Player Matchup

Zhong Kui
Zhong Kui
Gold IV
AlexissUwU
Zhong Kui
Gold IV
Level 152
God Stats
7W - 9L
1,605 SR
Queue Stats
327W - 408L
1,466 MMR
Party 1
Hou Yi
Hou Yi
Silver I
VilkaFenryka
Hou Yi
Silver I
Level 145
God Stats
5W - 4L
1,535 SR
Queue Stats
271W - 350L
1,299 MMR
Party 1
Shiva
Shiva
Gold II
moonster1997
Shiva
Gold II
Level 149
God Stats
5W - 2L
1,653 SR
Queue Stats
199W - 213L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,598 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,478 SR
1,388 MMR
Maui
Maui
Bronze III
HappyDude1449
Maui
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Arachne
Arachne
Gold V
Hunter7680
Arachne
Gold V
Level 105
God Stats
20W - 14L
1,608 SR
Queue Stats
153W - 202L
1,219 MMR
Solo
Anubis
Anubis
Silver II
iTakeDemsCheeks
Anubis
Silver II
Level 69
God Stats
0W - 2L
1,325 SR
Queue Stats
6W - 10L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlexissUwU
Zhong Kui
13
8 / 5 / 8
11,321
871
14,360
15,600
8,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
4 / 3 / 10
10,627
817
10,869
10,010
3,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 0 / 10
12,439
957
17,269
14,332
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MartichorasKukulkanAthenaScyllaCharon

VS

Bans
YmirDanzaburouHachimanBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
10,328
794
5,055
14,085
14,395
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Hunter7680
Arachne
11
2 / 8 / 4
9,752
750
9,322
23,434
11,078
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 9 / 4
10,078
775
8,089
12,930
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
8
8
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlexissUwU
Zhong Kui
8
5
8
2.4
L
3
4
4
1.25
L
Arachne
Hunter7680
Arachne
2
8
4
0.5
W
Hou Yi
4
3
10
3
L
3
9
4
0.56
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
22,466
39,942
Taken
50,449
23,123
Mitigated
31,600
6,040
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlexissUwU
Zhong Kui
14,360
1,540
0
4,025
15,600
8,493
1,279
5,409
10,191
45,801
0
L
5,055
1,349
0
475
14,085
14,395
0
3,645
10,255
17,114
0
L
Arachne
Hunter7680
Arachne
9,322
6,165
0
3,973
23,434
11,078
0
5,214
17,926
0
29,017
W
Hou Yi
10,869
5,725
0
500
10,010
3,428
1,922
3,617
6,393
0
36,647
L
8,089
225
82
1,522
12,930
6,127
0
4,954
7,688
39,721
0
W
17,269
2,358
790
725
14,332
11,202
77
4,658
9,674
0
52,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
30,158
174
Minions Killed
83
0
Camps Cleared
0
687,381
Distance Traveled
650,964
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,321
871
63
5
0
190,461
3
L
Maui
10,328
794
9
1
0
213,392
0
L
Arachne
9,752
750
23
2
0
261,916
0
W
Hou Yi
10,627
817
52
4
0
215,447
0
L
Anubis
10,078
775
51
4
0
175,656
0
W
Shiva
12,439
957
59
5
0
281,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role