Player Matchup

Sun Wukong
Sun Wukong
AJnotNICE
Sun Wukong
Level 65
God Stats
36W - 31L
1,500 SR
Queue Stats
217W - 205L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Chacs0923
Danzaburou
Level 38
God Stats
43W - 38L
1,561 SR
Queue Stats
43W - 41L
1,454 Elo+
Solo
Janus
Janus
LORD SNOW1384
Janus
Level 49
God Stats
76W - 90L
1,542 SR
Queue Stats
340W - 331L
1,405 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,438 Elo+

VS

Team Averages
Level 64
1,445 SR
1,416 Elo+
Geb
Geb
Lovemachine2474
Geb
Level 79
God Stats
37W - 27L
1,563 SR
Queue Stats
117W - 118L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
jonsisco420
Danzaburou
Level 65
God Stats
13W - 13L
1,489 SR
Queue Stats
216W - 237L
1,361 Elo+
Solo
Janus
Janus
poseidonwrecs
Janus
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 21L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJnotNICE
Sun Wukong
13
2 / 0 / 5
9,583
737
11,063
11,909
9,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Chacs0923
Danzaburou
12
3 / 0 / 5
10,031
772
7,808
10,496
4,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 5
10,296
792
11,797
3,946
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
8,220
632
9,586
12,158
8,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
jonsisco420
Danzaburou
10
0 / 3 / 0
8,248
634
4,610
12,676
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 0
8,449
650
6,152
9,199
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AJnotNICE
Sun Wukong
2
0
5
4.5
W
Danzaburou
Chacs0923
Danzaburou
3
0
5
5.5
W
4
0
5
6.5
L
0
1
0
0
L
Danzaburou
jonsisco420
Danzaburou
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,668
Damage
20,348
26,351
Taken
34,033
14,687
Mitigated
17,219
5,855
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AJnotNICE
Sun Wukong
11,063
1,116
0
1,864
11,909
9,251
776
6,124
4,640
0
32,884
W
Danzaburou
Chacs0923
Danzaburou
7,808
3,570
0
3,991
10,496
4,010
112
6,416
3,506
0
37,719
W
11,797
199
0
0
3,946
1,426
338
2,244
1,286
54,544
0
L
9,586
439
0
3,671
12,158
8,957
0
3,356
8,802
20,453
0
L
Danzaburou
jonsisco420
Danzaburou
4,610
956
0
900
12,676
5,292
0
5,331
7,345
0
24,158
L
6,152
275
0
0
9,199
2,970
0
3,187
6,012
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
24,917
164
Minions Killed
127
0
Camps Cleared
0
787,748
Distance Traveled
669,534
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,583
737
37
3
0
279,759
0
W
Danzaburou
10,031
772
50
4
0
244,279
0
W
Janus
10,296
792
77
6
0
263,710
0
L
Geb
8,220
632
16
1
0
249,824
4
L
Danzaburou
8,248
634
33
3
0
210,788
0
L
Janus
8,449
650
78
6
0
208,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role