Player Matchup

Artemis
Artemis
LOOKUP52
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,286 Elo+
Party 1
King Arthur
King Arthur
Moist2theMax
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 1
Cerberus
Cerberus
Sidious1020
Cerberus
Level 107
God Stats
1W - 1L
1,770 SR
Queue Stats
41W - 55L
1,433 Elo+
Party 1
Hera
Hera
windmill25
Hera
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 18L
1,424 Elo+
Party 1
Nemesis
Nemesis
yaboisuganipz
Nemesis
Level 114
God Stats
8W - 4L
1,728 SR
Queue Stats
193W - 157L
1,453 Elo+
Party 1
Team Averages
Level 72
1,553 SR
1,381 Elo+

VS

Team Averages
Level 97
1,639 SR
1,516 Elo+
Athena
Athena
ESMILLAMO
Athena
Level 104
God Stats
7W - 0L
1,663 SR
Queue Stats
151W - 117L
1,538 Elo+
Solo
Discordia
Discordia
GiantGrumpyGay
Discordia
Level 65
God Stats
9W - 7L
1,541 SR
Queue Stats
216W - 185L
1,501 Elo+
Party 2
Bastet
Bastet
MamiTheTopKek
Bastet
Level 89
God Stats
12W - 8L
1,606 SR
Queue Stats
225W - 187L
1,510 Elo+
Party 2
Chaac
Chaac
MiDeViLnItE34
Chaac
Level 126
God Stats
1W - 2L
1,888 SR
Queue Stats
262W - 426L
1,443 Elo+
Solo
Artemis
Artemis
llfito
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LOOKUP52
Artemis
14
0 / 4 / 3
7,951
442
6,574
12,479
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Moist2theMax
King Arthur
14
2 / 6 / 2
8,784
488
9,125
17,694
19,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Sidious1020
Cerberus
14
4 / 5 / 0
8,471
471
8,760
20,598
22,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 1
8,018
445
5,866
9,916
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
15
1 / 3 / 5
8,591
477
12,476
20,475
9,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ESMILLAMO
Athena
13
2 / 1 / 11
9,204
511
7,519
15,953
16,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
GiantGrumpyGay
Discordia
13
1 / 0 / 6
8,239
458
7,323
7,346
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 1 / 7
10,263
570
17,214
16,301
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 4 / 4
11,141
619
18,381
18,784
19,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
llfito
Artemis
16
2 / 2 / 1
10,278
571
9,831
9,762
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
8
Kills
23
23
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
ESMILLAMO
Athena
2
1
11
7.5
W
Discordia
GiantGrumpyGay
Discordia
1
0
6
4
L
Artemis
LOOKUP52
Artemis
0
4
3
0.38
W
9
1
7
12.5
W
9
4
4
2.75
L
King Arthur
Moist2theMax
King Arthur
2
6
2
0.5
L
Cerberus
Sidious1020
Cerberus
4
5
0
0.8
W
Artemis
llfito
Artemis
2
2
1
1.25
L
1
5
1
0.3
L
Nemesis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
60,268
81,162
Taken
68,146
60,144
Mitigated
50,335
13,893
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ESMILLAMO
Athena
7,519
1,776
0
2,101
15,953
16,139
409
5,286
10,667
31,802
0
W
Discordia
GiantGrumpyGay
Discordia
7,323
1,036
0
2,865
7,346
2,771
642
2,952
4,394
55,766
0
L
Artemis
LOOKUP52
Artemis
6,574
2,204
0
3,521
12,479
4,726
23
611
11,868
0
46,501
W
17,214
4,021
0
5,682
16,301
7,404
0
3,049
13,252
0
84,350
W
18,381
3,064
0
3,750
18,784
19,463
69
3,150
15,634
0
86,979
L
King Arthur
Moist2theMax
King Arthur
9,125
1,604
0
1,830
17,694
19,944
0
1,358
16,336
366
53,654
L
Cerberus
Sidious1020
Cerberus
8,760
1,018
0
4,915
20,598
22,326
0
5,672
14,493
39,477
0
W
Artemis
llfito
Artemis
9,831
2,506
0
2,508
9,762
4,558
106
1,107
8,655
0
86,467
L
5,866
1,126
0
330
9,916
3,713
177
3,646
5,972
55,518
0
L
Nemesis
12,476
5,660
0
3,297
20,475
9,435
0
2,550
17,651
0
87,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
49,125
493
Minions Killed
495
0
Camps Cleared
0
1,711,948
Distance Traveled
1,817,312
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,204
511
30
2
0
387,991
4
W
Discordia
8,239
458
99
6
0
349,080
0
L
Artemis
7,951
442
79
4
0
294,576
0
W
Bastet
10,263
570
98
5
0
420,005
0
W
Chaac
11,141
619
123
7
0
344,459
0
L
King Arthur
8,784
488
86
5
0
374,610
0
L
Cerberus
8,471
471
100
6
0
334,206
0
W
Artemis
10,278
571
145
8
0
315,777
1
L
Hera
8,018
445
111
6
0
295,213
0
L
Nemesis
8,591
477
117
7
0
413,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role