Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Aesstus
Cupid
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
22W - 24L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Juanzzini
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,485 Elo+
Solo
Loki
Loki
NeonNimbus7
Loki
Level 128
God Stats
0W - 3L
1,229 SR
Queue Stats
197W - 197L
1,462 Elo+
Solo
Ares
Ares
TDK PROPANE
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,396 Elo+
Party 2
Team Averages
Level 119
1,408 SR
1,467 Elo+

VS

Team Averages
Level 122
1,513 SR
1,463 Elo+
Yu Huang
Yu Huang
Baliger
Yu Huang
Level 104
God Stats
4W - 1L
1,413 SR
Queue Stats
388W - 387L
1,436 Elo+
Solo
Danzaburou
Danzaburou
DrDune
Danzaburou
Level 89
God Stats
5W - 2L
1,524 SR
Queue Stats
155W - 170L
1,431 Elo+
Party 1
Surtr
Surtr
Dr_Methayas
Surtr
Level 155
God Stats
22W - 26L
1,508 SR
Queue Stats
169W - 167L
1,508 Elo+
Solo
Camazotz
Camazotz
Paid2Raid
Camazotz
Level 117
God Stats
11W - 6L
1,674 SR
Queue Stats
64W - 67L
1,508 Elo+
Party 1
Charon
Charon
Venske
Charon
Level 143
God Stats
8W - 11L
1,446 SR
Queue Stats
216W - 225L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 0
6,426
536
5,945
10,087
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Aesstus
Cupid
10
0 / 2 / 0
5,762
480
2,538
5,944
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Juanzzini
Nu Wa
11
0 / 5 / 1
6,647
554
6,127
7,650
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 1 / 1
4,568
381
903
3,952
871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,937
495
2,763
10,672
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baliger
Yu Huang
12
1 / 1 / 4
7,664
639
3,566
6,589
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DrDune
Danzaburou
13
1 / 0 / 2
7,897
658
4,991
5,796
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
8,134
678
6,407
11,932
9,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Paid2Raid
Camazotz
12
6 / 1 / 2
7,875
656
7,523
12,857
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Venske
Charon
10
2 / 0 / 2
7,275
606
3,050
6,459
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
0
0.33
L
Cupid
Aesstus
Cupid
0
2
0
0
W
Yu Huang
Baliger
Yu Huang
1
1
4
3
W
Danzaburou
DrDune
Danzaburou
1
0
2
2
W
2
1
1
2.5
L
Nu Wa
Juanzzini
Nu Wa
0
5
1
0.1
L
0
1
1
0.5
W
Camazotz
Paid2Raid
Camazotz
6
1
2
7
L
1
1
0
1
W
Charon
Venske
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
25,537
38,305
Taken
43,633
19,947
Mitigated
23,871
7,135
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,945
1,361
0
1,890
10,087
6,688
171
327
9,760
46,163
155
L
Cupid
Aesstus
Cupid
2,538
1,273
256
1,020
5,944
1,970
0
1,486
4,458
0
40,863
W
Yu Huang
Baliger
Yu Huang
3,566
505
0
900
6,589
2,303
636
3,325
3,264
51,627
0
W
Danzaburou
DrDune
Danzaburou
4,991
2,845
0
4,313
5,796
2,495
834
1,087
4,709
0
71,296
W
6,407
3,074
113
2,344
11,932
9,837
704
6,071
5,861
1,042
56,491
L
Nu Wa
Juanzzini
Nu Wa
6,127
1,560
0
1,123
7,650
2,342
136
3,234
4,416
52,166
0
L
903
294
0
256
3,952
871
0
196
3,756
0
15,050
W
Camazotz
Paid2Raid
Camazotz
7,523
2,067
0
7,681
12,857
4,513
126
2,896
9,961
0
49,465
L
2,763
314
0
2,590
10,672
8,076
0
1,700
8,972
25,191
0
W
Charon
Venske
Charon
3,050
311
0
2,629
6,459
4,723
0
1,791
4,668
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
38,845
312
Minions Killed
401
0
Camps Cleared
0
961,386
Distance Traveled
1,156,249
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,426
536
80
7
0
193,757
0
L
Cupid
5,762
480
75
6
0
221,222
2
W
Yu Huang
7,664
639
102
9
0
225,267
0
W
Danzaburou
7,897
658
123
10
0
221,390
2
W
Surtr
8,134
678
91
8
0
209,807
2
L
Nu Wa
6,647
554
91
8
0
198,671
2
L
Loki
4,568
381
27
2
0
106,767
0
W
Camazotz
7,875
656
67
6
0
264,647
4
L
Ares
5,937
495
39
3
0
240,969
2
W
Charon
7,275
606
18
2
0
235,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role