Player Matchup

Baron Samedi
Baron Samedi
URdoomed101
Baron Samedi
Level 83
God Stats
56W - 36L
1,540 SR
Queue Stats
302W - 306L
1,470 Elo+
Party 1
Bacchus
Bacchus
WickedMoose25
Bacchus
Level 55
God Stats
15W - 10L
1,153 SR
Queue Stats
279W - 288L
1,442 Elo+
Party 1
Bastet
Bastet
perchslayer1419
Bastet
Level 81
God Stats
193W - 152L
1,618 SR
Queue Stats
595W - 585L
1,483 Elo+
Party 1
Team Averages
Level 73
1,437 SR
1,465 Elo+

VS

Team Averages
Level 134
1,547 SR
1,479 Elo+
Agni
Agni
Ijzaya
Agni
Level 121
God Stats
0W - 1L
1,439 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 2
Medusa
Medusa
MrTheDude
Medusa
Level 138
God Stats
6W - 4L
1,560 SR
Queue Stats
470W - 486L
1,442 Elo+
Solo
Charon
Charon
itsfrickintyler
Charon
Level 144
God Stats
0W - 1L
1,643 SR
Queue Stats
10W - 8L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
URdoomed101
Baron Samedi
10
1 / 0 / 1
7,566
757
7,688
3,745
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 0 / 2
7,043
704
1,835
6,767
6,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 1
7,200
720
5,336
5,436
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ijzaya
Agni
8
0 / 1 / 0
6,447
645
2,877
3,793
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MrTheDude
Medusa
10
0 / 1 / 0
6,625
663
3,215
5,368
1,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
6,656
666
5,394
8,577
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
Ijzaya
Agni
0
1
0
0
L
Medusa
MrTheDude
Medusa
0
1
0
0
W
Baron Samedi
URdoomed101
Baron Samedi
1
0
1
1.5
W
Bacchus
0
0
2
1
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
11,486
15,948
Taken
17,738
10,260
Mitigated
9,390
8,415
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ijzaya
Agni
2,877
161
168
137
3,793
1,235
0
1,828
1,797
12,663
0
L
Medusa
MrTheDude
Medusa
3,215
609
0
600
5,368
1,765
0
2,146
3,076
0
25,138
W
Baron Samedi
URdoomed101
Baron Samedi
7,688
43
1,537
2,151
3,745
1,854
0
2,028
1,489
30,679
0
W
Bacchus
1,835
106
0
2,925
6,767
6,455
27
3,836
2,547
14,256
0
L
5,394
281
0
1,172
8,577
6,390
0
5,620
2,625
18,962
172
W
5,336
787
0
1,802
5,436
1,951
0
2,181
3,054
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,809
Gold Earned
19,728
115
Minions Killed
99
0
Camps Cleared
0
594,034
Distance Traveled
534,520
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,447
645
19
2
0
149,590
0
L
Medusa
6,625
663
53
5
0
197,367
2
W
Baron Samedi
7,566
757
43
4
0
188,170
1
W
Bacchus
7,043
704
19
2
0
187,558
0
L
Charon
6,656
666
27
3
0
187,563
0
W
Bastet
7,200
720
53
5
0
218,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role