Player Matchup

Poseidon
Poseidon
Deadlynstuff
Poseidon
Level 149
God Stats
6W - 6L
1,489 SR
Queue Stats
455W - 446L
1,466 Elo+
Solo
Cerberus
Cerberus
GMG Tui
Cerberus
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 149L
1,540 Elo+
Party 2
Charon
Charon
GMG born
Charon
Level 176
God Stats
3W - 0L
1,597 SR
Queue Stats
248W - 241L
1,524 Elo+
Party 2
Bacchus
Bacchus
Mîtts
Bacchus
Level 201
God Stats
1W - 2L
1,152 SR
Queue Stats
231W - 168L
1,641 Elo+
Solo
King Arthur
King Arthur
NocturneLion
King Arthur
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
98W - 95L
1,562 Elo+
Solo
Team Averages
Level 160
1,456 SR
1,546 Elo+

VS

Team Averages
Level 148
1,477 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ImOG Puppyj
Mercury
Level 239
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,546 Elo+
Party 1
Ullr
Ullr
Japansi
Ullr
Level 131
God Stats
2W - 7L
1,411 SR
Queue Stats
129W - 119L
1,490 Elo+
Party 1
Charybdis
Charybdis
OG BullGarian
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,488 Elo+
Party 1
King Arthur
King Arthur
Zooted Mindz
King Arthur
Level 126
God Stats
5W - 6L
1,476 SR
Queue Stats
441W - 410L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadlynstuff
Poseidon
17
6 / 4 / 10
10,299
936
12,893
11,952
6,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GMG Tui
Cerberus
16
2 / 3 / 16
8,878
807
7,218
16,220
21,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
GMG born
Charon
15
3 / 3 / 17
9,746
886
6,837
12,790
17,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Mîtts
Bacchus
15
4 / 3 / 15
9,895
900
9,735
16,535
28,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NocturneLion
King Arthur
16
6 / 2 / 12
9,642
877
8,002
14,723
19,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 4 / 5
8,219
747
17,133
9,330
7,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ImOG Puppyj
Mercury
15
2 / 9 / 7
8,646
786
5,233
14,478
7,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Japansi
Ullr
15
2 / 3 / 6
8,307
755
9,658
10,576
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
OG BullGarian
Charybdis
5
0 / 1 / 0
6,075
552
248
1,649
603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Zooted Mindz
King Arthur
18
8 / 5 / 4
10,119
920
11,983
15,831
20,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
21
Kills
13
15
Deaths
22
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
5
0.88
W
Poseidon
Deadlynstuff
Poseidon
6
4
10
2.75
W
Cerberus
GMG Tui
Cerberus
2
3
16
3.33
W
Charon
GMG born
Charon
3
3
17
3.83
L
Mercury
ImOG Puppyj
Mercury
2
9
7
0.61
L
Ullr
Japansi
Ullr
2
3
6
1.67
W
Bacchus
Mîtts
Bacchus
4
3
15
3.83
W
King Arthur
NocturneLion
King Arthur
6
2
12
6
L
Charybdis
OG BullGarian
Charybdis
0
1
0
0
L
King Arthur
Zooted Mindz
King Arthur
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,685
Damage
44,255
72,220
Taken
51,864
93,392
Mitigated
40,929
19,323
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,133
393
731
1,867
9,330
7,958
522
8,277
1,053
33,914
0
W
Poseidon
Deadlynstuff
Poseidon
12,893
2,945
833
783
11,952
6,472
5,250
2,622
9,330
34,036
0
W
Cerberus
GMG Tui
Cerberus
7,218
544
1,455
3,367
16,220
21,979
1,431
4,251
11,969
17,196
0
W
Charon
GMG born
Charon
6,837
1,252
1,870
1,650
12,790
17,377
957
3,733
9,057
11,912
573
L
Mercury
ImOG Puppyj
Mercury
5,233
2,532
713
2,248
14,478
7,107
593
10,741
3,737
0
11,270
L
Ullr
Japansi
Ullr
9,658
3,991
457
1,922
10,576
4,452
670
7,420
3,156
0
16,788
W
Bacchus
Mîtts
Bacchus
9,735
573
3,475
3,843
16,535
28,089
716
3,823
12,712
18,319
0
W
King Arthur
NocturneLion
King Arthur
8,002
677
1,217
830
14,723
19,475
999
2,704
12,019
302
25,377
L
Charybdis
OG BullGarian
Charybdis
248
0
26
81
1,649
603
0
1,213
436
0
248
L
King Arthur
Zooted Mindz
King Arthur
11,983
452
89
1,824
15,831
20,809
84
8,702
7,129
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
41,366
135
Minions Killed
85
0
Camps Cleared
0
932,804
Distance Traveled
779,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,219
747
37
3
0
213,828
0
W
Poseidon
10,299
936
48
4
0
161,608
0
W
Cerberus
8,878
807
26
2
0
208,873
0
W
Charon
9,746
886
13
1
0
163,570
0
L
Mercury
8,646
786
13
1
0
190,350
0
L
Ullr
8,307
755
17
2
0
206,832
0
W
Bacchus
9,895
900
24
2
0
206,030
0
W
King Arthur
9,642
877
24
2
0
192,723
0
L
Charybdis
6,075
552
0
0
0
7,028
0
L
King Arthur
10,119
920
18
2
0
161,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role