Player Matchup

Ix Chel
Ix Chel
Harwiŋ
Ix Chel
Level 260
God Stats
17W - 5L
1,561 SR
Queue Stats
218W - 70L
1,735 Elo+
Party 1
Xing Tian
Xing Tian
X1ngL1ng
Xing Tian
Level 127
God Stats
17W - 8L
1,462 SR
Queue Stats
184W - 112L
1,881 Elo+
Party 1
Janus
Janus
XTexusX
Janus
Level 159
God Stats
4W - 0L
1,564 SR
Queue Stats
23W - 8L
1,744 Elo+
Party 1
Anhur
Anhur
mvterraa
Anhur
Level 69
God Stats
13W - 6L
1,567 SR
Queue Stats
98W - 62L
1,675 Elo+
Party 1
Hun Batz
Hun Batz
p1nho
Hun Batz
Level 79
God Stats
3W - 5L
1,636 SR
Queue Stats
78W - 69L
1,623 Elo+
Party 1
Team Averages
Level 139
1,558 SR
1,732 Elo+

VS

Team Averages
Level 144
1,492 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Amaggorath
Vulcan
Level 159
God Stats
2W - 1L
1,307 SR
Queue Stats
191W - 195L
1,540 Elo+
Solo
Cliodhna
Cliodhna
Dracô
Cliodhna
Level 184
God Stats
6W - 6L
1,461 SR
Queue Stats
410W - 269L
1,670 Elo+
Party 2
Hachiman
Hachiman
saharasack
Hachiman
Level 21
God Stats
6W - 8L
1,691 SR
Queue Stats
15W - 16L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Harwiŋ
Ix Chel
14
2 / 1 / 4
8,908
636
10,777
9,297
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
X1ngL1ng
Xing Tian
12
3 / 0 / 12
8,334
595
7,714
11,760
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
XTexusX
Janus
14
4 / 2 / 6
8,515
608
8,397
7,323
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
mvterraa
Anhur
13
7 / 2 / 8
8,594
614
9,313
8,673
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
p1nho
Hun Batz
14
5 / 1 / 5
8,364
597
7,578
10,817
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 1 / 0
7,889
564
4,357
12,737
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
 
Sylvanus
8
0 / 7 / 3
5,845
418
5,560
14,866
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Amaggorath
Vulcan
11
1 / 3 / 2
7,086
506
6,237
7,324
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Dracô
Cliodhna
14
4 / 4 / 1
8,507
608
7,899
13,758
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
saharasack
Hachiman
8
0 / 6 / 1
5,520
394
4,121
10,730
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
0
1
L
Sylvanus
 
Sylvanus
0
7
3
0.21
L
Vulcan
Amaggorath
Vulcan
1
3
2
0.67
L
Cliodhna
Dracô
Cliodhna
4
4
1
1.13
W
Ix Chel
Harwiŋ
Ix Chel
2
1
4
4
W
Xing Tian
X1ngL1ng
Xing Tian
3
0
12
9
W
Janus
XTexusX
Janus
4
2
6
3.5
W
Anhur
mvterraa
Anhur
7
2
8
5.5
W
Hun Batz
p1nho
Hun Batz
5
1
5
7.5
L
Hachiman
saharasack
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,779
Damage
28,174
47,870
Taken
59,415
22,889
Mitigated
27,118
17,223
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,357
758
0
6,964
12,737
8,010
0
8,307
4,430
0
63,206
L
Sylvanus
 
Sylvanus
5,560
1,731
744
2,193
14,866
8,004
0
5,815
9,051
21,718
9,212
L
Vulcan
Amaggorath
Vulcan
6,237
2,190
0
860
7,324
2,630
0
4,385
2,939
49,004
0
L
Cliodhna
Dracô
Cliodhna
7,899
1,422
0
6,760
13,758
5,542
0
4,044
9,714
0
76,284
W
Ix Chel
Harwiŋ
Ix Chel
10,777
1,977
1,260
6,319
9,297
3,448
151
598
8,236
74,903
0
W
Xing Tian
X1ngL1ng
Xing Tian
7,714
908
0
1,926
11,760
9,977
545
3,647
8,032
23,829
0
W
Janus
XTexusX
Janus
8,397
688
0
750
7,323
2,291
765
2,885
4,280
54,037
0
W
Anhur
mvterraa
Anhur
9,313
5,317
0
3,506
8,673
3,268
2,216
2,449
6,186
0
58,817
W
Hun Batz
p1nho
Hun Batz
7,578
2,232
0
3,462
10,817
3,905
394
1,602
9,089
0
55,567
L
Hachiman
saharasack
Hachiman
4,121
2,277
100
600
10,730
2,932
0
4,337
6,393
0
17,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
34,847
409
Minions Killed
392
0
Camps Cleared
0
1,455,843
Distance Traveled
1,321,364
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,889
564
99
7
0
270,456
2
L
Sylvanus
5,845
418
55
4
0
221,432
2
L
Vulcan
7,086
506
92
7
0
256,217
3
L
Cliodhna
8,507
608
124
9
0
310,231
0
W
Ix Chel
8,908
636
110
8
0
277,516
1
W
Xing Tian
8,334
595
29
2
0
272,590
0
W
Janus
8,515
608
100
7
0
311,560
0
W
Anhur
8,594
614
90
6
0
253,699
0
W
Hun Batz
8,364
597
80
6
0
340,478
1
L
Hachiman
5,520
394
22
2
0
263,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role