Player Matchup

Chernobog
Chernobog
DemonPhase
Chernobog
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,354 Elo+
Solo
Raijin
Raijin
Gnarlos
Raijin
Level 42
God Stats
9W - 7L
1,450 SR
Queue Stats
56W - 64L
1,390 Elo+
Party 1
Achilles
Achilles
McChilly
Achilles
Level 17
God Stats
12W - 18L
1,457 SR
Queue Stats
31W - 40L
1,444 Elo+
Party 1
Mercury
Mercury
Sightblinder1
Mercury
Level 29
God Stats
4W - 8L
1,501 SR
Queue Stats
85W - 109L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
T0neT0ne
Kukulkan
Level 3
God Stats
3W - 3L
1,698 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 1
Team Averages
Level 25
1,521 SR
1,406 Elo+

VS

Team Averages
Level 29
1,597 SR
1,385 Elo+
Odin
Odin
AquaticLotus
Odin
Level 14
God Stats
0W - 1L
1,801 SR
Queue Stats
12W - 12L
1,406 Elo+
Party 2
Izanami
Izanami
Clarkkenn
Izanami
Level 12
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 9L
1,402 Elo+
Party 2
Charon
Charon
ItsBlueOfficial
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,437 Elo+
Party 2
Hel
Hel
M0ondoggy
Hel
Level 42
God Stats
0W - 3L
1,377 SR
Queue Stats
11W - 27L
1,283 Elo+
Solo
Ra
Ra
skelos765
Ra
Level 28
God Stats
3W - 2L
1,536 SR
Queue Stats
9W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonPhase
Chernobog
11
1 / 0 / 12
6,361
1,272
4,931
3,149
1,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Gnarlos
Raijin
11
5 / 0 / 7
6,888
1,378
8,161
4,257
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
McChilly
Achilles
11
1 / 0 / 8
6,095
1,219
2,244
6,850
5,055
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
11
5 / 2 / 6
6,950
1,390
4,803
6,037
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
T0neT0ne
Kukulkan
11
2 / 1 / 10
6,279
1,256
5,500
3,331
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

382

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,473
1,095
3,092
8,251
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Clarkkenn
Izanami
11
0 / 5 / 3
5,812
1,162
7,094
9,481
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,955
1,191
3,719
6,581
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 0
3,377
675
0
0
0
10
2 / 3 / 1
6,185
1,237
7,104
4,832
1,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
14
Kills
3
3
Deaths
14
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
Clarkkenn
Izanami
0
5
3
0.3
W
Chernobog
DemonPhase
Chernobog
1
0
12
7
W
Raijin
Gnarlos
Raijin
5
0
7
8.5
L
1
1
0
1
L
0
0
0
0
W
Achilles
McChilly
Achilles
1
0
8
5
W
Mercury
5
2
6
4
W
Kukulkan
T0neT0ne
Kukulkan
2
1
10
7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
21,009
23,624
Taken
29,145
11,588
Mitigated
16,968
2,755
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,092
643
0
220
8,251
6,788
0
4,789
3,462
0
7,977
L
Izanami
Clarkkenn
Izanami
7,094
3,857
0
928
9,481
3,960
0
4,482
4,849
0
19,422
W
Chernobog
DemonPhase
Chernobog
4,931
2,952
0
418
3,149
1,216
0
1,280
1,592
0
18,625
W
Raijin
Gnarlos
Raijin
8,161
1,266
0
250
4,257
1,549
0
1,828
2,328
14,496
0
L
3,719
415
701
618
6,581
4,283
0
3,109
3,278
9,584
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
McChilly
Achilles
2,244
615
0
1,971
6,850
5,055
0
2,343
3,647
0
8,517
W
Mercury
4,803
2,776
0
116
6,037
2,395
0
2,924
2,736
0
13,677
W
Kukulkan
T0neT0ne
Kukulkan
5,500
647
0
0
3,331
1,373
0
1,808
1,478
11,643
0
L
7,104
669
367
216
4,832
1,937
0
1,281
3,551
22,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
26,802
104
Minions Killed
105
9
Camps Cleared
3
486,915
Distance Traveled
384,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,473
1,095
10
2
1
106,637
0
L
Izanami
5,812
1,162
28
6
0
80,136
0
W
Chernobog
6,361
1,272
40
8
0
91,555
0
W
Raijin
6,888
1,378
17
3
1
100,942
0
L
Charon
5,955
1,191
14
3
1
99,641
0
L
Hel
3,377
675
0
0
0
0
0
W
Achilles
6,095
1,219
14
3
3
99,027
0
W
Mercury
6,950
1,390
17
3
5
90,803
0
W
Kukulkan
6,279
1,256
16
3
0
104,588
0
L
Ra
6,185
1,237
53
11
1
98,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role