Player Matchup

Charon
Charon
Spooky-XVX
Charon
Level 106
God Stats
0W - 2L
1,261 SR
Queue Stats
77W - 91L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
sohpeS
Ix Chel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,189 Elo+
Solo
Artemis
Artemis
xXKilyadedXx
Artemis
Level 64
God Stats
25W - 8L
1,622 SR
Queue Stats
97W - 88L
1,432 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,346 Elo+

VS

Team Averages
Level 75
1,430 SR
1,437 Elo+
Charon
Charon
GabKelly
Charon
Level 69
God Stats
3W - 4L
1,440 SR
Queue Stats
124W - 120L
1,515 Elo+
Solo
Anubis
Anubis
KEMI5T
Anubis
Level 81
God Stats
3W - 3L
1,316 SR
Queue Stats
15W - 26L
1,309 Elo+
Solo
Neith
Neith
PeaceGods369
Neith
Level 75
God Stats
44W - 34L
1,533 SR
Queue Stats
433W - 445L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Spooky-XVX
Charon
13
0 / 3 / 3
10,927
643
9,322
18,081
17,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
sohpeS
Ix Chel
14
4 / 9 / 0
12,645
744
11,495
17,053
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
xXKilyadedXx
Artemis
14
0 / 5 / 3
11,746
691
10,566
18,087
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GabKelly
Charon
14
2 / 2 / 13
12,659
745
12,125
18,998
19,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
KEMI5T
Anubis
15
7 / 3 / 8
13,820
813
19,107
12,329
7,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 9
15,142
891
13,945
13,516
7,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
16
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charon
GabKelly
Charon
2
2
13
4.25
W
Anubis
KEMI5T
Anubis
7
3
8
3.67
W
7
0
9
11.5
L
Charon
Spooky-XVX
Charon
0
3
3
0.5
L
Ix Chel
sohpeS
Ix Chel
4
9
0
0.44
L
Artemis
xXKilyadedXx
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
45,177
53,221
Taken
44,843
30,656
Mitigated
34,053
10,964
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
GabKelly
Charon
12,125
2,210
0
5,204
18,998
19,301
814
7,354
11,644
22,248
0
W
Anubis
KEMI5T
Anubis
19,107
493
0
3,177
12,329
7,478
500
7,595
4,734
66,401
0
W
13,945
4,641
0
8,944
13,516
7,274
2,543
4,525
8,991
0
91,335
L
Charon
Spooky-XVX
Charon
9,322
1,188
69
1,906
18,081
17,800
0
9,213
8,868
26,467
1,635
L
Ix Chel
sohpeS
Ix Chel
11,495
988
1,176
2,508
17,053
5,723
0
11,569
5,484
44,917
0
L
Artemis
xXKilyadedXx
Artemis
10,566
3,612
0
5,305
18,087
7,133
0
10,613
7,474
0
53,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
41,621
128
Minions Killed
188
0
Camps Cleared
0
825,308
Distance Traveled
886,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,659
745
8
0
0
282,658
0
W
Anubis
13,820
813
56
3
0
297,334
0
W
Neith
15,142
891
124
7
0
306,247
0
L
Charon
10,927
643
15
1
0
298,555
0
L
Ix Chel
12,645
744
51
3
0
249,759
0
L
Artemis
11,746
691
62
4
0
276,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role