Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Snekadid
Tiamat
Level 109
God Stats
2W - 1L
1,889 SR
Queue Stats
248W - 225L
1,535 Elo+
Solo
Hou Yi
Hou Yi
TheMugetsuBeatz
Hou Yi
Level 146
God Stats
0W - 1L
1,436 SR
Queue Stats
101W - 98L
1,528 Elo+
Party 2
Janus
Janus
TheWard3n
Janus
Level 145
God Stats
3W - 2L
1,626 SR
Queue Stats
130W - 120L
1,542 Elo+
Solo
Camazotz
Camazotz
Tohoshinki
Camazotz
Level 154
God Stats
3W - 2L
1,659 SR
Queue Stats
205W - 130L
1,693 Elo+
Solo
Team Averages
Level 140
1,622 SR
1,560 Elo+

VS

Team Averages
Level 139
1,506 SR
1,517 Elo+
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bellary
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 104L
1,490 Elo+
Solo
Bastet
Bastet
FerHG2901 lml
Bastet
Level 147
God Stats
4W - 1L
1,538 SR
Queue Stats
337W - 326L
1,571 Elo+
Solo
Cerberus
Cerberus
KhakiCube
Cerberus
Level 129
God Stats
8W - 7L
1,491 SR
Queue Stats
200W - 201L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 4 / 5
7,782
599
5,796
13,014
7,415
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Tiamat
Snekadid
Tiamat
15
1 / 4 / 6
8,236
634
9,589
11,961
7,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 3
8,955
689
12,307
15,545
5,603
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
TheWard3n
Janus
16
0 / 4 / 3
8,704
670
12,786
12,035
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Tohoshinki
Camazotz
16
4 / 6 / 4
9,540
734
15,633
18,953
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
7 / 2 / 13
10,547
811
15,051
11,744
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
 
Zeus
16
6 / 4 / 8
10,056
774
15,909
13,384
6,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Bellary
Terra
16
1 / 3 / 15
10,228
787
7,531
18,538
16,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 2 / 8
10,988
845
20,918
12,271
7,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cerberus
KhakiCube
Cerberus
17
0 / 0 / 16
9,327
717
7,894
14,275
16,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
10
Kills
23
23
Deaths
11
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
5
0.63
W
Martichoras
 
Martichoras
7
2
13
6.75
W
Zeus
 
Zeus
6
4
8
2.5
W
Terra
Bellary
Terra
1
3
15
2.83
W
9
2
8
6.5
W
Cerberus
KhakiCube
Cerberus
0
0
16
8
L
Tiamat
Snekadid
Tiamat
1
4
6
1
L
5
5
3
1.3
L
Janus
TheWard3n
Janus
0
4
3
0.38
L
Camazotz
Tohoshinki
Camazotz
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,111
Damage
67,303
71,508
Taken
70,212
35,315
Mitigated
53,041
23,653
Healing
34,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,796
787
11,705
3,460
13,014
7,415
0
6,186
6,828
10,995
0
W
Martichoras
 
Martichoras
15,051
6,125
266
3,711
11,744
7,124
1,977
3,772
7,972
0
34,370
W
Zeus
 
Zeus
15,909
2,004
1,279
2,762
13,384
6,221
573
4,991
8,393
28,281
0
W
Terra
Bellary
Terra
7,531
1,018
7,305
6,375
18,538
16,073
471
8,447
10,091
11,830
0
W
20,918
4,041
2,087
2,775
12,271
7,361
278
2,954
9,317
0
33,009
W
Cerberus
KhakiCube
Cerberus
7,894
855
2,242
5,249
14,275
16,262
597
8,007
6,268
20,195
0
L
Tiamat
Snekadid
Tiamat
9,589
348
372
1,043
11,961
7,286
0
5,480
6,481
20,407
0
L
12,307
5,035
0
613
15,545
5,603
129
4,869
10,676
0
22,918
L
Janus
TheWard3n
Janus
12,786
454
0
1,348
12,035
4,784
0
6,226
5,809
37,933
0
L
Camazotz
Tohoshinki
Camazotz
15,633
3,334
1,081
4,031
18,953
10,227
0
8,573
10,380
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
51,146
142
Minions Killed
148
0
Camps Cleared
0
1,146,334
Distance Traveled
1,192,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,782
599
14
1
0
220,320
0
W
Martichoras
10,547
811
40
3
0
211,525
0
W
Zeus
10,056
774
27
2
0
208,010
0
W
Terra
10,228
787
9
1
0
254,522
0
W
Bastet
10,988
845
33
3
0
269,598
0
W
Cerberus
9,327
717
39
3
0
248,691
0
L
Tiamat
8,236
634
19
1
0
251,503
0
L
Hou Yi
8,955
689
34
3
0
204,638
0
L
Janus
8,704
670
67
5
0
239,830
0
L
Camazotz
9,540
734
8
1
0
230,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role