Player Matchup

Chaac
Chaac
LostDinoShark
Chaac
Level 97
God Stats
2W - 8L
1,410 SR
Queue Stats
115W - 110L
1,483 Elo+
Party 1
Ishtar
Ishtar
SfGothams
Ishtar
Level 28
God Stats
3W - 2L
1,724 SR
Queue Stats
102W - 84L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
TheRealNoobyDays
Ao Kuang
Level 8
God Stats
1W - 2L
1,441 SR
Queue Stats
53W - 56L
1,336 Elo+
Party 1
Team Averages
Level 44
1,525 SR
1,438 Elo+

VS

Team Averages
Level 109
1,638 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Papablack24
Baron Samedi
Level 78
God Stats
161W - 88L
1,751 SR
Queue Stats
581W - 378L
1,739 Elo+
Solo
Cerberus
Cerberus
The Onion 13
Cerberus
Level 79
God Stats
5W - 1L
1,663 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2
Cupid
Cupid
Tyrailious12
Cupid
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,593
738
11,572
15,420
19,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
SfGothams
Ishtar
13
4 / 4 / 5
10,448
804
11,348
12,036
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 0
9,856
758
4,971
10,484
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Papablack24
Baron Samedi
14
7 / 4 / 5
11,588
891
14,170
10,278
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
The Onion 13
Cerberus
12
0 / 2 / 11
9,547
734
3,132
12,352
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 3 / 7
11,403
877
13,090
10,988
4,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
13
13
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Baron Samedi
Papablack24
Baron Samedi
7
4
5
2.38
L
Ishtar
SfGothams
Ishtar
4
4
5
1.63
W
Cerberus
The Onion 13
Cerberus
0
2
11
2.75
L
3
5
0
0.6
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
30,392
37,940
Taken
33,618
29,478
Mitigated
26,151
4,937
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,572
610
0
1,876
15,420
19,135
267
7,694
7,726
0
40,688
W
Baron Samedi
Papablack24
Baron Samedi
14,170
1,228
1,293
2,264
10,278
7,581
602
895
9,357
55,021
0
L
Ishtar
SfGothams
Ishtar
11,348
8,400
0
2,008
12,036
5,540
0
5,168
6,868
0
44,502
W
Cerberus
The Onion 13
Cerberus
3,132
91
150
3,745
12,352
13,736
83
2,395
9,863
15,961
0
L
4,971
1,762
0
1,053
10,484
4,803
0
5,161
5,323
20,352
0
W
13,090
6,985
669
3,086
10,988
4,834
2,067
1,564
9,236
0
41,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
32,538
132
Minions Killed
142
0
Camps Cleared
0
687,241
Distance Traveled
695,647
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,593
738
40
3
0
253,232
2
W
Baron Samedi
11,588
891
68
5
0
223,701
0
L
Ishtar
10,448
804
67
5
0
206,798
0
W
Cerberus
9,547
734
31
2
0
246,502
4
L
Ao Kuang
9,856
758
25
2
0
227,211
0
W
Cupid
11,403
877
43
3
0
225,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role