Player Matchup

Apollo
Apollo
Anthomie19
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
DarK_RaDeZz-
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 253L
1,486 Elo+
Solo
Lancelot
Lancelot
Jamesthekid5
Lancelot
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,493 Elo+
Party 3
Yu Huang
Yu Huang
NebulaBlob
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,360 Elo+
Party 3
Nemesis
Nemesis
babadoom99
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,468 Elo+

VS

Team Averages
Level 78
1,492 SR
1,396 Elo+
Thor
Thor
 
Thor
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GrimxMoon2329
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,385 Elo+
Party 2
Yemoja
Yemoja
GrimxWatery
Yemoja
Level 66
God Stats
3W - 1L
1,461 SR
Queue Stats
30W - 36L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
Shadow43605
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,323 Elo+
Party 4
Cerberus
Cerberus
Zerubeus
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anthomie19
Apollo
15
5 / 5 / 3
8,394
839
13,437
9,604
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
13
0 / 3 / 5
7,163
716
5,862
11,433
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Jamesthekid5
Lancelot
12
1 / 3 / 4
7,138
714
6,075
10,988
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
NebulaBlob
Yu Huang
15
3 / 3 / 3
7,918
792
9,388
7,634
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
babadoom99
Nemesis
13
2 / 6 / 2
6,906
691
6,363
11,368
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
11 / 3 / 7
9,663
966
11,159
11,237
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
GrimxMoon2329
Sun Wukong
14
5 / 2 / 12
8,852
885
9,735
14,694
9,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
13
1 / 2 / 14
7,803
780
3,730
8,495
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Shadow43605
Jing Wei
14
1 / 2 / 14
7,776
778
5,623
9,533
3,975
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Zerubeus
Cerberus
16
2 / 2 / 15
9,393
939
14,365
17,787
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
11
Kills
20
20
Deaths
11
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
3
7
4.83
L
Apollo
Anthomie19
Apollo
5
5
3
1.3
L
Yemoja
0
3
5
0.83
W
Sun Wukong
GrimxMoon2329
Sun Wukong
5
2
12
5.5
W
Yemoja
1
2
14
4
L
Lancelot
Jamesthekid5
Lancelot
1
3
4
1
L
Yu Huang
NebulaBlob
Yu Huang
3
3
3
1.5
W
Jing Wei
Shadow43605
Jing Wei
1
2
14
4
W
Cerberus
Zerubeus
Cerberus
2
2
15
4.75
L
Nemesis
babadoom99
Nemesis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
44,612
51,027
Taken
61,746
27,574
Mitigated
42,240
10,952
Healing
29,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,159
2,751
1,159
764
11,237
5,236
1,448
2,717
8,389
0
20,927
L
Apollo
Anthomie19
Apollo
13,437
5,398
0
572
9,604
4,361
294
2,969
6,635
0
25,893
L
Yemoja
5,862
1,700
3,566
2,060
11,433
7,642
0
3,208
8,225
10,967
0
W
Sun Wukong
GrimxMoon2329
Sun Wukong
9,735
1,763
57
3,557
14,694
9,425
105
3,096
11,550
0
17,497
W
Yemoja
3,730
1,720
11,745
2,227
8,495
4,546
640
2,445
6,050
6,507
0
L
Lancelot
Jamesthekid5
Lancelot
6,075
795
640
2,181
10,988
5,532
88
3,899
7,089
0
12,837
L
Yu Huang
NebulaBlob
Yu Huang
9,388
1,911
0
299
7,634
3,382
0
2,860
4,774
17,622
0
W
Jing Wei
Shadow43605
Jing Wei
5,623
4,383
404
1,107
9,533
3,975
1,804
3,256
6,232
0
13,682
W
Cerberus
Zerubeus
Cerberus
14,365
422
1,512
6,635
17,787
19,058
40
3,736
13,624
28,386
730
L
Nemesis
babadoom99
Nemesis
6,363
2,458
578
1,056
11,368
6,657
0
4,429
6,939
0
9,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
43,487
77
Minions Killed
104
0
Camps Cleared
0
908,855
Distance Traveled
899,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,663
966
29
3
0
167,563
0
L
Apollo
8,394
839
23
2
0
173,356
0
L
Yemoja
7,163
716
3
0
0
184,480
0
W
Sun Wukong
8,852
885
16
2
0
180,008
0
W
Yemoja
7,803
780
4
0
0
159,666
0
L
Lancelot
7,138
714
20
2
0
196,541
0
L
Yu Huang
7,918
792
21
2
0
162,258
0
W
Jing Wei
7,776
778
18
2
0
183,816
0
W
Cerberus
9,393
939
37
4
0
208,143
0
L
Nemesis
6,906
691
10
1
0
192,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role