Player Matchup

Charon
Charon
Beast3455
Charon
Level 74
God Stats
8W - 4L
1,718 SR
Queue Stats
130W - 111L
1,419 Elo+
Party 2
Discordia
Discordia
CKAWSOME1
Discordia
Level 43
God Stats
7W - 11L
1,398 SR
Queue Stats
123W - 109L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LlennocSmada54
Tsukuyomi
Level 64
God Stats
1W - 2L
1,486 SR
Queue Stats
45W - 31L
1,534 Elo+
Party 2
Team Averages
Level 60
1,534 SR
1,449 Elo+

VS

Team Averages
Level 72
1,549 SR
1,456 Elo+
Achilles
Achilles
AJnotNICE
Achilles
Level 65
God Stats
23W - 14L
1,622 SR
Queue Stats
217W - 205L
1,437 Elo+
Party 1
Fenrir
Fenrir
Kim Tae Eli
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Solo
Janus
Janus
LORD SNOW1384
Janus
Level 49
God Stats
76W - 90L
1,524 SR
Queue Stats
340W - 331L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beast3455
Charon
12
1 / 3 / 5
10,539
659
7,529
10,697
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
CKAWSOME1
Discordia
13
2 / 3 / 1
10,838
677
18,414
8,548
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LlennocSmada54
Tsukuyomi
13
3 / 9 / 3
11,309
707
11,040
16,946
5,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AJnotNICE
Achilles
16
6 / 2 / 8
12,846
803
11,043
20,196
19,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
12
1 / 3 / 8
10,915
682
6,723
16,991
13,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 7
13,577
849
11,834
8,846
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
AJnotNICE
Achilles
6
2
8
5
L
Charon
Beast3455
Charon
1
3
5
1.17
L
Discordia
CKAWSOME1
Discordia
2
3
1
0.83
W
Fenrir
1
3
8
1.67
W
8
1
7
11.5
L
Tsukuyomi
LlennocSmada54
Tsukuyomi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
29,600
36,191
Taken
46,033
15,561
Mitigated
36,170
1,376
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AJnotNICE
Achilles
11,043
969
0
4,632
20,196
19,148
1,029
11,877
8,319
0
46,153
L
Charon
Beast3455
Charon
7,529
1,150
0
0
10,697
7,334
0
4,529
6,168
25,718
0
L
Discordia
CKAWSOME1
Discordia
18,414
1,069
0
0
8,548
2,965
65
1,003
7,545
47,105
0
W
Fenrir
6,723
1,227
482
4,178
16,991
13,671
90
10,130
6,861
0
23,191
W
11,834
250
0
662
8,846
3,351
2,198
5,449
3,397
72,470
0
L
Tsukuyomi
LlennocSmada54
Tsukuyomi
11,040
3,893
0
1,376
16,946
5,262
150
7,019
9,927
0
46,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
37,338
134
Minions Killed
166
0
Camps Cleared
0
739,259
Distance Traveled
969,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,846
803
45
3
0
336,221
0
L
Charon
10,539
659
20
1
0
216,122
0
L
Discordia
10,838
677
61
4
0
267,124
0
W
Fenrir
10,915
682
24
2
0
319,110
0
W
Janus
13,577
849
97
6
0
314,030
0
L
Tsukuyomi
11,309
707
53
3
0
256,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role