Player Matchup

Lancelot
Lancelot
ELITEKING777132
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
MikeMan_44-
Ao Kuang
Level 60
God Stats
2W - 4L
1,346 SR
Queue Stats
156W - 190L
1,421 Elo+
Party 1
Zeus
Zeus
The_xArchAngelx
Zeus
Level 36
God Stats
10W - 7L
1,628 SR
Queue Stats
136W - 144L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
jordistar
Kuzenbo
Level 33
God Stats
2W - 1L
1,686 SR
Queue Stats
27W - 30L
1,447 Elo+
Solo
Charybdis
Charybdis
xCptNova
Charybdis
Level 64
God Stats
1W - 2L
1,534 SR
Queue Stats
13W - 9L
1,611 Elo+
Solo
Team Averages
Level 52
1,539 SR
1,460 Elo+

VS

Team Averages
Level 80
1,307 SR
1,401 Elo+
Bakasura
Bakasura
LilDebbiee
Bakasura
Level 47
God Stats
1W - 1L
1,295 SR
Queue Stats
46W - 68L
1,336 Elo+
Solo
Bacchus
Bacchus
LordOfWhistler
Bacchus
Level 42
God Stats
4W - 8L
1,099 SR
Queue Stats
184W - 213L
1,340 Elo+
Solo
King Arthur
King Arthur
MaarkasDifferent
King Arthur
Level 104
God Stats
1W - 1L
1,251 SR
Queue Stats
125W - 126L
1,448 Elo+
Party 2
Loki
Loki
ScorchUall
Loki
Level 144
God Stats
8W - 13L
1,303 SR
Queue Stats
144W - 143L
1,432 Elo+
Solo
Vulcan
Vulcan
TwisttedMiindzz
Vulcan
Level 63
God Stats
33W - 21L
1,587 SR
Queue Stats
73W - 69L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
0 / 4 / 2
7,814
488
3,267
15,262
7,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
MikeMan_44-
Ao Kuang
13
6 / 2 / 0
8,354
522
9,147
15,383
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 1
7,660
479
6,644
12,853
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
jordistar
Kuzenbo
12
4 / 4 / 2
8,612
538
6,210
15,519
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
xCptNova
Charybdis
12
1 / 7 / 3
7,592
475
7,373
13,829
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LilDebbiee
Bakasura
18
7 / 1 / 2
10,220
639
10,859
13,937
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 6
7,855
491
5,113
9,652
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MaarkasDifferent
King Arthur
14
7 / 5 / 6
8,664
542
9,215
18,390
13,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 3
9,276
580
11,475
12,856
4,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 8
9,195
575
17,686
8,706
3,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
13
Kills
25
25
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
4
2
0.25
W
Bakasura
LilDebbiee
Bakasura
7
1
2
8
W
1
2
6
2
W
King Arthur
MaarkasDifferent
King Arthur
7
5
6
2
L
Ao Kuang
MikeMan_44-
Ao Kuang
6
2
0
3
W
3
2
3
2.25
L
2
8
1
0.31
W
7
3
8
3.67
L
Kuzenbo
jordistar
Kuzenbo
4
4
2
1.25
L
Charybdis
xCptNova
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
54,348
72,846
Taken
63,541
38,917
Mitigated
38,270
17,113
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,267
800
0
3,845
15,262
7,311
0
968
13,609
0
53,291
W
Bakasura
LilDebbiee
Bakasura
10,859
7,607
0
2,902
13,937
6,663
439
4,841
9,096
0
113,164
W
5,113
642
0
1,888
9,652
9,578
455
2,967
6,685
31,256
0
W
King Arthur
MaarkasDifferent
King Arthur
9,215
1,179
158
776
18,390
13,343
150
6,362
12,028
113
35,441
L
Ao Kuang
MikeMan_44-
Ao Kuang
9,147
2,138
0
4,304
15,383
5,879
0
4,304
11,059
52,503
0
W
11,475
1,596
0
3,314
12,856
4,922
327
2,647
10,209
0
73,903
L
6,644
714
0
2,475
12,853
4,376
639
6,728
5,780
56,035
0
W
17,686
7,625
127
894
8,706
3,764
796
5,184
3,522
65,621
0
L
Kuzenbo
jordistar
Kuzenbo
6,210
2,798
0
3,671
15,519
16,832
0
5,751
9,588
29,835
0
L
Charybdis
xCptNova
Charybdis
7,373
3,623
0
2,818
13,829
4,519
548
5,142
8,477
0
46,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
45,210
343
Minions Killed
454
0
Camps Cleared
0
1,510,192
Distance Traveled
1,640,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,814
488
87
5
0
298,176
0
W
Bakasura
10,220
639
164
10
0
378,705
0
W
Bacchus
7,855
491
42
3
0
298,156
0
W
King Arthur
8,664
542
36
2
0
327,425
0
L
Ao Kuang
8,354
522
72
5
0
349,185
0
W
Loki
9,276
580
113
7
0
307,318
3
L
Zeus
7,660
479
80
5
0
272,002
0
W
Vulcan
9,195
575
99
6
0
328,916
3
L
Kuzenbo
8,612
538
32
2
0
313,179
2
L
Charybdis
7,592
475
72
5
0
277,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role