Player Matchup

Sun Wukong
Sun Wukong
CaptinSauceNut69
Sun Wukong
Level 83
God Stats
9W - 5L
1,395 SR
Queue Stats
62W - 89L
1,202 Elo+
Party 1
Baron Samedi
Baron Samedi
Yabotkb99955
Baron Samedi
Level 8
God Stats
8W - 11L
1,242 SR
Queue Stats
10W - 20L
1,079 Elo+
Party 1
Khepri
Khepri
canny_bill7
Khepri
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
7W - 19L
1,150 Elo+
Party 1
Team Averages
Level 40
1,386 SR
1,144 Elo+

VS

Team Averages
Level 39
1,474 SR
1,153 Elo+
Janus
Janus
Chhoww
Janus
Level 47
God Stats
81W - 75L
1,422 SR
Queue Stats
159W - 178L
1,315 Elo+
Solo
Medusa
Medusa
GentSav
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Cthulhu
Cthulhu
sWHIfTnEss
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptinSauceNut69
Sun Wukong
13
8 / 0 / 8
10,194
927
11,885
10,677
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Yabotkb99955
Baron Samedi
12
8 / 1 / 6
10,239
931
12,555
8,779
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
10
0 / 0 / 9
8,068
733
2,328
7,042
6,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chhoww
Janus
11
0 / 5 / 0
7,944
722
10,532
7,445
2,391
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
GentSav
Medusa
9
0 / 7 / 0
7,166
651
4,604
10,878
3,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sWHIfTnEss
Cthulhu
9
1 / 5 / 0
7,311
665
4,778
15,658
11,051
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
16
Kills
1
1
Deaths
17
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CaptinSauceNut69
Sun Wukong
8
0
8
12
L
Janus
Chhoww
Janus
0
5
0
0
L
Medusa
GentSav
Medusa
0
7
0
0
W
Baron Samedi
Yabotkb99955
Baron Samedi
8
1
6
11
W
Khepri
0
0
9
4.5
L
Cthulhu
sWHIfTnEss
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
19,914
26,498
Taken
33,981
15,832
Mitigated
16,807
6,743
Healing
984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CaptinSauceNut69
Sun Wukong
11,885
2,993
0
4,461
10,677
5,338
1,255
6,508
4,169
0
36,748
L
Janus
Chhoww
Janus
10,532
401
0
375
7,445
2,391
672
3,849
3,454
41,710
0
L
Medusa
GentSav
Medusa
4,604
1,489
0
440
10,878
3,365
137
5,355
5,207
0
17,527
W
Baron Samedi
Yabotkb99955
Baron Samedi
12,555
1,894
249
1,351
8,779
4,162
31
4,120
4,659
37,383
0
W
Khepri
2,328
150
0
682
7,042
6,332
551
4,492
2,550
9,028
0
L
Cthulhu
sWHIfTnEss
Cthulhu
4,778
178
169
0
15,658
11,051
0
5,608
9,744
14,224
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
22,421
89
Minions Killed
98
0
Camps Cleared
0
612,584
Distance Traveled
608,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,194
927
30
3
0
227,856
1
L
Janus
7,944
722
66
6
0
185,425
0
L
Medusa
7,166
651
23
2
0
182,576
0
W
Baron Samedi
10,239
931
50
5
0
198,447
0
W
Khepri
8,068
733
9
1
0
186,281
0
L
Cthulhu
7,311
665
9
1
0
240,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role