Player Matchup

Vulcan
Vulcan
ETMxBrumak20
Vulcan
Level 116
God Stats
4W - 2L
1,769 SR
Queue Stats
175W - 175L
1,447 Elo+
Solo
Surtr
Surtr
NappyHeadRoss
Surtr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Solo
Anubis
Anubis
Slaughterson
Anubis
Level 158
God Stats
12W - 14L
1,512 SR
Queue Stats
794W - 823L
1,460 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheLokiMaster84
Kumbhakarna
Level 175
God Stats
4W - 3L
1,820 SR
Queue Stats
469W - 498L
1,475 Elo+
Party 1
Maman Brigitte
Maman Brigitte
WhoScharted
Maman Brigitte
Level 231
God Stats
22W - 25L
1,409 SR
Queue Stats
623W - 634L
1,442 Elo+
Party 1
Team Averages
Level 156
1,602 SR
1,507 Elo+

VS

Team Averages
Level 111
1,668 SR
1,515 Elo+
Loki
Loki
Daddy Roundd
Loki
Level 108
God Stats
19W - 14L
1,660 SR
Queue Stats
307W - 309L
1,639 Elo+
Party 2
Chernobog
Chernobog
EfrenElKimkin
Chernobog
Level 85
God Stats
10W - 4L
1,583 SR
Queue Stats
321W - 327L
1,555 Elo+
Party 2
Chang'e
Chang'e
ElMexicano27
Chang'e
Level 86
God Stats
16W - 9L
1,710 SR
Queue Stats
239W - 254L
1,531 Elo+
Party 2
Ymir
Ymir
FrostOrigin
Ymir
Level 148
God Stats
36W - 38L
1,509 SR
Queue Stats
79W - 90L
1,433 Elo+
Solo
Achilles
Achilles
ShinraNinja
Achilles
Level 126
God Stats
2W - 0L
1,881 SR
Queue Stats
212W - 223L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
1 / 4 / 3
9,446
472
9,418
9,599
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 3
9,002
450
5,185
19,711
20,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
17
1 / 2 / 5
11,048
552
14,311
12,040
7,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TheLokiMaster84
Kumbhakarna
14
3 / 4 / 2
9,607
480
15,847
24,911
17,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
WhoScharted
Maman Brigitte
17
6 / 5 / 1
11,189
559
13,826
21,135
10,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
10,716
536
11,265
13,492
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
EfrenElKimkin
Chernobog
17
5 / 2 / 9
10,750
538
22,475
12,699
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ElMexicano27
Chang'e
17
1 / 3 / 5
9,926
496
10,990
15,854
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 14
9,627
481
4,601
18,128
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
ShinraNinja
Achilles
17
4 / 3 / 6
10,534
527
14,094
27,272
30,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
17
17
Deaths
12
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Vulcan
1
4
3
0.63
W
Chernobog
EfrenElKimkin
Chernobog
5
2
9
4.75
W
Chang'e
ElMexicano27
Chang'e
1
3
5
1.17
W
0
2
14
3.5
L
1
2
3
1.25
W
Achilles
ShinraNinja
Achilles
4
3
6
2.33
L
Anubis
1
2
5
1.75
L
Kumbhakarna
TheLokiMaster84
Kumbhakarna
3
4
2
1
L
Maman Brigitte
WhoScharted
Maman Brigitte
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
63,425
87,396
Taken
87,445
60,931
Mitigated
63,674
28,310
Healing
24,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,265
2,346
0
3,784
13,492
5,879
1,210
7,522
5,871
0
71,104
L
Vulcan
9,418
2,123
0
750
9,599
4,407
440
717
8,882
84,044
0
W
Chernobog
EfrenElKimkin
Chernobog
22,475
12,930
0
3,154
12,699
5,365
2,620
7,412
5,183
0
97,915
W
Chang'e
ElMexicano27
Chang'e
10,990
972
3,210
6,488
15,854
5,170
1,867
9,559
6,257
78,354
0
W
4,601
933
0
2,294
18,128
16,579
62
12,281
5,782
18,025
0
L
5,185
1,254
0
6,966
19,711
20,958
23
3,474
16,149
308
28,218
W
Achilles
ShinraNinja
Achilles
14,094
2,293
0
5,655
27,272
30,681
0
14,544
11,767
307
71,781
L
Anubis
14,311
214
0
7,320
12,040
7,558
785
3,889
7,925
105,732
0
L
Kumbhakarna
TheLokiMaster84
Kumbhakarna
15,847
622
0
6,894
24,911
17,331
0
2,398
22,339
60,626
184
L
Maman Brigitte
WhoScharted
Maman Brigitte
13,826
1,686
0
6,380
21,135
10,677
2,526
4,660
16,203
83,548
2,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,292
Gold Earned
51,553
539
Minions Killed
477
0
Camps Cleared
0
1,950,473
Distance Traveled
1,917,833
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,716
536
96
5
0
441,485
0
L
Vulcan
9,446
472
128
6
0
385,497
0
W
Chernobog
10,750
538
127
6
0
347,458
0
W
Chang'e
9,926
496
141
7
0
381,637
2
W
Ymir
9,627
481
25
1
0
371,220
13
L
Surtr
9,002
450
42
2
0
386,312
6
W
Achilles
10,534
527
88
4
0
376,033
0
L
Anubis
11,048
552
163
8
0
365,595
4
L
Kumbhakarna
9,607
480
87
4
0
409,927
0
L
Maman Brigitte
11,189
559
119
6
0
403,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role