Player Matchup

Susano
Susano
LilFellaBeatBoi
Susano
Level 141
God Stats
4W - 0L
1,907 SR
Queue Stats
204W - 204L
1,496 Elo+
Solo
Cupid
Cupid
Shadow43605
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,341 Elo+
Party 1
Charon
Charon
Zerubeus
Charon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,426 Elo+
Party 1
Achilles
Achilles
darkdevil9818
Achilles
Level 47
God Stats
2W - 0L
1,683 SR
Queue Stats
127W - 127L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
poseidon9930
Ah Muzen Cab
Level 62
God Stats
2W - 1L
1,310 SR
Queue Stats
118W - 129L
1,500 Elo+
Party 2
Team Averages
Level 100
1,580 SR
1,451 Elo+

VS

Team Averages
Level 78
1,546 SR
1,401 Elo+
Chaac
Chaac
Mash456
Chaac
Level 126
God Stats
4W - 4L
1,536 SR
Queue Stats
177W - 182L
1,470 Elo+
Party 3
Olorun
Olorun
Tosuknbandit
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,190 Elo+
Party 4
Hou Yi
Hou Yi
Xprincess ashX
Hou Yi
Level 84
God Stats
4W - 4L
1,487 SR
Queue Stats
171W - 177L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
dman122515
Ah Puch
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 108L
1,485 Elo+
Solo
He Bo
He Bo
o Grimri o
He Bo
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 24L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 10
11,493
884
13,395
13,202
6,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 9
9,676
744
8,987
11,373
5,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
Zerubeus
Charon
18
5 / 2 / 12
10,511
809
12,562
14,702
16,733
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
darkdevil9818
Achilles
16
7 / 3 / 8
10,601
815
8,540
11,526
14,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
poseidon9930
Ah Muzen Cab
18
6 / 2 / 18
11,429
879
20,126
11,702
6,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mash456
Chaac
17
4 / 6 / 9
9,745
750
17,517
19,629
24,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
12
0 / 10 / 8
7,908
608
4,938
17,184
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 3 / 7
10,090
776
9,747
10,392
4,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dman122515
Ah Puch
17
1 / 4 / 7
9,169
705
11,945
12,615
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
15
5 / 6 / 5
9,649
742
6,842
9,011
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
29
Kills
14
14
Deaths
29
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Chaac
Mash456
Chaac
4
6
9
1.42
W
2
3
9
2.17
L
Olorun
0
10
8
0.4
L
4
3
7
2.5
W
Charon
Zerubeus
Charon
5
2
12
5.5
W
Achilles
darkdevil9818
Achilles
7
3
8
3.67
L
Ah Puch
dman122515
Ah Puch
1
4
7
1.13
L
He Bo
5
6
5
1.25
W
Ah Muzen Cab
poseidon9930
Ah Muzen Cab
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,610
Damage
50,989
62,505
Taken
68,831
50,584
Mitigated
46,442
24,447
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,395
1,327
2,120
3,244
13,202
6,872
1,550
6,108
6,985
0
26,788
L
Chaac
Mash456
Chaac
17,517
1,899
653
6,409
19,629
24,038
0
4,171
15,052
0
28,496
W
8,987
3,239
4,089
3,128
11,373
5,701
2,757
3,754
7,400
0
21,747
L
Olorun
4,938
2,966
921
1,766
17,184
7,424
513
1,989
14,936
11,115
0
L
9,747
5,063
752
2,521
10,392
4,971
0
2,073
8,277
0
24,259
W
Charon
Zerubeus
Charon
12,562
1,024
1,238
3,079
14,702
16,733
568
4,784
9,549
22,788
0
W
Achilles
darkdevil9818
Achilles
8,540
1,373
1,678
2,328
11,526
14,928
115
3,805
7,384
0
10,055
L
Ah Puch
dman122515
Ah Puch
11,945
195
604
2,989
12,615
6,710
0
2,226
10,139
26,437
0
L
He Bo
6,842
204
773
297
9,011
3,299
409
2,103
6,870
11,480
0
W
Ah Muzen Cab
poseidon9930
Ah Muzen Cab
20,126
6,820
1,497
2,046
11,702
6,350
2,712
5,274
6,233
0
42,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
46,561
156
Minions Killed
142
0
Camps Cleared
0
1,201,630
Distance Traveled
1,092,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,493
884
26
2
0
264,951
0
L
Chaac
9,745
750
18
1
0
219,638
0
W
Cupid
9,676
744
42
3
0
251,411
0
L
Olorun
7,908
608
17
1
0
194,841
0
L
Hou Yi
10,090
776
48
4
0
230,532
0
W
Charon
10,511
809
20
2
0
266,552
0
W
Achilles
10,601
815
10
1
0
172,181
0
L
Ah Puch
9,169
705
36
3
0
240,918
0
L
He Bo
9,649
742
23
2
0
206,664
0
W
Ah Muzen Cab
11,429
879
58
4
0
246,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role