queue Stats
89W - 106L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
TrueDrewBlue
Amaterasu
Level 156
God Stats
5W - 0L
1,949 SR
Queue Stats
146W - 156L
1,448 Elo+
Party 2
Athena
Athena
ZenaBattleQueen
Athena
Level 44
God Stats
38W - 37L
1,545 SR
Queue Stats
83W - 105L
1,455 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,448 Elo+

VS

Team Averages
Level 125
1,424 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FoodNips
Izanami
Level 127
God Stats
0W - 2L
1,726 SR
Queue Stats
56W - 71L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
GaryGoesDeep
Sun Wukong
Level 142
God Stats
0W - 3L
1,465 SR
Queue Stats
146W - 172L
1,558 Elo+
Party 1
Sol
Sol
its_Deion_yaface
Sol
Level 124
God Stats
1W - 9L
1,256 SR
Queue Stats
192W - 266L
1,394 Elo+
Solo
Shiva
Shiva
kylesell
Shiva
Level 109
God Stats
0W - 6L
1,174 SR
Queue Stats
173W - 178L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Daktoa
Maman Brigitte
10
6 / 1 / 2
6,310
631
3,255
6,857
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
9
2 / 1 / 4
5,857
586
7,200
6,034
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
GuyAxelburg
Kukulkan
11
1 / 0 / 5
6,496
650
4,827
5,428
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TrueDrewBlue
Amaterasu
11
1 / 0 / 0
6,160
616
3,486
9,675
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
3 / 0 / 4
5,682
568
2,392
7,693
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 4 / 0
4,787
479
3,819
9,185
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
FoodNips
Izanami
8
0 / 4 / 1
4,911
491
2,674
7,339
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GaryGoesDeep
Sun Wukong
10
2 / 1 / 0
5,936
594
4,096
8,347
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
5,738
574
4,480
7,039
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
kylesell
Shiva
11
0 / 0 / 0
6,383
638
6,056
7,595
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
0
0
W
Maman Brigitte
Daktoa
Maman Brigitte
6
1
2
7
L
Izanami
FoodNips
Izanami
0
4
1
0.13
W
Medusa
2
1
4
4
L
Sun Wukong
GaryGoesDeep
Sun Wukong
2
1
0
2
W
Kukulkan
GuyAxelburg
Kukulkan
1
0
5
3.5
W
Amaterasu
TrueDrewBlue
Amaterasu
1
0
0
1
W
3
0
4
5
L
0
4
0
0
L
Shiva
kylesell
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
21,125
35,687
Taken
39,505
20,351
Mitigated
21,592
10,209
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,819
1,332
0
958
9,185
6,107
0
3,282
5,903
15,994
0
W
Maman Brigitte
Daktoa
Maman Brigitte
3,255
0
0
584
6,857
2,324
0
880
5,977
33,503
0
L
Izanami
FoodNips
Izanami
2,674
2,020
0
1,239
7,339
2,261
57
690
6,649
0
33,845
W
Medusa
7,200
2,319
0
1,712
6,034
2,257
709
1,964
4,070
0
45,319
L
Sun Wukong
GaryGoesDeep
Sun Wukong
4,096
1,219
0
2,017
8,347
4,070
0
1,833
6,514
0
37,665
W
Kukulkan
GuyAxelburg
Kukulkan
4,827
1,113
0
1,250
5,428
2,161
0
2,939
2,489
49,531
0
W
Amaterasu
TrueDrewBlue
Amaterasu
3,486
1,876
0
4,335
9,675
8,320
0
0
9,675
0
42,293
W
2,392
840
0
2,328
7,693
5,289
26
2,256
5,437
11,091
0
L
4,480
1,721
0
1,851
7,039
3,031
0
4,551
2,488
41,962
5,802
L
Shiva
kylesell
Shiva
6,056
1,528
0
1,473
7,595
6,123
0
118
7,477
0
50,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
27,755
302
Minions Killed
311
0
Camps Cleared
0
1,023,678
Distance Traveled
996,836
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,787
479
20
2
0
185,432
0
W
Maman Brigitte
6,310
631
58
6
0
230,043
0
L
Izanami
4,911
491
60
6
0
178,418
0
W
Medusa
5,857
586
60
6
0
179,505
2
L
Sun Wukong
5,936
594
61
6
0
252,854
0
W
Kukulkan
6,496
650
92
9
0
200,456
0
W
Amaterasu
6,160
616
82
8
0
210,762
1
W
Athena
5,682
568
10
1
0
202,912
2
L
Sol
5,738
574
84
8
0
179,038
0
L
Shiva
6,383
638
86
9
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role