Player Matchup

Ix Chel
Ix Chel
KoaLOL
Ix Chel
Level 66
God Stats
5W - 0L
1,790 SR
Queue Stats
55W - 54L
1,432 Elo+
Party 4
Athena
Athena
MegaMilkMan50
Athena
Level 83
God Stats
21W - 30L
1,389 SR
Queue Stats
419W - 403L
1,412 Elo+
Party 2
Raijin
Raijin
TheFunnyMan96
Raijin
Level 157
God Stats
2W - 1L
1,304 SR
Queue Stats
565W - 576L
1,457 Elo+
Party 2
Achilles
Achilles
TheHollowedBeast
Achilles
Level 108
God Stats
5W - 3L
1,468 SR
Queue Stats
156W - 142L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
Voultra
Cernunnos
Level 47
God Stats
4W - 1L
1,790 SR
Queue Stats
53W - 52L
1,430 Elo+
Party 4
Team Averages
Level 92
1,548 SR
1,446 Elo+

VS

Team Averages
Level 83
1,593 SR
1,424 Elo+
Kukulkan
Kukulkan
DivineKhaiden
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
1,323 Elo+
Party 1
Mercury
Mercury
DrippyCJ242
Mercury
Level 116
God Stats
6W - 9L
1,896 SR
Queue Stats
94W - 107L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Lesser27
Cthulhu
Level 42
God Stats
3W - 2L
1,763 SR
Queue Stats
3W - 3L
1,693 Elo+
Party 3
King Arthur
King Arthur
jnix420
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Artemis
Artemis
xRaiimoonx
Artemis
Level 148
God Stats
0W - 2L
1,306 SR
Queue Stats
84W - 67L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
KoaLOL
Ix Chel
15
7 / 1 / 5
9,356
585
10,437
9,734
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 6
7,679
480
3,459
19,545
13,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 0 / 5
9,819
614
9,806
7,182
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 3 / 4
8,238
515
7,737
16,168
12,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Voultra
Cernunnos
12
3 / 1 / 8
7,691
481
7,688
10,373
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DivineKhaiden
Kukulkan
13
1 / 6 / 1
7,351
459
9,400
14,196
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DrippyCJ242
Mercury
12
5 / 7 / 0
8,143
509
6,167
14,881
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Lesser27
Cthulhu
12
2 / 3 / 2
8,015
501
9,734
12,136
11,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
jnix420
King Arthur
1
0 / 0 / 0
3,313
207
0
0
0
Artemis
xRaiimoonx
Artemis
10
0 / 6 / 2
6,496
406
6,304
13,984
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
22
Kills
8
8
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DivineKhaiden
Kukulkan
1
6
1
0.25
L
Mercury
DrippyCJ242
Mercury
5
7
0
0.71
W
Ix Chel
KoaLOL
Ix Chel
7
1
5
9.5
L
Cthulhu
Lesser27
Cthulhu
2
3
2
1
W
0
3
6
1
W
7
0
5
9.5
W
5
3
4
2.33
W
Cernunnos
Voultra
Cernunnos
3
1
8
7
L
King Arthur
jnix420
King Arthur
0
0
0
0
L
Artemis
xRaiimoonx
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
31,605
63,002
Taken
55,197
37,428
Mitigated
26,954
19,213
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DivineKhaiden
Kukulkan
9,400
944
0
860
14,196
5,061
0
7,302
6,790
66,191
0
L
Mercury
DrippyCJ242
Mercury
6,167
3,883
0
0
14,881
5,504
0
5,963
8,918
0
56,531
W
Ix Chel
KoaLOL
Ix Chel
10,437
1,425
1,511
4,700
9,734
4,121
1,775
3,069
6,665
78,751
0
L
Cthulhu
Lesser27
Cthulhu
9,734
509
1,867
1,530
12,136
11,282
0
5,408
6,728
43,396
0
W
3,459
963
2,128
5,132
19,545
13,533
14
5,087
14,458
28,642
0
W
9,806
568
0
1,230
7,182
2,959
789
2,982
4,200
72,990
0
W
7,737
1,474
0
2,921
16,168
12,855
546
3,397
12,771
0
45,412
W
Cernunnos
Voultra
Cernunnos
7,688
4,230
0
1,591
10,373
3,960
818
4,599
5,774
0
38,370
L
King Arthur
jnix420
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
xRaiimoonx
Artemis
6,304
2,037
0
1,432
13,984
5,107
195
5,029
8,912
0
35,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,783
Gold Earned
33,318
389
Minions Killed
301
0
Camps Cleared
0
1,547,149
Distance Traveled
1,157,541
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,351
459
107
7
0
278,203
2
L
Mercury
8,143
509
80
5
0
319,907
0
W
Ix Chel
9,356
585
131
8
0
316,392
0
L
Cthulhu
8,015
501
56
4
0
304,676
0
W
Athena
7,679
480
41
3
0
316,683
7
W
Raijin
9,819
614
119
7
0
312,706
4
W
Achilles
8,238
515
46
3
0
310,834
4
W
Cernunnos
7,691
481
52
3
0
290,534
0
L
King Arthur
3,313
207
0
0
0
0
0
L
Artemis
6,496
406
58
4
0
254,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role