Player Matchup

Geb
Geb
AverageBell4969
Geb
Level 77
God Stats
32W - 16L
1,638 SR
Queue Stats
295W - 267L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Doctor Dynamo11
Baron Samedi
Level 41
God Stats
27W - 13L
1,642 SR
Queue Stats
88W - 95L
1,352 Elo+
Solo
Bastet
Bastet
GhostRyderZane
Bastet
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 68L
1,345 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JMRBallack
Ah Muzen Cab
Level 103
God Stats
8W - 9L
1,441 SR
Queue Stats
296W - 264L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
Kenzell3438
Kukulkan
Level 83
God Stats
4W - 0L
1,493 SR
Queue Stats
160W - 132L
1,452 Elo+
Party 3
Team Averages
Level 70
1,543 SR
1,409 Elo+

VS

Team Averages
Level 71
1,427 SR
1,351 Elo+
Tyr
Tyr
Androus_Vlad
Tyr
Level 88
God Stats
21W - 14L
1,628 SR
Queue Stats
323W - 332L
1,451 Elo+
Solo
Olorun
Olorun
Catalyst6491
Olorun
Level 100
God Stats
36W - 36L
1,490 SR
Queue Stats
743W - 749L
1,403 Elo+
Solo
Awilix
Awilix
DipIomatics
Awilix
Level 99
God Stats
0W - 3L
1,314 SR
Queue Stats
92W - 97L
1,399 Elo+
Solo
Ares
Ares
oCLUNKo
Ares
Level 29
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 9L
1,251 Elo+
Party 2
Zeus
Zeus
scinGie
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,848
532
3,903
7,077
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Doctor Dynamo11
Baron Samedi
9
1 / 1 / 0
5,445
495
4,485
4,370
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 5
6,646
604
4,444
8,642
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
JMRBallack
Ah Muzen Cab
10
4 / 0 / 2
6,484
589
5,808
3,301
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kenzell3438
Kukulkan
13
5 / 0 / 1
7,867
715
5,934
5,334
2,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,120
556
3,615
10,283
7,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
9
1 / 4 / 0
5,488
499
4,386
8,552
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
10
1 / 1 / 0
5,538
503
3,655
8,989
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
oCLUNKo
Ares
8
0 / 2 / 1
4,920
447
1,238
6,672
3,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
scinGie
Zeus
10
0 / 5 / 0
5,520
502
1,423
7,373
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
4
2
L
Olorun
1
4
0
0.25
L
Awilix
1
1
0
1
W
Baron Samedi
Doctor Dynamo11
Baron Samedi
1
1
0
1
W
3
1
5
5.5
W
Ah Muzen Cab
JMRBallack
Ah Muzen Cab
4
0
2
5
W
Kukulkan
Kenzell3438
Kukulkan
5
0
1
5.5
L
Ares
oCLUNKo
Ares
0
2
1
0.25
L
Zeus
scinGie
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
14,317
28,724
Taken
41,869
15,767
Mitigated
19,882
9,443
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,615
579
0
3,262
10,283
7,624
59
5,059
4,842
0
42,286
W
3,903
963
0
1,635
7,077
5,589
0
2,230
4,847
18,340
0
L
Olorun
4,386
1,928
420
1,627
8,552
3,362
0
997
7,555
42,512
0
L
Awilix
3,655
1,613
0
1,330
8,989
3,082
0
3,215
5,726
0
34,631
W
Baron Samedi
Doctor Dynamo11
Baron Samedi
4,485
361
575
866
4,370
3,876
0
0
4,370
24,765
0
W
4,444
987
0
2,238
8,642
3,136
0
2,235
6,407
0
48,193
W
Ah Muzen Cab
JMRBallack
Ah Muzen Cab
5,808
1,326
0
378
3,301
1,123
628
1,159
2,142
0
45,659
W
Kukulkan
Kenzell3438
Kukulkan
5,934
348
0
3,751
5,334
2,043
603
1,423
3,911
61,011
0
L
Ares
oCLUNKo
Ares
1,238
356
0
0
6,672
3,579
0
895
5,777
12,586
0
L
Zeus
scinGie
Zeus
1,423
235
0
967
7,373
2,235
0
3,726
3,647
32,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
27,586
320
Minions Killed
274
0
Camps Cleared
0
1,105,561
Distance Traveled
1,121,704
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,120
556
55
5
0
233,641
0
W
Geb
5,848
532
28
3
0
218,852
2
L
Olorun
5,488
499
76
7
0
217,617
2
L
Awilix
5,538
503
54
5
0
258,824
0
W
Baron Samedi
5,445
495
45
4
0
173,638
0
W
Bastet
6,646
604
69
6
0
276,589
0
W
Ah Muzen Cab
6,484
589
68
6
0
218,750
2
W
Kukulkan
7,867
715
110
10
0
217,732
4
L
Ares
4,920
447
28
3
0
208,084
0
L
Zeus
5,520
502
61
6
0
203,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role