Player Matchup

Maman Brigitte
Maman Brigitte
Medibearable
Maman Brigitte
Level 140
God Stats
14W - 10L
1,391 SR
Queue Stats
463W - 443L
1,481 Elo+
Solo
Cthulhu
Cthulhu
NOSFERATUS8808
Cthulhu
Level 63
God Stats
7W - 9L
1,363 SR
Queue Stats
62W - 46L
1,530 Elo+
Party 2
Pele
Pele
SPR xBLACKSHOTx
Pele
Level 145
God Stats
9W - 7L
1,925 SR
Queue Stats
772W - 711L
1,500 Elo+
Party 2
Artemis
Artemis
byALEX05
Artemis
Level 157
God Stats
68W - 41L
1,650 SR
Queue Stats
626W - 597L
1,500 Elo+
Party 2
Fenrir
Fenrir
sergiete-gandia
Fenrir
Level 125
God Stats
4W - 0L
1,725 SR
Queue Stats
88W - 94L
1,489 Elo+
Solo
Team Averages
Level 126
1,611 SR
1,500 Elo+

VS

Team Averages
Level 116
1,484 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
wilmia25
Neith
Level 101
God Stats
6W - 13L
1,420 SR
Queue Stats
124W - 110L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Medibearable
Maman Brigitte
14
5 / 0 / 0
8,643
720
7,773
8,062
3,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 7
6,043
504
3,730
7,346
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 0
8,008
667
6,550
5,857
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
byALEX05
Artemis
11
1 / 1 / 4
6,459
538
5,533
6,291
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 5
6,095
508
3,049
9,008
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 3 / 0
6,479
540
2,299
5,285
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
 
Lancelot
11
3 / 2 / 0
6,324
527
6,195
9,337
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
11
0 / 3 / 0
6,146
512
2,438
9,600
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
8
0 / 4 / 3
5,037
420
3,463
10,812
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
wilmia25
Neith
10
0 / 2 / 2
5,995
500
3,641
7,965
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Lancelot
 
Lancelot
3
2
0
1.5
L
Tyr
 
Tyr
0
3
0
0
L
Artio
 
Artio
0
4
3
0.38
W
Maman Brigitte
Medibearable
Maman Brigitte
5
0
0
5
W
1
2
7
2.25
W
6
0
0
6
W
Artemis
byALEX05
Artemis
1
1
4
3
W
0
0
5
2.5
L
Neith
wilmia25
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
18,036
36,564
Taken
42,999
15,857
Mitigated
22,619
16,110
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,299
446
38
450
5,285
1,664
0
901
4,384
52,361
0
L
Lancelot
 
Lancelot
6,195
1,129
0
3,585
9,337
3,858
0
1,932
7,405
0
45,743
L
Tyr
 
Tyr
2,438
223
0
2,266
9,600
6,768
0
4,776
4,824
0
43,094
L
Artio
 
Artio
3,463
455
425
2,105
10,812
7,266
0
3,195
7,617
14,919
0
W
Maman Brigitte
Medibearable
Maman Brigitte
7,773
760
0
5,417
8,062
3,343
0
256
7,806
67,053
0
W
3,730
445
69
1,974
7,346
4,119
0
1,337
6,009
12,320
0
W
6,550
1,064
0
2,913
5,857
2,343
0
2,191
3,666
0
70,419
W
Artemis
byALEX05
Artemis
5,533
2,013
0
2,762
6,291
2,275
147
971
5,320
0
49,690
W
3,049
1,269
0
2,975
9,008
3,777
0
1,007
8,001
0
47,970
L
Neith
wilmia25
Neith
3,641
976
0
2,166
7,965
3,063
0
699
7,266
0
43,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
29,981
402
Minions Killed
356
0
Camps Cleared
0
1,262,301
Distance Traveled
1,252,788
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,479
540
106
9
0
208,170
0
L
Lancelot
6,324
527
71
6
0
291,360
0
L
Tyr
6,146
512
76
6
0
252,070
8
L
Artio
5,037
420
16
1
0
275,752
0
W
Maman Brigitte
8,643
720
114
10
0
276,141
4
W
Cthulhu
6,043
504
12
1
0
236,513
3
W
Pele
8,008
667
120
10
0
277,666
0
W
Artemis
6,459
538
88
7
0
217,324
2
W
Fenrir
6,095
508
68
6
0
254,657
0
L
Neith
5,995
500
87
7
0
225,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role