Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HETHENS
Artemis
Level 145
God Stats
3W - 2L
1,810 SR
Queue Stats
247W - 254L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
IlEyebrowslI
Gilgamesh
Level 125
God Stats
0W - 1L
1,237 SR
Queue Stats
35W - 29L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
Stephen2555
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TryHard_TC13
Zhong Kui
Level 159
God Stats
2W - 6L
1,497 SR
Queue Stats
138W - 146L
1,491 Elo+
Party 2
Team Averages
Level 124
1,509 SR
1,513 Elo+

VS

Team Averages
Level 129
1,488 SR
1,583 Elo+
Bellona
Bellona
Bussyologist
Bellona
Level 89
God Stats
5W - 0L
1,579 SR
Queue Stats
100W - 81L
1,631 Elo+
Party 3
Ganesha
Ganesha
Emulsify
Ganesha
Level 159
God Stats
1W - 0L
1,751 SR
Queue Stats
10W - 8L
1,525 Elo+
Solo
Xbalanque
Xbalanque
Hackhaddock4
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Weemsly
Baron Samedi
Level 126
God Stats
1W - 0L
1,452 SR
Queue Stats
98W - 86L
1,586 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WokthePlank
Cu Chulainn
Level 149
God Stats
2W - 1L
1,160 SR
Queue Stats
101W - 90L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 7 / 9
8,400
764
10,002
19,115
21,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
HETHENS
Artemis
14
3 / 6 / 4
7,631
694
14,706
12,913
6,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IlEyebrowslI
Gilgamesh
15
4 / 4 / 4
8,668
788
11,353
15,825
18,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
Stephen2555
Jing Wei
12
1 / 9 / 5
7,209
655
6,431
14,772
6,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TryHard_TC13
Zhong Kui
14
2 / 5 / 6
7,958
723
13,641
13,486
13,499
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bussyologist
Bellona
16
7 / 3 / 18
9,557
869
9,563
20,627
19,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Emulsify
Ganesha
15
0 / 2 / 27
8,968
815
13,757
13,074
7,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Hackhaddock4
Xbalanque
16
10 / 2 / 16
10,398
945
16,108
11,856
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Weemsly
Baron Samedi
17
7 / 1 / 22
10,104
919
20,687
9,370
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
WokthePlank
Cu Chulainn
14
7 / 6 / 14
9,262
842
10,565
22,066
12,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
12
Kills
31
31
Deaths
14
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
9
0.93
W
Bellona
Bussyologist
Bellona
7
3
18
5.33
W
Ganesha
Emulsify
Ganesha
0
2
27
6.75
L
Artemis
HETHENS
Artemis
3
6
4
0.83
W
Xbalanque
Hackhaddock4
Xbalanque
10
2
16
9
L
Gilgamesh
IlEyebrowslI
Gilgamesh
4
4
4
1.5
L
Jing Wei
Stephen2555
Jing Wei
1
9
5
0.39
L
Zhong Kui
TryHard_TC13
Zhong Kui
2
5
6
1
W
Baron Samedi
Weemsly
Baron Samedi
7
1
22
18
W
Cu Chulainn
WokthePlank
Cu Chulainn
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,133
Damage
70,680
76,111
Taken
76,993
66,658
Mitigated
52,113
17,479
Healing
35,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,002
42
2,684
3,648
19,115
21,777
0
7,663
11,452
17,266
544
W
Bellona
Bussyologist
Bellona
9,563
1,909
1,466
7,489
20,627
19,715
575
4,825
15,614
0
15,953
W
Ganesha
Emulsify
Ganesha
13,757
422
2,403
3,816
13,074
7,460
774
4,371
8,409
21,305
0
L
Artemis
HETHENS
Artemis
14,706
5,863
2,065
2,156
12,913
6,641
0
6,033
6,880
0
24,244
W
Xbalanque
Hackhaddock4
Xbalanque
16,108
10,745
521
3,623
11,856
6,375
4,271
3,501
8,253
0
28,480
L
Gilgamesh
IlEyebrowslI
Gilgamesh
11,353
1,516
400
1,186
15,825
18,462
0
7,349
8,476
37
16,725
L
Jing Wei
Stephen2555
Jing Wei
6,431
5,213
926
435
14,772
6,279
0
7,660
7,112
0
12,618
L
Zhong Kui
TryHard_TC13
Zhong Kui
13,641
823
1,810
2,169
13,486
13,499
0
5,739
7,747
21,352
0
W
Baron Samedi
Weemsly
Baron Samedi
20,687
2,332
7,165
4,154
9,370
6,483
2,311
3,698
5,624
40,098
0
W
Cu Chulainn
WokthePlank
Cu Chulainn
10,565
1,243
856
4,133
22,066
12,080
525
6,741
15,101
0
20,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
48,289
77
Minions Killed
123
0
Camps Cleared
0
929,362
Distance Traveled
1,026,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,400
764
20
2
0
197,277
0
W
Bellona
9,557
869
21
2
0
216,885
0
W
Ganesha
8,968
815
2
0
0
221,531
0
L
Artemis
7,631
694
19
2
0
175,307
0
W
Xbalanque
10,398
945
49
4
0
196,265
0
L
Gilgamesh
8,668
788
9
1
0
203,379
0
L
Jing Wei
7,209
655
7
1
0
161,312
0
L
Zhong Kui
7,958
723
22
2
0
192,087
0
W
Baron Samedi
10,104
919
37
3
0
214,457
0
W
Cu Chulainn
9,262
842
14
1
0
176,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role