Player Matchup

Ao Kuang
Ao Kuang
Daxzilla17
Ao Kuang
Level 69
God Stats
20W - 17L
1,503 SR
Queue Stats
177W - 180L
1,445 Elo+
Party 2
Janus
Janus
FattedCrowd5
Janus
Level 39
God Stats
1W - 1L
1,303 SR
Queue Stats
54W - 47L
1,463 Elo+
Party 2
Athena
Athena
jarjarrr
Athena
Level 16
God Stats
5W - 4L
1,684 SR
Queue Stats
7W - 12L
1,510 Elo+
Party 3
Sun Wukong
Sun Wukong
soytrevor
Sun Wukong
Level 117
God Stats
10W - 11L
1,484 SR
Queue Stats
368W - 349L
1,460 Elo+
Party 3
Ullr
Ullr
west_ez117
Ullr
Level 37
God Stats
4W - 7L
1,396 SR
Queue Stats
75W - 85L
1,422 Elo+
Party 3
Team Averages
Level 56
1,474 SR
1,460 Elo+

VS

Team Averages
Level 29
1,443 SR
1,546 Elo+
Loki
Loki
DaddyDiddles
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1
Hun Batz
Hun Batz
DragonShadowsz
Hun Batz
Level 47
God Stats
2W - 5L
1,264 SR
Queue Stats
87W - 89L
1,479 Elo+
Solo
Charon
Charon
KnifeDagger
Charon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1
Achilles
Achilles
LBVanillaIce
Achilles
Level 68
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
WeSmiting
Jing Wei
Level 15
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 3L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daxzilla17
Ao Kuang
15
7 / 1 / 3
8,774
627
9,858
12,932
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 3 / 3
7,970
569
9,640
7,574
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
jarjarrr
Athena
10
1 / 1 / 7
6,863
490
3,019
11,129
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
soytrevor
Sun Wukong
14
3 / 0 / 1
8,515
608
5,849
9,893
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 6
6,651
475
4,291
5,976
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
6,770
484
6,753
11,707
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
11
1 / 4 / 3
6,690
478
6,941
12,757
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
8
0 / 3 / 4
6,108
436
3,627
9,044
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LBVanillaIce
Achilles
12
0 / 2 / 1
6,750
482
5,188
11,882
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
WeSmiting
Jing Wei
10
2 / 3 / 0
6,495
464
4,701
9,362
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
5
5
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ao Kuang
Daxzilla17
Ao Kuang
7
1
3
8.5
L
Hun Batz
1
4
3
0.63
W
6
3
3
2.5
L
Charon
0
3
4
0.67
L
Achilles
LBVanillaIce
Achilles
0
2
1
0.25
L
Jing Wei
WeSmiting
Jing Wei
2
3
0
0.67
W
Athena
jarjarrr
Athena
1
1
7
4.5
W
Sun Wukong
soytrevor
Sun Wukong
3
0
1
3.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
27,210
47,504
Taken
54,752
24,924
Mitigated
25,561
13,224
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,753
2,024
0
464
11,707
4,142
10
7,623
3,845
0
22,651
W
Ao Kuang
Daxzilla17
Ao Kuang
9,858
2,229
0
4,035
12,932
6,181
0
712
12,220
82,079
1,542
L
Hun Batz
6,941
1,740
0
2,955
12,757
5,213
19
6,170
6,463
0
48,549
W
9,640
999
0
1,651
7,574
2,831
1,208
435
7,139
49,568
0
L
Charon
3,627
1,085
0
1,311
9,044
6,680
33
2,992
6,010
15,408
0
L
Achilles
LBVanillaIce
Achilles
5,188
918
0
2,250
11,882
6,418
0
1,289
10,551
0
43,385
L
Jing Wei
WeSmiting
Jing Wei
4,701
3,441
0
680
9,362
3,108
177
3,536
5,762
0
35,638
W
Athena
jarjarrr
Athena
3,019
865
197
3,110
11,129
6,782
0
1,697
9,432
18,383
0
W
Sun Wukong
soytrevor
Sun Wukong
5,849
768
0
3,267
9,893
7,031
0
533
9,360
0
66,317
W
4,291
1,370
0
964
5,976
2,099
0
753
5,223
0
41,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
32,813
380
Minions Killed
277
0
Camps Cleared
0
1,374,575
Distance Traveled
1,476,844
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,770
484
37
3
0
291,449
0
W
Ao Kuang
8,774
627
114
8
0
298,548
0
L
Hun Batz
6,690
478
79
6
0
312,426
5
W
Janus
7,970
569
64
5
0
262,823
0
L
Charon
6,108
436
21
2
0
284,061
0
L
Achilles
6,750
482
76
5
0
273,562
0
L
Jing Wei
6,495
464
64
5
0
315,346
0
W
Athena
6,863
490
28
2
0
276,967
4
W
Sun Wukong
8,515
608
116
8
0
258,650
3
W
Ullr
6,651
475
58
4
0
277,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role