Player Matchup

Loki
Loki
KIKYN CHIKYN
Loki
Level 149
God Stats
89W - 82L
1,523 SR
Queue Stats
457W - 472L
1,499 Elo+
Solo
Skadi
Skadi
NewAgeHeretic
Skadi
Level 47
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 4L
1,399 Elo+
Solo
Kukulkan
Kukulkan
Renatoensmite
Kukulkan
Level 128
God Stats
4W - 7L
1,449 SR
Queue Stats
51W - 62L
1,466 Elo+
Solo
Cerberus
Cerberus
crazyogpimp16
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,360 Elo+
Solo
Chang'e
Chang'e
glcann
Chang'e
Level 159
God Stats
211W - 209L
1,560 SR
Queue Stats
687W - 653L
1,484 Elo+
Solo
Team Averages
Level 100
1,469 SR
1,442 Elo+

VS

Team Averages
Level 79
1,590 SR
1,496 Elo+
Nu Wa
Nu Wa
STEELRAIN13M20
Nu Wa
Level 118
God Stats
2W - 0L
1,585 SR
Queue Stats
22W - 13L
1,567 Elo+
Solo
Fenrir
Fenrir
Sweechez
Fenrir
Level 77
God Stats
6W - 5L
1,711 SR
Queue Stats
51W - 54L
1,489 Elo+
Party 1
Hachiman
Hachiman
TheyCallMeTrash
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xXYaNerdXx
Cthulhu
Level 61
God Stats
7W - 4L
1,551 SR
Queue Stats
46W - 49L
1,461 Elo+
Party 1
Nike
Nike
x_Tw1st3dF8_x
Nike
Level 125
God Stats
3W - 1L
1,605 SR
Queue Stats
27W - 28L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
5,852
836
2,545
3,188
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,536
791
2,443
6,810
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Renatoensmite
Kukulkan
8
0 / 2 / 0
5,569
796
1,374
2,896
1,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
crazyogpimp16
Cerberus
11
1 / 0 / 0
5,674
811
4,565
8,197
4,657
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
glcann
Chang'e
13
1 / 1 / 0
6,452
922
5,198
6,532
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,174
882
5,446
1,690
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sweechez
Fenrir
12
5 / 1 / 1
6,875
982
3,354
6,201
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
13
1 / 0 / 5
6,779
968
5,208
4,888
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
xXYaNerdXx
Cthulhu
12
1 / 1 / 3
6,673
953
6,656
7,781
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 4
6,587
941
2,879
6,909
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
7
7
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
0
4
1
0.13
L
Kukulkan
Renatoensmite
Kukulkan
0
2
0
0
W
0
0
5
2.5
W
Fenrir
Sweechez
Fenrir
5
1
1
5.5
W
Hachiman
1
0
5
3.5
L
Cerberus
crazyogpimp16
Cerberus
1
0
0
1
L
Chang'e
glcann
Chang'e
1
1
0
1
W
Cthulhu
xXYaNerdXx
Cthulhu
1
1
3
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
23,543
27,623
Taken
27,469
12,341
Mitigated
16,781
5,483
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,545
110
90
690
3,188
1,514
0
1,910
1,278
0
14,761
L
2,443
1,470
165
502
6,810
2,390
0
2,431
4,258
0
7,296
L
Kukulkan
Renatoensmite
Kukulkan
1,374
0
0
0
2,896
1,192
0
1,048
1,801
9,476
0
W
5,446
1,450
0
0
1,690
577
253
435
1,255
15,685
0
W
Fenrir
Sweechez
Fenrir
3,354
874
0
1,362
6,201
3,169
486
2,141
4,060
0
12,786
W
Hachiman
5,208
3,384
0
1,332
4,888
1,895
1,853
2,230
2,658
0
25,006
L
Cerberus
crazyogpimp16
Cerberus
4,565
159
0
722
8,197
4,657
0
3,521
4,536
8,037
134
L
Chang'e
glcann
Chang'e
5,198
80
800
2,514
6,532
2,588
0
3,192
3,256
25,074
0
W
Cthulhu
xXYaNerdXx
Cthulhu
6,656
185
614
1,689
7,781
6,325
0
2,817
4,964
15,472
0
W
2,879
326
0
357
6,909
4,815
737
3,380
3,529
0
12,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
33,088
124
Minions Killed
151
0
Camps Cleared
0
677,592
Distance Traveled
801,890
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,852
836
23
3
0
174,459
0
L
Skadi
5,536
791
17
2
0
128,906
0
L
Kukulkan
5,569
796
18
3
0
57,946
0
W
Nu Wa
6,174
882
29
4
0
153,042
0
W
Fenrir
6,875
982
22
3
0
179,744
1
W
Hachiman
6,779
968
50
7
0
141,494
0
L
Cerberus
5,674
811
10
1
0
156,177
0
L
Chang'e
6,452
922
56
8
0
160,104
1
W
Cthulhu
6,673
953
20
3
0
155,131
3
W
Nike
6,587
941
30
4
0
172,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role