Player Matchup

Thor
Thor
BeKnwn
Thor
Level 174
God Stats
52W - 47L
1,605 SR
Queue Stats
465W - 489L
1,630 Elo+
Party 3
Mulan
Mulan
DatBoiM0
Mulan
Level 102
God Stats
1W - 0L
1,619 SR
Queue Stats
153W - 146L
1,471 Elo+
Party 1
Merlin
Merlin
Dionte
Merlin
Level 155
God Stats
5W - 6L
1,511 SR
Queue Stats
297W - 307L
1,486 Elo+
Party 1
Neith
Neith
MoonMan822
Neith
Level 155
God Stats
8W - 6L
1,618 SR
Queue Stats
125W - 121L
1,618 Elo+
Party 3
Charon
Charon
slurp3dup
Charon
Level 129
God Stats
10W - 7L
1,528 SR
Queue Stats
165W - 167L
1,477 Elo+
Party 1
Team Averages
Level 143
1,576 SR
1,536 Elo+

VS

Team Averages
Level 101
1,455 SR
1,519 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ChemicalWeapon98
Da Ji
Level 154
God Stats
1W - 5L
1,295 SR
Queue Stats
442W - 409L
1,551 Elo+
Party 2
Surtr
Surtr
MisterBlueMage
Surtr
Level 86
God Stats
1W - 1L
1,550 SR
Queue Stats
8W - 5L
1,463 Elo+
Party 4
Kuzenbo
Kuzenbo
Rayazul
Kuzenbo
Level 124
God Stats
3W - 4L
1,432 SR
Queue Stats
519W - 486L
1,579 Elo+
Solo
Hou Yi
Hou Yi
TyrantsRage
Hou Yi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BeKnwn
Thor
11
2 / 0 / 3
6,365
579
4,505
8,143
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
DatBoiM0
Mulan
11
0 / 3 / 0
6,700
609
7,107
9,208
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Dionte
Merlin
12
3 / 1 / 2
6,701
609
2,212
4,848
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
4 / 0 / 2
7,494
681
5,000
4,428
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
slurp3dup
Charon
10
1 / 0 / 4
6,427
584
1,631
6,677
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,302
573
2,819
4,382
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 0
5,334
485
4,223
8,888
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
6,499
591
5,132
12,577
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Rayazul
Kuzenbo
9
0 / 0 / 0
5,394
490
589
2,423
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
7
0 / 4 / 0
4,661
424
2,150
5,235
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
4
4
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
Thor
BeKnwn
Thor
2
0
3
3.5
L
0
2
0
0
W
Mulan
DatBoiM0
Mulan
0
3
0
0
W
Merlin
Dionte
Merlin
3
1
2
4
L
3
2
0
1.5
W
Neith
4
0
2
5
L
Kuzenbo
Rayazul
Kuzenbo
0
0
0
0
L
Hou Yi
0
4
0
0
W
Charon
slurp3dup
Charon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
14,913
33,304
Taken
33,505
17,874
Mitigated
18,465
10,036
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,819
217
0
599
4,382
1,695
0
836
3,546
45,736
0
W
Thor
BeKnwn
Thor
4,505
1,239
0
3,727
8,143
2,674
0
516
7,627
0
36,729
L
4,223
1,060
0
2,560
8,888
4,092
0
1,271
7,617
0
40,729
W
Mulan
DatBoiM0
Mulan
7,107
1,618
0
2,187
9,208
5,965
0
512
8,696
454
52,336
W
Merlin
Dionte
Merlin
2,212
221
0
1,240
4,848
1,615
172
944
3,904
52,628
0
L
5,132
2,687
0
4,284
12,577
9,075
0
58
12,519
446
37,863
W
Neith
5,000
1,979
0
1,721
4,428
1,902
280
52
4,376
0
60,421
L
Kuzenbo
Rayazul
Kuzenbo
589
260
0
858
2,423
1,957
0
984
1,439
20,167
0
L
Hou Yi
2,150
1,184
0
254
5,235
1,646
0
874
4,361
0
12,566
W
Charon
slurp3dup
Charon
1,631
340
0
1,161
6,677
5,718
6
1,565
5,112
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
28,190
383
Minions Killed
297
0
Camps Cleared
0
1,115,515
Distance Traveled
1,057,868
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,302
573
90
8
0
212,129
3
W
Thor
6,365
579
58
5
0
245,362
0
L
Da Ji
5,334
485
73
7
0
262,579
0
W
Mulan
6,700
609
96
9
0
230,452
0
W
Merlin
6,701
609
94
9
0
227,160
3
L
Surtr
6,499
591
72
7
0
204,212
0
W
Neith
7,494
681
109
10
0
193,157
0
L
Kuzenbo
5,394
490
38
3
0
181,724
1
L
Hou Yi
4,661
424
24
2
0
197,224
0
W
Charon
6,427
584
26
2
0
219,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role