Player Matchup

Ishtar
Ishtar
BrianR11
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 97L
1,474 Elo+
Party 3
Sol
Sol
Daft Emnity
Sol
Level 108
God Stats
3W - 1L
1,722 SR
Queue Stats
114W - 103L
1,485 Elo+
Solo
Mulan
Mulan
TJX Susano
Mulan
Level 108
God Stats
2W - 1L
1,680 SR
Queue Stats
186W - 174L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
killer_bob247
Sun Wukong
Level 83
God Stats
1W - 2L
1,588 SR
Queue Stats
54W - 59L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
kinggoomba4288
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,444 Elo+
Party 2
Team Averages
Level 79
1,598 SR
1,444 Elo+

VS

Team Averages
Level 56
1,413 SR
1,370 Elo+
Hercules
Hercules
Clappincakes909
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Thoth
Thoth
MAJESTICMOON1
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,519 Elo+
Party 1
Set
Set
Zpike5TV
Set
Level 85
God Stats
4W - 5L
1,414 SR
Queue Stats
164W - 159L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mokonyan
Ah Muzen Cab
Level 18
God Stats
0W - 3L
1,151 SR
Queue Stats
6W - 15L
1,256 Elo+
Party 4
Athena
Athena
たくみだよ
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BrianR11
Ishtar
16
4 / 1 / 18
9,880
823
10,965
7,825
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 14
10,426
869
16,542
6,079
2,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
16
4 / 2 / 16
9,893
824
11,385
14,621
15,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
killer_bob247
Sun Wukong
14
3 / 3 / 13
9,065
755
6,333
13,607
11,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
12 / 2 / 11
10,943
912
14,604
11,237
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 7 / 4
7,780
648
7,459
17,177
21,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 6 / 5
8,023
669
10,581
9,078
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 5
8,481
707
7,187
10,403
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
mokonyan
Ah Muzen Cab
14
2 / 5 / 3
8,071
673
6,597
11,204
4,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
8,311
693
4,778
15,083
16,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
28
Kills
9
9
Deaths
28
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BrianR11
Ishtar
4
1
18
13
L
Hercules
2
7
4
0.57
W
5
1
14
12
L
0
6
5
0.42
W
Mulan
4
2
16
6
L
2
5
5
0.9
W
Sun Wukong
killer_bob247
Sun Wukong
3
3
13
3.17
W
12
2
11
8.75
L
Ah Muzen Cab
mokonyan
Ah Muzen Cab
2
5
3
0.7
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
36,602
53,369
Taken
62,945
38,653
Mitigated
50,869
22,999
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BrianR11
Ishtar
10,965
6,349
999
3,073
7,825
3,844
3,362
2,263
5,454
0
18,363
L
Hercules
7,459
2,670
0
4,696
17,177
21,462
0
4,739
12,438
0
9,798
W
16,542
4,338
1,206
2,399
6,079
2,422
3,150
1,369
4,548
42,524
0
L
10,581
375
150
218
9,078
3,364
0
2,627
6,451
18,378
0
W
Mulan
11,385
1,777
870
3,053
14,621
15,184
0
2,492
11,843
0
16,474
L
7,187
1,755
581
803
10,403
5,374
0
1,545
8,858
0
20,375
W
Sun Wukong
killer_bob247
Sun Wukong
6,333
1,615
2,334
5,051
13,607
11,034
785
5,445
7,856
0
8,000
W
14,604
1,859
1,097
2,917
11,237
6,169
847
2,748
8,309
0
32,428
L
Ah Muzen Cab
mokonyan
Ah Muzen Cab
6,597
1,772
419
1,415
11,204
4,578
0
3,176
8,028
0
21,311
L
4,778
941
0
1,474
15,083
16,091
0
4,455
10,628
10,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,207
Gold Earned
40,666
157
Minions Killed
101
0
Camps Cleared
0
1,051,258
Distance Traveled
972,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,880
823
36
3
0
221,332
0
L
Hercules
7,780
648
1
0
0
202,672
0
W
Sol
10,426
869
70
6
0
239,390
0
L
Thoth
8,023
669
26
2
0
180,147
0
W
Mulan
9,893
824
10
1
0
228,936
0
L
Set
8,481
707
28
2
0
190,544
0
W
Sun Wukong
9,065
755
8
1
0
144,636
0
W
Ne Zha
10,943
912
33
3
0
216,964
0
L
Ah Muzen Cab
8,071
673
28
2
0
192,134
0
L
Athena
8,311
693
18
2
0
207,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role