Player Matchup

Cernunnos
Cernunnos
TButler014
Cernunnos
Level 83
God Stats
1W - 3L
1,367 SR
Queue Stats
39W - 43L
1,306 Elo+
Party 1
Chaac
Chaac
XxCruddiestxX
Chaac
Level 46
God Stats
2W - 1L
1,687 SR
Queue Stats
48W - 32L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
oo Its Elite oo
Zhong Kui
Level 106
God Stats
3W - 0L
1,993 SR
Queue Stats
303W - 305L
1,454 Elo+
Party 1
Team Averages
Level 78
1,682 SR
1,403 Elo+

VS

Team Averages
Level 84
1,500 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KouhaiFoxBoy
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,530 Elo+
Party 2
Terra
Terra
SleepyEskimo
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TButler014
Cernunnos
10
2 / 1 / 11
8,200
820
8,013
10,581
3,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 0 / 7
9,109
911
9,513
7,993
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
oo Its Elite oo
Zhong Kui
11
5 / 2 / 10
8,988
899
11,868
11,349
8,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 6 / 1
6,905
691
9,676
11,452
5,602
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
9
1 / 2 / 2
6,797
680
7,042
10,068
9,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 7 / 2
6,928
693
2,486
13,634
10,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
3
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
1
0.25
L
Charon
1
2
2
1
L
1
7
2
0.29
W
Cernunnos
TButler014
Cernunnos
2
1
11
7.5
W
8
0
7
11.5
W
Zhong Kui
oo Its Elite oo
Zhong Kui
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
19,204
29,923
Taken
35,154
19,655
Mitigated
25,526
13,929
Healing
906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,676
4,518
0
325
11,452
5,602
0
4,406
6,812
0
31,757
L
Charon
7,042
1,095
0
0
10,068
9,181
0
4,425
5,391
13,615
932
L
2,486
1,139
224
357
13,634
10,743
0
3,563
9,547
8,988
0
W
Cernunnos
TButler014
Cernunnos
8,013
5,092
0
5,430
10,581
3,949
1,437
3,542
7,039
0
25,609
W
9,513
1,134
0
2,566
7,993
7,698
423
2,871
5,122
0
20,602
W
Zhong Kui
oo Its Elite oo
Zhong Kui
11,868
1,849
0
5,933
11,349
8,008
1,324
3,443
7,906
41,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,297
Gold Earned
20,630
88
Minions Killed
54
0
Camps Cleared
0
516,289
Distance Traveled
467,553
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,905
691
31
3
0
148,711
0
L
Charon
6,797
680
16
2
0
162,907
1
L
Terra
6,928
693
7
1
0
155,935
0
W
Cernunnos
8,200
820
37
4
0
156,390
0
W
Chaac
9,109
911
9
1
0
201,775
0
W
Zhong Kui
8,988
899
42
4
0
158,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role