Player Matchup

Chernobog
Chernobog
Icantfindmydad22
Chernobog
Level 77
God Stats
3W - 2L
1,461 SR
Queue Stats
105W - 118L
1,442 Elo+
Solo
Anubis
Anubis
LiquId Bombz
Anubis
Level 73
God Stats
1W - 1L
1,188 SR
Queue Stats
40W - 46L
1,414 Elo+
Solo
Vulcan
Vulcan
OoL4T3R4LU5oO
Vulcan
Level 216
God Stats
9W - 6L
1,782 SR
Queue Stats
874W - 894L
1,398 Elo+
Solo
Charybdis
Charybdis
StretchyGOODZ
Charybdis
Level 148
God Stats
8W - 4L
1,580 SR
Queue Stats
458W - 467L
1,410 Elo+
Solo
Artemis
Artemis
antonyset
Artemis
Level 68
God Stats
6W - 1L
1,440 SR
Queue Stats
225W - 223L
1,445 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,422 Elo+

VS

Team Averages
Level 90
1,476 SR
1,369 Elo+
Loki
Loki
Crow9225
Loki
Level 136
God Stats
8W - 11L
1,187 SR
Queue Stats
374W - 382L
1,446 Elo+
Solo
Ullr
Ullr
chazegoto
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,221 Elo+
Party 1
Hercules
Hercules
lopezangel411
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 93L
1,331 Elo+
Solo
Hou Yi
Hou Yi
nwo merc
Hou Yi
Level 118
God Stats
1W - 1L
1,692 SR
Queue Stats
144W - 149L
1,403 Elo+
Party 1
Atlas
Atlas
p8nn
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
8 / 4 / 10
14,803
740
20,941
20,771
12,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
20
4 / 4 / 11
13,417
671
12,653
16,259
9,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 1 / 15
14,374
719
15,677
11,727
16,918
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
StretchyGOODZ
Charybdis
20
5 / 6 / 13
13,089
654
16,219
18,036
9,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
antonyset
Artemis
20
9 / 5 / 15
14,477
724
25,341
16,302
9,371
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 8 / 9
12,105
605
8,094
17,486
9,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
4 / 10 / 7
12,421
621
11,397
23,968
12,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
lopezangel411
Hercules
5
0 / 0 / 0
7,908
395
0
0
0
Hou Yi
nwo merc
Hou Yi
20
6 / 10 / 6
12,589
629
19,043
24,488
13,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
p8nn
Atlas
20
5 / 2 / 6
13,509
675
25,059
31,381
33,923
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
30
Kills
20
20
Deaths
30
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
5
8
9
1.19
W
Chernobog
8
4
10
3.25
W
Anubis
4
4
11
2.38
W
4
1
15
11.5
W
Charybdis
StretchyGOODZ
Charybdis
5
6
13
1.92
W
Artemis
antonyset
Artemis
9
5
15
3.3
L
Ullr
4
10
7
0.75
L
Hercules
lopezangel411
Hercules
0
0
0
0
L
Hou Yi
nwo merc
Hou Yi
6
10
6
0.9
L
Atlas
p8nn
Atlas
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,831
Damage
63,593
83,095
Taken
97,323
58,086
Mitigated
69,295
33,620
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,094
1,020
294
1,633
17,486
9,401
0
5,304
12,182
0
21,728
W
Chernobog
20,941
13,307
2,757
7,114
20,771
12,847
1,045
3,905
16,866
0
44,934
W
Anubis
12,653
161
1,919
5,323
16,259
9,424
298
4,795
11,464
33,023
0
W
15,677
9,097
2,706
4,716
11,727
16,918
128
4,428
7,299
37,785
0
W
Charybdis
StretchyGOODZ
Charybdis
16,219
8,964
3,007
3,756
18,036
9,526
1,272
4,494
13,542
0
33,714
W
Artemis
antonyset
Artemis
25,341
7,557
951
1,371
16,302
9,371
1,207
4,886
11,416
208
46,696
L
Ullr
11,397
6,135
0
2,747
23,968
12,911
0
7,131
16,837
0
29,689
L
Hercules
lopezangel411
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
nwo merc
Hou Yi
19,043
6,556
981
3,445
24,488
13,060
0
7,354
17,134
0
50,122
L
Atlas
p8nn
Atlas
25,059
6,714
1,770
12,216
31,381
33,923
0
8,735
22,646
60,964
2,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,160
Gold Earned
58,532
235
Minions Killed
197
0
Camps Cleared
0
1,707,033
Distance Traveled
1,276,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,105
605
26
1
0
356,678
0
W
Chernobog
14,803
740
56
3
0
369,427
0
W
Anubis
13,417
671
55
3
0
328,376
0
W
Vulcan
14,374
719
39
2
0
410,694
0
W
Charybdis
13,089
654
33
2
0
292,436
0
W
Artemis
14,477
724
52
3
0
306,100
0
L
Ullr
12,421
621
42
2
0
276,890
0
L
Hercules
7,908
395
0
0
0
0
0
L
Hou Yi
12,589
629
68
3
0
261,815
0
L
Atlas
13,509
675
61
3
0
381,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role