Player Matchup

Chaac
Chaac
HydraYeet
Chaac
Level 151
God Stats
8W - 3L
1,568 SR
Queue Stats
144W - 149L
1,496 Elo+
Solo
Danzaburou
Danzaburou
JeriatricBeast
Danzaburou
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Party 2
Skadi
Skadi
TheLokiBear
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Party 2
Ra
Ra
dawggz
Ra
Level 147
God Stats
3W - 1L
1,518 SR
Queue Stats
234W - 224L
1,475 Elo+
Solo
King Arthur
King Arthur
sh4rk6ait78
King Arthur
Level 117
God Stats
4W - 1L
1,831 SR
Queue Stats
180W - 189L
1,498 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,559 Elo+

VS

Team Averages
Level 119
1,478 SR
1,464 Elo+
Kukulkan
Kukulkan
Hayleigh211
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lord Beastblood
Ah Muzen Cab
Level 128
God Stats
3W - 3L
1,495 SR
Queue Stats
178W - 176L
1,483 Elo+
Party 1
Nox
Nox
OTC Momma
Nox
Level 126
God Stats
6W - 5L
1,418 SR
Queue Stats
220W - 227L
1,441 Elo+
Party 1
Chang'e
Chang'e
OTC SixPaths
Chang'e
Level 149
God Stats
2W - 3L
1,552 SR
Queue Stats
185W - 190L
1,482 Elo+
Party 1
Thanatos
Thanatos
OTCBeaR
Thanatos
Level 123
God Stats
1W - 5L
1,424 SR
Queue Stats
184W - 193L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HydraYeet
Chaac
20
13 / 3 / 8
13,962
735
35,227
25,509
26,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JeriatricBeast
Danzaburou
19
2 / 4 / 10
11,751
618
12,291
16,453
7,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 12
12,539
660
13,174
16,957
8,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
20
4 / 1 / 15
13,178
694
16,751
11,226
5,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
sh4rk6ait78
King Arthur
20
2 / 3 / 15
12,145
639
10,901
26,161
32,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hayleigh211
Kukulkan
20
1 / 6 / 7
12,029
633
19,998
18,126
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lord Beastblood
Ah Muzen Cab
12
1 / 3 / 0
9,504
500
3,876
6,901
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 4
10,734
565
9,193
16,105
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
OTC SixPaths
Chang'e
19
1 / 5 / 5
10,415
548
21,103
28,517
15,394
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
OTCBeaR
Thanatos
19
7 / 7 / 2
11,205
590
14,815
24,167
13,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
24
Kills
12
13
Deaths
24
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Hayleigh211
Kukulkan
1
6
7
0.75
W
Chaac
HydraYeet
Chaac
13
3
8
5.67
W
Danzaburou
JeriatricBeast
Danzaburou
2
4
10
1.75
L
Ah Muzen Cab
Lord Beastblood
Ah Muzen Cab
1
3
0
0.33
L
2
3
4
1.33
L
Chang'e
OTC SixPaths
Chang'e
1
5
5
0.7
L
Thanatos
OTCBeaR
Thanatos
7
7
2
1.14
W
3
2
12
4.5
W
Ra
4
1
15
11.5
W
King Arthur
sh4rk6ait78
King Arthur
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,344
Damage
68,985
96,306
Taken
93,816
79,815
Mitigated
50,732
52,176
Healing
46,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Hayleigh211
Kukulkan
19,998
1,316
171
418
18,126
9,923
79
2,827
15,299
63,088
0
W
Chaac
HydraYeet
Chaac
35,227
1,832
1,950
8,006
25,509
26,358
478
7,933
17,576
0
60,719
W
Danzaburou
JeriatricBeast
Danzaburou
12,291
3,135
1,076
2,113
16,453
7,534
4,777
11,019
5,434
0
25,370
L
Ah Muzen Cab
Lord Beastblood
Ah Muzen Cab
3,876
628
439
361
6,901
2,693
0
755
6,065
0
9,489
L
9,193
478
1,012
1,335
16,105
8,890
0
3,657
12,284
20,567
0
L
Chang'e
OTC SixPaths
Chang'e
21,103
1,183
20,137
14,233
28,517
15,394
0
4,065
24,390
33,866
0
L
Thanatos
OTCBeaR
Thanatos
14,815
2,651
865
7,499
24,167
13,832
0
4,815
19,027
0
25,499
W
13,174
6,895
1,179
3,944
16,957
8,197
1,201
11,347
5,610
0
36,173
W
Ra
16,751
398
23,442
6,708
11,226
5,493
663
6,489
4,737
47,147
0
W
King Arthur
sh4rk6ait78
King Arthur
10,901
497
2,078
1,680
26,161
32,233
367
13,506
12,655
0
28,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,575
Gold Earned
53,887
228
Minions Killed
178
0
Camps Cleared
0
1,705,960
Distance Traveled
1,393,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,029
633
89
5
0
326,820
0
W
Chaac
13,962
735
48
3
0
339,728
0
W
Danzaburou
11,751
618
22
1
0
329,529
0
L
Ah Muzen Cab
9,504
500
15
1
0
85,441
0
L
Nox
10,734
565
35
2
0
331,194
0
L
Chang'e
10,415
548
17
1
0
322,617
0
L
Thanatos
11,205
590
22
1
0
327,502
0
W
Skadi
12,539
660
47
2
0
337,341
0
W
Ra
13,178
694
72
4
0
361,720
0
W
King Arthur
12,145
639
39
2
0
337,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role