Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Annubus
Sylvanus
Level 142
God Stats
17W - 34L
1,377 SR
Queue Stats
184W - 200L
1,395 Elo+
Solo
Yemoja
Yemoja
OkkLay
Yemoja
Level 109
God Stats
3W - 1L
1,870 SR
Queue Stats
58W - 49L
1,499 Elo+
Party 1
Horus
Horus
OkkNay
Horus
Level 128
God Stats
12W - 10L
1,600 SR
Queue Stats
212W - 221L
1,513 Elo+
Party 1
Maman Brigitte
Maman Brigitte
OkkZay
Maman Brigitte
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 1
Team Averages
Level 120
1,569 SR
1,479 Elo+

VS

Team Averages
Level 90
1,551 SR
1,454 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blunt4_2_0Force
Zhong Kui
Level 91
God Stats
86W - 57L
1,660 SR
Queue Stats
525W - 513L
1,438 Elo+
Solo
Medusa
Medusa
GyroBanks
Medusa
Level 60
God Stats
2W - 6L
1,421 SR
Queue Stats
54W - 73L
1,398 Elo+
Solo
Yemoja
Yemoja
OtakuDej
Yemoja
Level 103
God Stats
136W - 157L
1,469 SR
Queue Stats
315W - 364L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
anteater28
Gilgamesh
Level 68
God Stats
2W - 0L
1,703 SR
Queue Stats
41W - 40L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 0
7,127
548
6,132
13,435
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Annubus
Sylvanus
11
0 / 4 / 0
5,968
459
4,928
11,152
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
OkkLay
Yemoja
10
0 / 3 / 0
6,309
485
3,247
8,108
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
OkkNay
Horus
13
2 / 3 / 1
8,455
650
9,476
11,162
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
OkkZay
Maman Brigitte
10
0 / 8 / 0
6,397
492
3,595
11,074
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
9 / 0 / 2
8,850
681
14,066
11,662
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Blunt4_2_0Force
Zhong Kui
13
2 / 0 / 1
7,253
558
3,976
7,502
5,577
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
GyroBanks
Medusa
13
7 / 1 / 1
8,483
653
8,522
10,242
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OtakuDej
Yemoja
12
2 / 0 / 11
7,930
610
4,265
8,555
5,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
anteater28
Gilgamesh
12
1 / 3 / 4
6,411
493
6,162
12,364
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
21
22
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Maman Brigitte
 
Maman Brigitte
9
0
2
10
L
Sylvanus
Annubus
Sylvanus
0
4
0
0
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
2
0
1
2.5
W
Medusa
GyroBanks
Medusa
7
1
1
7.5
L
Yemoja
OkkLay
Yemoja
0
3
0
0
L
Horus
OkkNay
Horus
2
3
1
0.83
L
Maman Brigitte
OkkZay
Maman Brigitte
0
8
0
0
W
Yemoja
OtakuDej
Yemoja
2
0
11
7.5
W
Gilgamesh
anteater28
Gilgamesh
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
36,991
54,931
Taken
50,325
27,007
Mitigated
32,118
12,705
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,132
1,737
0
2,918
13,435
5,401
0
5,806
7,471
0
38,920
W
Maman Brigitte
 
Maman Brigitte
14,066
1,426
0
6,459
11,662
4,803
0
1,679
9,822
90,366
0
L
Sylvanus
Annubus
Sylvanus
4,928
2,100
1,599
2,376
11,152
6,044
383
5,182
5,970
28,184
0
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
3,976
638
0
3,634
7,502
5,577
780
2,110
5,338
54,621
0
W
Medusa
GyroBanks
Medusa
8,522
4,378
0
4,203
10,242
3,954
856
3,698
6,440
0
61,885
L
Yemoja
OkkLay
Yemoja
3,247
821
473
1,159
8,108
4,157
576
5,052
3,056
35,429
4,727
L
Horus
OkkNay
Horus
9,476
3,842
120
3,645
11,162
7,764
488
3,262
7,173
0
60,665
L
Maman Brigitte
OkkZay
Maman Brigitte
3,595
116
85
330
11,074
3,641
0
3,005
8,069
39,617
0
W
Yemoja
OtakuDej
Yemoja
4,265
1,038
3,421
3,157
8,555
5,504
125
3,331
4,872
21,524
0
W
Gilgamesh
anteater28
Gilgamesh
6,162
2,211
0
2,461
12,364
12,280
0
292
11,191
0
28,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
38,927
346
Minions Killed
383
0
Camps Cleared
0
1,239,791
Distance Traveled
1,287,001
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,127
548
50
4
0
286,972
0
W
Maman Brigitte
8,850
681
140
11
0
306,077
0
L
Sylvanus
5,968
459
47
4
0
223,634
2
W
Zhong Kui
7,253
558
85
7
0
227,656
0
W
Medusa
8,483
653
100
8
0
237,948
0
L
Yemoja
6,309
485
71
5
0
213,431
0
L
Horus
8,455
650
107
8
0
255,855
0
L
Maman Brigitte
6,397
492
71
5
0
259,899
0
W
Yemoja
7,930
610
21
2
0
255,127
4
W
Gilgamesh
6,411
493
37
3
0
260,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role