Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
InebriatedBeggar
Agni
Level 155
God Stats
51W - 44L
1,592 SR
Queue Stats
106W - 90L
1,487 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ragnar7801
Maman Brigitte
Level 124
God Stats
6W - 3L
1,572 SR
Queue Stats
271W - 243L
1,497 Elo+
Solo
Sobek
Sobek
countrycbc
Sobek
Level 136
God Stats
2W - 4L
1,193 SR
Queue Stats
169W - 167L
1,432 Elo+
Solo
Shiva
Shiva
jillsandwich1111
Shiva
Level 76
God Stats
7W - 4L
1,500 SR
Queue Stats
468W - 444L
1,510 Elo+
Solo
Team Averages
Level 126
1,471 SR
1,485 Elo+

VS

Team Averages
Level 96
1,453 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BubbaBeal
Chernobog
Level 137
God Stats
11W - 9L
1,249 SR
Queue Stats
201W - 180L
1,471 Elo+
Solo
Charon
Charon
D4RKXVORTEX
Charon
Level 126
God Stats
6W - 3L
1,575 SR
Queue Stats
67W - 51L
1,512 Elo+
Solo
Loki
Loki
Varella7
Loki
Level 64
God Stats
10W - 11L
1,548 SR
Queue Stats
65W - 57L
1,468 Elo+
Party 1
Yemoja
Yemoja
Yikes14
Yemoja
Level 67
God Stats
1W - 3L
1,394 SR
Queue Stats
19W - 21L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 8
8,697
621
9,849
8,694
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
8,143
582
10,392
9,126
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Ragnar7801
Maman Brigitte
13
9 / 1 / 4
8,570
612
9,384
8,327
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
12
1 / 1 / 8
7,296
521
8,193
15,934
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 3
8,509
608
6,428
14,172
8,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 2 / 1
6,820
487
5,400
9,725
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BubbaBeal
Chernobog
12
0 / 6 / 0
7,143
510
6,745
12,353
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
3 / 3 / 0
7,862
562
10,100
12,162
8,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
3 / 5 / 0
7,261
519
4,562
12,101
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Yikes14
Yemoja
9
0 / 4 / 0
6,185
442
4,071
15,501
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
6
6
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
8
8
L
Merlin
 
Merlin
0
2
1
0.25
L
Chernobog
BubbaBeal
Chernobog
0
6
0
0
L
Charon
3
3
0
1
W
4
2
1
2.25
W
Maman Brigitte
Ragnar7801
Maman Brigitte
9
1
4
11
L
Loki
3
5
0
0.6
L
Yemoja
Yikes14
Yemoja
0
4
0
0
W
Sobek
1
1
8
5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
30,878
56,253
Taken
61,842
35,188
Mitigated
30,854
18,615
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,849
4,263
0
3,842
8,694
3,879
1,068
841
7,853
0
70,867
L
Merlin
 
Merlin
5,400
132
0
625
9,725
3,709
0
6,169
3,140
52,530
0
L
Chernobog
BubbaBeal
Chernobog
6,745
3,463
0
1,220
12,353
4,983
0
3,388
8,927
0
72,584
L
Charon
10,100
1,458
0
3,570
12,162
8,270
0
2,749
9,411
59,546
0
W
10,392
378
0
2,649
9,126
3,475
172
4,148
4,978
52,559
0
W
Maman Brigitte
Ragnar7801
Maman Brigitte
9,384
441
0
2,666
8,327
3,312
0
2,128
6,199
53,358
0
L
Loki
4,562
594
0
4,872
12,101
4,293
0
5,130
6,774
0
58,310
L
Yemoja
Yikes14
Yemoja
4,071
1,831
1,938
3,516
15,501
9,599
0
9,705
5,551
11,103
0
W
Sobek
8,193
1,048
210
4,756
15,934
16,159
0
5,142
10,792
25,502
0
W
6,428
1,459
346
4,146
14,172
8,363
0
7,312
6,860
0
55,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
35,271
407
Minions Killed
411
0
Camps Cleared
0
1,395,028
Distance Traveled
1,382,665
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,697
621
115
8
0
244,674
0
L
Merlin
6,820
487
92
7
0
274,492
0
L
Chernobog
7,143
510
129
9
0
276,783
0
L
Charon
7,862
562
92
7
0
244,653
0
W
Agni
8,143
582
102
7
0
265,212
3
W
Maman Brigitte
8,570
612
68
5
0
317,625
0
L
Loki
7,261
519
81
6
0
334,086
0
L
Yemoja
6,185
442
17
1
0
252,651
2
W
Sobek
7,296
521
27
2
0
289,688
2
W
Shiva
8,509
608
95
7
0
277,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role