Player Matchup

Ra
Ra
Gold II
KingKhari
Ra
Gold II
Level 154
God Stats
2W - 2L
1,560 SR
Queue Stats
568W - 552L
1,447 MMR
Party 1
Ne Zha
Ne Zha
Gold II
WMApache5
Ne Zha
Gold II
Level 150
God Stats
44W - 29L
1,628 SR
Queue Stats
723W - 731L
1,549 MMR
Party 1
Hercules
Hercules
Gold II
YankeeNY20
Hercules
Gold II
Level 168
God Stats
22W - 28L
1,424 SR
Queue Stats
667W - 656L
1,563 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,537 SR
1,520 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,564 SR
1,284 MMR
Agni
Agni
Silver I
Iceattack
Agni
Silver I
Level 109
God Stats
34W - 49L
1,511 SR
Queue Stats
154W - 207L
1,225 MMR
Solo
Skadi
Skadi
Silver II
MSgt Grizzly
Skadi
Silver II
Level 147
God Stats
53W - 40L
1,681 SR
Queue Stats
142W - 173L
1,121 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
The 1 BeastBoy
Kuzenbo
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
12,450
830
8,337
10,704
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
WMApache5
Ne Zha
15
7 / 2 / 10
12,545
836
17,118
13,961
10,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
YankeeNY20
Hercules
15
3 / 1 / 13
11,919
795
6,697
14,746
17,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
RaijinSobekChernobogIx ChelXbalanque

VS

Bans
ShivaAchillesDanzaburouBastetVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 8 / 4
11,170
745
12,949
13,423
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 1
11,703
780
10,779
14,313
4,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
10,181
679
4,183
9,918
13,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
18
Kills
6
6
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
2
8
4
0.5
W
8
3
6
3.67
L
3
7
1
0.5
L
1
3
3
0.83
W
Ne Zha
WMApache5
Ne Zha
7
2
10
6
W
Hercules
YankeeNY20
Hercules
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
27,911
39,411
Taken
37,654
33,125
Mitigated
21,570
17,517
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,949
533
0
1,868
13,423
4,157
0
1,784
11,639
41,079
0
W
8,337
884
1,876
2,712
10,704
4,210
414
6,555
4,149
48,271
0
L
10,779
4,430
0
0
14,313
4,378
0
2,876
11,437
0
54,843
L
4,183
1,460
0
1,250
9,918
13,035
0
4,004
5,865
14,793
0
W
Ne Zha
WMApache5
Ne Zha
17,118
3,836
0
5,897
13,961
10,964
1,281
5,576
8,385
0
60,786
W
Hercules
YankeeNY20
Hercules
6,697
1,212
0
7,032
14,746
17,951
962
5,640
9,106
0
30,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
33,054
171
Minions Killed
141
0
Camps Cleared
0
851,622
Distance Traveled
655,324
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,170
745
59
4
0
244,815
4
W
Ra
12,450
830
72
5
0
276,373
2
L
Skadi
11,703
780
75
5
0
237,814
5
L
Kuzenbo
10,181
679
7
0
0
172,695
0
W
Ne Zha
12,545
836
55
4
0
287,873
2
W
Hercules
11,919
795
44
3
0
287,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role