Player Matchup

Anubis
Anubis
DromaSagara59
Anubis
Level 140
God Stats
3W - 7L
1,380 SR
Queue Stats
361W - 338L
1,463 Elo+
Solo
Charybdis
Charybdis
Palm2YaFace
Charybdis
Level 69
God Stats
2W - 1L
1,494 SR
Queue Stats
172W - 227L
1,396 Elo+
Solo
Ullr
Ullr
aaa241
Ullr
Level 118
God Stats
1W - 0L
1,723 SR
Queue Stats
47W - 49L
1,493 Elo+
Party 2
Persephone
Persephone
helgrind00
Persephone
Level 64
God Stats
3W - 4L
1,383 SR
Queue Stats
48W - 47L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
rickster1469
Sun Wukong
Level 124
God Stats
3W - 0L
1,713 SR
Queue Stats
126W - 145L
1,405 Elo+
Solo
Team Averages
Level 103
1,539 SR
1,453 Elo+

VS

Team Averages
Level 100
1,420 SR
1,463 Elo+
Medusa
Medusa
DannyMLG
Medusa
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
13W - 25L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Globoy_vonta
Kukulkan
Level 53
God Stats
1W - 2L
1,382 SR
Queue Stats
19W - 23L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
GreatWhyteShart
Kuzenbo
Level 110
God Stats
0W - 2L
1,311 SR
Queue Stats
359W - 379L
1,408 Elo+
Party 1
Surtr
Surtr
JeneralJuice
Surtr
Level 88
God Stats
3W - 5L
1,391 SR
Queue Stats
251W - 278L
1,420 Elo+
Party 1
Maui
Maui
UnvoicedBugg
Maui
Level 125
God Stats
0W - 3L
1,280 SR
Queue Stats
394W - 403L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
10,616
965
10,965
7,609
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Palm2YaFace
Charybdis
15
3 / 5 / 13
9,516
865
11,620
12,576
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
aaa241
Ullr
15
3 / 4 / 7
9,102
827
7,045
9,617
4,422
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
helgrind00
Persephone
18
5 / 1 / 16
10,695
972
15,153
12,587
5,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
rickster1469
Sun Wukong
16
4 / 4 / 14
10,043
913
9,128
12,970
15,216
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DannyMLG
Medusa
17
4 / 4 / 7
10,031
912
14,208
12,138
6,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Globoy_vonta
Kukulkan
17
4 / 4 / 4
9,338
849
11,570
10,011
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 5
9,536
867
7,778
17,519
24,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 8 / 7
8,637
785
9,183
18,271
16,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
6,252
568
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
22
Kills
14
16
Deaths
22
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
DannyMLG
Medusa
4
4
7
1.88
W
7
2
12
6.5
L
Kukulkan
Globoy_vonta
Kukulkan
4
4
4
1.5
L
4
6
5
1.08
L
2
8
7
0.69
W
Charybdis
Palm2YaFace
Charybdis
3
5
13
1.9
L
0
0
0
0
W
Ullr
aaa241
Ullr
3
4
7
1.63
W
Persephone
helgrind00
Persephone
5
1
16
13
W
Sun Wukong
rickster1469
Sun Wukong
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,911
Damage
42,739
55,359
Taken
57,939
35,841
Mitigated
51,576
16,019
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DannyMLG
Medusa
14,208
5,610
322
2,602
12,138
6,381
1,110
5,772
6,366
0
32,867
W
10,965
451
798
2,364
7,609
4,716
1,259
2,157
5,452
23,498
0
L
Kukulkan
Globoy_vonta
Kukulkan
11,570
604
1,421
1,783
10,011
4,728
520
4,678
5,333
33,567
0
L
7,778
2,873
1,650
2,797
17,519
24,206
60
6,389
11,130
11,543
0
L
9,183
2,322
263
1,739
18,271
16,261
0
9,967
8,304
323
15,315
W
Charybdis
Palm2YaFace
Charybdis
11,620
5,173
177
1,707
12,576
5,639
667
5,695
6,881
0
22,576
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
aaa241
Ullr
7,045
4,172
936
1,368
9,617
4,422
3,864
3,793
5,824
0
15,481
W
Persephone
helgrind00
Persephone
15,153
1,308
549
3,872
12,587
5,848
1,302
4,494
8,026
30,991
0
W
Sun Wukong
rickster1469
Sun Wukong
9,128
1,736
1,464
2,784
12,970
15,216
952
3,372
9,598
1,423
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
43,794
174
Minions Killed
118
0
Camps Cleared
0
1,022,901
Distance Traveled
801,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,031
912
51
5
0
197,506
0
W
Anubis
10,616
965
41
4
0
183,607
0
L
Kukulkan
9,338
849
47
4
0
232,142
0
L
Kuzenbo
9,536
867
9
1
0
187,078
0
L
Surtr
8,637
785
11
1
0
185,016
0
W
Charybdis
9,516
865
35
3
0
191,451
0
L
Maui
6,252
568
0
0
0
0
0
W
Ullr
9,102
827
18
2
0
191,784
0
W
Persephone
10,695
972
40
4
0
237,918
0
W
Sun Wukong
10,043
913
40
4
0
218,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role