Player Matchup

Hera
Hera
Adonis019
Hera
Level 106
God Stats
10W - 15L
1,601 SR
Queue Stats
86W - 100L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DonnyBurgerLTE
Tsukuyomi
Level 100
God Stats
9W - 3L
1,694 SR
Queue Stats
104W - 124L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
LeeShangXD
Danzaburou
Level 121
God Stats
11W - 9L
1,613 SR
Queue Stats
104W - 130L
1,470 Elo+
Party 1
Mulan
Mulan
TopTyrGamer
Mulan
Level 135
God Stats
6W - 2L
1,781 SR
Queue Stats
136W - 117L
1,549 Elo+
Solo
Bacchus
Bacchus
WittiestAnt
Bacchus
Level 120
God Stats
5W - 6L
1,610 SR
Queue Stats
104W - 124L
1,477 Elo+
Party 1
Team Averages
Level 116
1,660 SR
1,489 Elo+

VS

Team Averages
Level 130
1,610 SR
1,490 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DropThaSoap
Anubis
Level 129
God Stats
36W - 14L
1,694 SR
Queue Stats
81W - 86L
1,473 Elo+
Party 2
Charon
Charon
JaredX328
Charon
Level 129
God Stats
14W - 11L
1,592 SR
Queue Stats
133W - 137L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
X_Unfortunately_
Zhong Kui
Level 122
God Stats
9W - 5L
1,581 SR
Queue Stats
107W - 95L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
apollosdust
Gilgamesh
Level 125
God Stats
21W - 9L
1,681 SR
Queue Stats
244W - 231L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 4 / 3
7,963
569
7,954
9,461
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DonnyBurgerLTE
Tsukuyomi
13
5 / 3 / 1
7,536
538
8,555
14,384
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
LeeShangXD
Danzaburou
13
3 / 2 / 4
7,658
547
6,464
10,516
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
7,130
509
3,294
13,770
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
WittiestAnt
Bacchus
10
0 / 3 / 6
6,775
484
5,601
11,532
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 5 / 4
7,091
507
6,570
10,809
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
16
10 / 3 / 1
10,184
727
12,504
9,977
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
JaredX328
Charon
11
1 / 0 / 7
7,757
554
5,243
9,081
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
15
4 / 1 / 3
9,829
702
11,329
9,806
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
apollosdust
Gilgamesh
12
1 / 1 / 4
7,467
533
4,756
12,469
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
17
17
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
5
4
0.6
L
Hera
2
4
3
0.88
L
Tsukuyomi
DonnyBurgerLTE
Tsukuyomi
5
3
1
1.83
W
Anubis
10
3
1
3.5
W
Charon
JaredX328
Charon
1
0
7
4.5
L
Danzaburou
LeeShangXD
Danzaburou
3
2
4
2.5
L
0
5
0
0
L
Bacchus
WittiestAnt
Bacchus
0
3
6
1
W
Zhong Kui
4
1
3
5.5
W
Gilgamesh
apollosdust
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
40,402
59,663
Taken
52,142
32,085
Mitigated
28,610
16,135
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,570
2,676
331
1,821
10,809
3,819
317
1,797
9,012
0
46,562
L
Hera
7,954
1,990
0
1,305
9,461
3,279
0
6,265
3,196
62,378
0
L
Tsukuyomi
DonnyBurgerLTE
Tsukuyomi
8,555
2,294
0
6,122
14,384
5,210
0
6,235
8,149
0
58,803
W
Anubis
12,504
305
0
5,755
9,977
4,864
692
4,424
5,553
74,602
0
W
Charon
JaredX328
Charon
5,243
484
0
2,144
9,081
6,391
488
2,137
6,944
22,808
0
L
Danzaburou
LeeShangXD
Danzaburou
6,464
1,676
0
2,900
10,516
4,289
1,313
2,612
7,904
0
50,887
L
3,294
307
0
3,547
13,770
7,801
0
8,647
5,123
0
53,582
L
Bacchus
WittiestAnt
Bacchus
5,601
823
0
2,261
11,532
11,506
0
4,623
6,909
25,014
0
W
Zhong Kui
11,329
2,825
0
3,691
9,806
8,200
980
2,278
7,528
72,065
11,917
W
Gilgamesh
apollosdust
Gilgamesh
4,756
1,881
0
1,421
12,469
5,336
46
3,288
9,181
0
56,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
42,328
415
Minions Killed
448
0
Camps Cleared
0
1,367,922
Distance Traveled
1,307,473
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,091
507
79
6
0
250,506
2
L
Hera
7,963
569
121
9
0
274,938
2
L
Tsukuyomi
7,536
538
85
6
0
310,433
0
W
Anubis
10,184
727
117
8
0
239,996
0
W
Charon
7,757
554
36
3
0
268,278
3
L
Danzaburou
7,658
547
94
7
0
240,057
0
L
Mulan
7,130
509
87
6
0
253,687
3
L
Bacchus
6,775
484
28
2
0
288,807
2
W
Zhong Kui
9,829
702
128
9
0
241,937
0
W
Gilgamesh
7,467
533
88
6
0
306,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role