Player Matchup

Chiron
Chiron
GastonCrowZero
Chiron
Level 107
God Stats
16W - 15L
1,437 SR
Queue Stats
299W - 307L
1,430 Elo+
Party 1
Surtr
Surtr
JoJo_XIII99
Surtr
Level 85
God Stats
2W - 0L
1,582 SR
Queue Stats
10W - 9L
1,504 Elo+
Solo
Ares
Ares
OnlyLoomer
Ares
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 29L
1,712 Elo+
Solo
Bastet
Bastet
Silverback994
Bastet
Level 137
God Stats
8W - 9L
1,463 SR
Queue Stats
444W - 435L
1,438 Elo+
Party 1
Vulcan
Vulcan
leviatanpapurri
Vulcan
Level 128
God Stats
34W - 28L
1,424 SR
Queue Stats
317W - 312L
1,427 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,502 Elo+

VS

Team Averages
Level 84
1,298 SR
1,401 Elo+
Discordia
Discordia
Ash-g37s
Discordia
Level 41
God Stats
1W - 5L
1,176 SR
Queue Stats
147W - 163L
1,375 Elo+
Party 2
Pele
Pele
Cypher530
Pele
Level 96
God Stats
0W - 2L
1,276 SR
Queue Stats
104W - 102L
1,428 Elo+
Solo
Ymir
Ymir
I_Obey_Jalen2
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,271 Elo+
Party 2
Cupid
Cupid
Riskoe97
Cupid
Level 146
God Stats
2W - 4L
1,343 SR
Queue Stats
214W - 210L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
nt29
Gilgamesh
Level 128
God Stats
0W - 3L
1,192 SR
Queue Stats
344W - 357L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,475
648
4,444
5,571
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,947
595
4,610
8,338
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
5,383
538
3,141
8,551
5,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 2 / 3
7,076
708
5,430
8,213
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 1 / 4
6,818
682
6,442
4,206
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ash-g37s
Discordia
8
1 / 6 / 0
5,139
514
2,062
7,725
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
2 / 3 / 2
5,621
562
5,312
10,691
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,949
495
2,433
10,041
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Riskoe97
Cupid
10
2 / 2 / 1
5,707
571
4,867
5,657
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
nt29
Gilgamesh
10
0 / 3 / 0
5,333
533
3,742
9,230
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ash-g37s
Discordia
1
6
0
0.17
L
Pele
2
3
2
1
W
2
1
2
3
L
0
2
1
0.25
W
1
1
2
2
W
1
1
3
2.5
L
Cupid
Riskoe97
Cupid
2
2
1
1.25
W
8
2
3
4.75
W
3
1
4
5
L
Gilgamesh
nt29
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
18,416
34,879
Taken
43,344
17,664
Mitigated
20,516
9,647
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ash-g37s
Discordia
2,062
44
0
1,820
7,725
2,214
0
3,655
3,770
25,241
0
L
Pele
5,312
2,189
0
3,422
10,691
3,392
645
1,074
9,543
0
33,597
W
4,444
1,722
218
2,484
5,571
2,102
0
43
5,528
0
38,350
L
2,433
576
0
946
10,041
6,366
0
3,780
6,177
15,417
0
W
4,610
2,265
0
1,387
8,338
6,178
628
440
7,898
827
29,909
W
3,141
565
0
1,697
8,551
5,362
0
1,570
6,981
15,365
0
L
Cupid
Riskoe97
Cupid
4,867
2,630
110
2,026
5,657
1,756
378
396
5,261
0
38,266
W
5,430
1,281
0
1,865
8,213
2,687
6
446
7,765
0
38,066
W
6,442
2,167
0
1,996
4,206
1,335
350
1,550
2,212
42,500
0
L
Gilgamesh
nt29
Gilgamesh
3,742
1,092
0
2,241
9,230
6,788
0
536
8,694
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
26,749
255
Minions Killed
263
0
Camps Cleared
0
1,060,560
Distance Traveled
958,172
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,139
514
58
6
0
173,823
1
L
Pele
5,621
562
52
5
0
229,293
0
W
Chiron
6,475
648
64
6
0
184,264
2
L
Ymir
4,949
495
34
3
0
175,682
2
W
Surtr
5,947
595
50
5
0
165,463
0
W
Ares
5,383
538
15
2
0
214,290
0
L
Cupid
5,707
571
66
7
0
185,416
0
W
Bastet
7,076
708
51
5
0
274,492
1
W
Vulcan
6,818
682
75
8
0
222,051
5
L
Gilgamesh
5,333
533
53
5
0
193,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role