Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FuzzyMummeh
Nemesis
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
253W - 260L
1,428 Elo+
Solo
Apollo
Apollo
Keny-kun91
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 152L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
mato25579
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,146 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,395 Elo+

VS

Team Averages
Level 94
1,637 SR
1,475 Elo+
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
The66Selo
Ao Kuang
Level 128
God Stats
7W - 2L
1,633 SR
Queue Stats
115W - 116L
1,433 Elo+
Party 2
Agni
Agni
nowyouknowteo
Agni
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 43L
1,430 Elo+
Party 2
Eset
Eset
panicwave
Eset
Level 85
God Stats
2W - 1L
1,700 SR
Queue Stats
169W - 177L
1,424 Elo+
Solo
Cernunnos
Cernunnos
schoker91
Cernunnos
Level 122
God Stats
5W - 3L
1,852 SR
Queue Stats
145W - 135L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
1 / 1 / 8
10,636
665
2,553
21,383
11,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
 
Ishtar
18
6 / 5 / 3
10,603
663
13,997
15,159
7,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
FuzzyMummeh
Nemesis
16
3 / 5 / 5
9,370
586
12,318
18,325
15,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Keny-kun91
Apollo
14
1 / 9 / 5
8,607
538
9,910
18,708
9,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mato25579
Gilgamesh
15
0 / 4 / 5
8,560
535
4,997
13,836
9,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
3 / 0 / 12
12,689
793
13,313
8,927
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
The66Selo
Ao Kuang
18
9 / 2 / 9
11,869
742
15,951
14,506
15,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 11
11,576
724
12,885
12,408
6,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
19
7 / 5 / 11
11,880
743
21,918
15,190
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
schoker91
Cernunnos
20
2 / 0 / 15
12,487
780
16,070
12,795
7,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
11
Kills
24
24
Deaths
12
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
8
5
L
Ishtar
 
Ishtar
6
5
3
1.5
W
Tiamat
 
Tiamat
3
0
12
9
L
Nemesis
FuzzyMummeh
Nemesis
3
5
5
1.1
L
Apollo
Keny-kun91
Apollo
1
9
5
0.39
W
Ao Kuang
The66Selo
Ao Kuang
9
2
9
6.75
L
Gilgamesh
mato25579
Gilgamesh
0
4
5
0.63
W
3
5
11
1.7
W
Eset
7
5
11
2.5
W
Cernunnos
schoker91
Cernunnos
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
80,137
87,411
Taken
63,826
52,763
Mitigated
45,272
27,613
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,553
59
3,300
10,575
21,383
11,921
0
16,223
4,577
14,606
0
L
Ishtar
 
Ishtar
13,997
5,248
1,495
1,908
15,159
7,012
0
11,265
3,537
0
44,895
W
Tiamat
 
Tiamat
13,313
593
1,518
3,705
8,927
8,400
980
256
8,474
33,502
0
L
Nemesis
FuzzyMummeh
Nemesis
12,318
1,181
1,690
3,192
18,325
15,663
0
11,916
5,895
0
18,752
L
Apollo
Keny-kun91
Apollo
9,910
2,531
1,971
1,916
18,708
9,013
0
13,438
4,587
0
20,323
W
Ao Kuang
The66Selo
Ao Kuang
15,951
4,215
2,082
5,723
14,506
15,273
471
671
13,460
26,436
0
L
Gilgamesh
mato25579
Gilgamesh
4,997
268
850
716
13,836
9,154
0
8,834
4,748
0
10,547
W
12,885
1,378
432
1,782
12,408
6,150
1,254
229
11,888
25,892
0
W
Eset
21,918
948
2,674
2,832
15,190
8,048
0
556
14,286
38,949
0
W
Cernunnos
schoker91
Cernunnos
16,070
9,522
1,194
5,315
12,795
7,401
4,640
841
11,739
0
45,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
60,501
140
Minions Killed
191
0
Camps Cleared
0
1,373,755
Distance Traveled
1,507,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,636
665
15
1
0
276,112
0
L
Ishtar
10,603
663
78
5
0
271,669
0
W
Tiamat
12,689
793
38
2
0
323,545
0
L
Nemesis
9,370
586
12
1
0
282,001
0
L
Apollo
8,607
538
25
2
0
268,273
0
W
Ao Kuang
11,869
742
19
1
0
303,099
0
L
Gilgamesh
8,560
535
10
1
0
275,700
0
W
Agni
11,576
724
24
2
0
267,418
0
W
Eset
11,880
743
35
2
0
302,027
0
W
Cernunnos
12,487
780
75
5
0
311,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role