Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
ImOnlyHueman
Baron Samedi
Gold V
Level 120
God Stats
199W - 222L
1,533 SR
Queue Stats
1,235W - 1,260L
1,376 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Nelxve
Cu Chulainn
Bronze III
Level 72
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 7L
1,331 MMR
Solo
Ymir
Ymir
Gold IV
jbeast1236
Ymir
Gold IV
Level 129
God Stats
13W - 4L
1,795 SR
Queue Stats
76W - 77L
1,400 MMR
Party 1
Agni
Agni
Bronze III
nV_BLaK
Agni
Bronze III
Level 146
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 5L
1,379 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,609 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,447 SR
1,375 MMR
Cabrakan
Cabrakan
Gold III
DaFriedBass
Cabrakan
Gold III
Level 186
God Stats
6W - 3L
1,703 SR
Queue Stats
194W - 178L
1,391 MMR
Solo
Charon
Charon
Gold IV
OmnipotentDemon-
Charon
Gold IV
Level 158
God Stats
5W - 8L
1,379 SR
Queue Stats
177W - 185L
1,390 MMR
Party 3
Lancelot
Lancelot
Gold V
ROCKER-ZR1
Lancelot
Gold V
Level 147
God Stats
1W - 6L
1,062 SR
Queue Stats
42W - 44L
1,367 MMR
Party 3
Scylla
Scylla
Gold III
YoIEatForFun
Scylla
Gold III
Level 137
God Stats
1W - 1L
1,517 SR
Queue Stats
66W - 68L
1,453 MMR
Party 2
Medusa
Medusa
Silver III
y0ungmegaphone
Medusa
Silver III
Level 104
God Stats
1W - 0L
1,574 SR
Queue Stats
9W - 15L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 0 / 1
8,363
558
7,072
13,569
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ImOnlyHueman
Baron Samedi
13
1 / 3 / 2
7,525
502
10,021
14,785
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Nelxve
Cu Chulainn
9
1 / 4 / 0
6,540
436
4,561
9,533
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 3
7,345
490
4,904
12,996
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
nV_BLaK
Agni
13
2 / 5 / 0
7,696
513
4,855
9,916
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongHadesAo KuangAthena

VS

Bans
ArachneMartichorasAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaFriedBass
Cabrakan
15
5 / 2 / 2
9,856
657
10,456
16,615
15,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 5
7,644
510
5,955
10,147
7,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
ROCKER-ZR1
Lancelot
13
4 / 2 / 3
7,973
532
6,154
13,526
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
14
5 / 0 / 3
8,483
566
11,461
6,282
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 1
7,991
533
7,327
8,093
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
0
1
2.5
W
Cabrakan
DaFriedBass
Cabrakan
5
2
2
3
L
Baron Samedi
ImOnlyHueman
Baron Samedi
1
3
2
0.67
L
Cu Chulainn
Nelxve
Cu Chulainn
1
4
0
0.25
W
0
0
5
2.5
W
Lancelot
ROCKER-ZR1
Lancelot
4
2
3
2.75
W
Scylla
5
0
3
6.5
L
0
2
3
0.75
L
Agni
nV_BLaK
Agni
2
5
0
0.4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
41,353
60,799
Taken
54,663
35,496
Mitigated
36,505
21,408
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,072
3,937
0
6,148
13,569
5,868
641
4,357
9,084
0
75,951
W
Cabrakan
DaFriedBass
Cabrakan
10,456
1,836
0
8,992
16,615
15,886
306
3,891
12,724
78,239
0
L
Baron Samedi
ImOnlyHueman
Baron Samedi
10,021
618
434
7,918
14,785
7,330
0
4,716
9,966
64,432
0
L
Cu Chulainn
Nelxve
Cu Chulainn
4,561
917
0
1,624
9,533
6,451
0
5,396
4,137
0
32,360
W
5,955
497
1,837
2,309
10,147
7,813
0
4,012
6,135
24,076
0
W
Lancelot
ROCKER-ZR1
Lancelot
6,154
1,110
0
2,724
13,526
6,562
0
7,164
6,362
0
61,574
W
Scylla
11,461
1,116
0
500
6,282
2,709
0
3,333
2,949
62,258
0
L
4,904
959
0
2,531
12,996
12,233
0
7,194
5,585
20,674
0
L
Agni
nV_BLaK
Agni
4,855
173
0
2,753
9,916
3,614
0
5,727
4,155
55,747
0
W
7,327
3,305
0
1,514
8,093
3,535
2,038
1,380
6,713
0
73,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
41,947
427
Minions Killed
453
0
Camps Cleared
0
1,306,879
Distance Traveled
1,499,553
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,363
558
133
9
0
281,410
5
W
Cabrakan
9,856
657
123
8
0
256,225
0
L
Baron Samedi
7,525
502
95
6
0
292,816
3
L
Cu Chulainn
6,540
436
58
4
0
158,413
0
W
Charon
7,644
510
23
2
0
313,904
4
W
Lancelot
7,973
532
82
5
0
359,371
0
W
Scylla
8,483
566
108
7
0
291,943
1
L
Ymir
7,345
490
26
2
0
290,660
3
L
Agni
7,696
513
115
8
0
283,580
3
W
Medusa
7,991
533
117
8
0
278,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role