Player Matchup

Zhong Kui
Zhong Kui
EskiBro1937
Zhong Kui
Level 105
God Stats
7W - 3L
1,633 SR
Queue Stats
68W - 74L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Igotdapowah
Sylvanus
Level 132
God Stats
36W - 25L
1,522 SR
Queue Stats
496W - 478L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pig Hands
Cu Chulainn
Level 145
God Stats
42W - 61L
1,442 SR
Queue Stats
419W - 409L
1,471 Elo+
Solo
Thanatos
Thanatos
Turkeymaser9000
Thanatos
Level 89
God Stats
20W - 13L
1,547 SR
Queue Stats
513W - 473L
1,544 Elo+
Solo
Sol
Sol
Y0U BIG SUS
Sol
Level 89
God Stats
5W - 2L
1,825 SR
Queue Stats
127W - 115L
1,546 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,510 Elo+

VS

Team Averages
Level 124
1,573 SR
1,469 Elo+
Poseidon
Poseidon
B-RAYNE96
Poseidon
Level 176
God Stats
61W - 50L
1,580 SR
Queue Stats
930W - 865L
1,556 Elo+
Party 1
Lancelot
Lancelot
Foxtrot573
Lancelot
Level 167
God Stats
60W - 70L
1,520 SR
Queue Stats
803W - 756L
1,537 Elo+
Party 1
Pele
Pele
Johnny-x-Joestar
Pele
Level 155
God Stats
12W - 9L
1,794 SR
Queue Stats
192W - 174L
1,497 Elo+
Solo
Chaac
Chaac
MaxBriangamer92
Chaac
Level 39
God Stats
11W - 13L
1,350 SR
Queue Stats
208W - 214L
1,329 Elo+
Solo
Olorun
Olorun
Pyro_HAT
Olorun
Level 85
God Stats
6W - 6L
1,622 SR
Queue Stats
126W - 122L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EskiBro1937
Zhong Kui
11
5 / 0 / 2
6,538
654
6,518
3,651
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Igotdapowah
Sylvanus
10
2 / 0 / 6
6,347
635
3,892
6,641
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Pig Hands
Cu Chulainn
11
1 / 1 / 0
6,207
621
5,180
6,606
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
1 / 2 / 1
5,378
538
2,645
9,575
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
5,654
565
3,535
7,999
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
B-RAYNE96
Poseidon
11
0 / 1 / 2
6,075
608
5,682
5,401
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Foxtrot573
Lancelot
10
3 / 1 / 0
5,708
571
3,124
4,221
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,546
555
3,122
7,633
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 0
4,176
418
1,561
14,083
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Pyro_HAT
Olorun
9
0 / 2 / 0
5,005
501
3,231
4,285
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
B-RAYNE96
Poseidon
0
1
2
1
W
Zhong Kui
EskiBro1937
Zhong Kui
5
0
2
6
L
Lancelot
Foxtrot573
Lancelot
3
1
0
3
W
Sylvanus
Igotdapowah
Sylvanus
2
0
6
5
L
1
0
1
1.5
L
0
6
0
0
W
Cu Chulainn
Pig Hands
Cu Chulainn
1
1
0
1
L
Olorun
Pyro_HAT
Olorun
0
2
0
0
W
Thanatos
1
2
1
0.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,770
Damage
16,720
34,472
Taken
35,623
18,103
Mitigated
14,602
17,975
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
B-RAYNE96
Poseidon
5,682
1,170
0
3,434
5,401
1,819
0
3,312
2,089
53,460
0
W
Zhong Kui
EskiBro1937
Zhong Kui
6,518
2,446
0
1,804
3,651
3,067
477
1,361
2,290
38,940
10,344
L
Lancelot
Foxtrot573
Lancelot
3,124
349
0
0
4,221
1,528
0
411
3,810
0
32,557
W
Sylvanus
Igotdapowah
Sylvanus
3,892
1,984
732
3,512
6,641
4,976
231
2,266
4,375
22,500
0
L
3,122
772
0
2,026
7,633
3,006
0
0
7,633
0
34,593
L
1,561
440
0
4,467
14,083
6,983
0
7,169
6,914
0
14,661
W
Cu Chulainn
Pig Hands
Cu Chulainn
5,180
553
52
2,160
6,606
3,973
0
0
6,606
0
45,106
L
Olorun
Pyro_HAT
Olorun
3,231
1,979
0
1,593
4,285
1,266
0
2,445
1,840
37,009
0
W
Thanatos
2,645
1,143
0
4,924
9,575
3,329
0
792
8,783
0
44,800
W
3,535
1,000
0
4,791
7,999
2,758
0
4,494
3,505
40,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
26,510
327
Minions Killed
300
0
Camps Cleared
0
954,790
Distance Traveled
1,001,764
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,075
608
86
9
0
206,109
2
W
Zhong Kui
6,538
654
83
8
0
184,212
0
L
Lancelot
5,708
571
65
7
0
240,384
5
W
Sylvanus
6,347
635
38
4
0
156,065
0
L
Pele
5,546
555
68
7
0
201,977
0
L
Chaac
4,176
418
16
2
0
187,981
0
W
Cu Chulainn
6,207
621
73
7
0
216,510
4
L
Olorun
5,005
501
65
7
0
165,313
0
W
Thanatos
5,378
538
67
7
0
231,578
2
W
Sol
5,654
565
66
7
0
166,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role