Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JaBBa8787
Discordia
Level 137
God Stats
17W - 17L
1,405 SR
Queue Stats
676W - 668L
1,455 Elo+
Party 1
Nox
Nox
QuintinOliver
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,391 Elo+
Party 1
Artemis
Artemis
chuyowh
Artemis
Level 174
God Stats
1W - 0L
1,499 SR
Queue Stats
145W - 178L
1,458 Elo+
Solo
Ra
Ra
madmike59
Ra
Level 125
God Stats
2W - 8L
1,586 SR
Queue Stats
269W - 286L
1,533 Elo+
Solo
Team Averages
Level 146
1,498 SR
1,467 Elo+

VS

Team Averages
Level 121
1,358 SR
1,487 Elo+
Anhur
Anhur
JaySmooothh
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 256L
1,464 Elo+
Party 3
Nemesis
Nemesis
Jisso
Nemesis
Level 135
God Stats
3W - 10L
1,149 SR
Queue Stats
403W - 378L
1,497 Elo+
Solo
Rama
Rama
Monitos
Rama
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,510 Elo+
Party 2
Vamana
Vamana
SixtoGigolo
Vamana
Level 127
God Stats
0W - 4L
1,143 SR
Queue Stats
392W - 370L
1,522 Elo+
Party 3
Horus
Horus
rolmac
Horus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 3 / 11
8,575
858
5,655
14,608
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
JaBBa8787
Discordia
16
4 / 0 / 15
9,127
913
10,404
6,538
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 10
8,871
887
8,930
8,212
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
chuyowh
Artemis
16
4 / 1 / 16
9,489
949
14,941
11,320
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
4 / 0 / 15
9,280
928
8,611
9,855
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,843
584
451
2,879
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Jisso
Nemesis
16
2 / 2 / 4
7,989
799
7,701
10,599
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Monitos
Rama
13
3 / 9 / 2
7,751
775
9,860
16,121
7,187
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
11
0 / 3 / 3
6,390
639
5,694
6,516
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
rolmac
Horus
13
1 / 5 / 3
7,592
759
2,640
17,736
23,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
20
Kills
6
6
Deaths
20
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
11
3.17
W
Discordia
JaBBa8787
Discordia
4
0
15
11.5
L
0
1
0
0
L
Nemesis
Jisso
Nemesis
2
2
4
2
L
Rama
Monitos
Rama
3
9
2
0.44
W
4
2
10
4.5
L
Vamana
0
3
3
0.5
W
Artemis
chuyowh
Artemis
4
1
16
12
W
4
0
15
11.5
L
Horus
rolmac
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
26,346
50,533
Taken
53,851
29,324
Mitigated
47,688
29,874
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,655
1,231
1,650
2,037
14,608
12,927
726
0
14,292
0
12,544
W
Discordia
JaBBa8787
Discordia
10,404
402
1,976
984
6,538
2,511
1,109
0
6,360
19,996
0
L
451
82
292
700
2,879
1,119
0
1,835
1,044
0
2,776
L
Nemesis
Jisso
Nemesis
7,701
922
592
3,678
10,599
10,463
0
4,471
6,048
0
20,109
L
Rama
Monitos
Rama
9,860
7,355
372
1,954
16,121
7,187
0
9,342
6,779
0
20,532
W
8,930
687
792
672
8,212
3,870
515
0
7,666
17,296
0
L
Vamana
5,694
1,671
310
961
6,516
5,727
0
3,163
3,353
0
11,455
W
Artemis
chuyowh
Artemis
14,941
4,462
999
1,473
11,320
5,275
2,958
0
10,973
0
30,279
W
8,611
1,493
12,348
6,943
9,855
4,741
1,955
0
9,692
26,992
0
L
Horus
rolmac
Horus
2,640
1,572
1,696
3,375
17,736
23,192
0
8,710
8,682
0
8,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
35,565
114
Minions Killed
64
0
Camps Cleared
0
995,506
Distance Traveled
647,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,575
858
15
2
0
194,653
0
W
Discordia
9,127
913
8
1
0
214,854
0
L
Anhur
5,843
584
9
1
0
49,698
0
L
Nemesis
7,989
799
20
2
0
202,058
0
L
Rama
7,751
775
23
2
0
127,442
0
W
Nox
8,871
887
24
2
0
204,749
0
L
Vamana
6,390
639
7
1
0
109,050
0
W
Artemis
9,489
949
24
2
0
176,975
0
W
Ra
9,280
928
43
4
0
204,275
0
L
Horus
7,592
759
5
1
0
159,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role