Player Matchup

Medusa
Medusa
 
Medusa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EmailDevourer
Hercules
Level 25
God Stats
17W - 9L
1,716 SR
Queue Stats
39W - 35L
1,541 Elo+
Party 1
Chronos
Chronos
Justalittleblack
Chronos
Level 129
God Stats
7W - 2L
1,275 SR
Queue Stats
13W - 10L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
Lookupfirst
Kuzenbo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,486 Elo+
Party 1
Thanatos
Thanatos
VACSparrow
Thanatos
Level 126
God Stats
19W - 12L
1,640 SR
Queue Stats
112W - 104L
1,511 Elo+
Party 1
Team Averages
Level 80
1,526 SR
1,496 Elo+

VS

Team Averages
Level 126
1,486 SR
1,543 Elo+
Khepri
Khepri
FBotello12
Khepri
Level 84
God Stats
0W - 4L
1,502 SR
Queue Stats
9W - 9L
1,531 Elo+
Party 3
Ishtar
Ishtar
JINXReject
Ishtar
Level 129
God Stats
1W - 4L
1,184 SR
Queue Stats
391W - 365L
1,530 Elo+
Solo
Anubis
Anubis
PiNkBuBbLeGuM263
Anubis
Level 154
God Stats
0W - 1L
1,750 SR
Queue Stats
170W - 140L
1,572 Elo+
Party 2
King Arthur
King Arthur
UNdeadNinjahh
King Arthur
Level 156
God Stats
2W - 5L
1,290 SR
Queue Stats
64W - 62L
1,570 Elo+
Party 2
Hun Batz
Hun Batz
vGloxius
Hun Batz
Level 108
God Stats
2W - 2L
1,702 SR
Queue Stats
175W - 165L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 1 / 4
8,446
650
2,771
7,110
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
EmailDevourer
Hercules
13
1 / 2 / 1
7,999
615
4,717
9,736
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
6,948
534
6,718
5,600
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Lookupfirst
Kuzenbo
9
0 / 2 / 4
6,129
471
2,822
10,307
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thanatos
VACSparrow
Thanatos
14
10 / 1 / 3
8,574
660
15,118
12,493
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FBotello12
Khepri
9
0 / 2 / 4
5,871
452
3,194
10,126
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
JINXReject
Ishtar
10
1 / 5 / 1
6,110
470
3,243
8,390
2,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 0
7,134
549
2,854
7,750
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
UNdeadNinjahh
King Arthur
12
1 / 2 / 2
7,239
557
7,710
11,434
10,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
vGloxius
Hun Batz
14
5 / 1 / 1
7,869
605
6,019
9,086
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
7
7
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
4
3
W
Hercules
EmailDevourer
Hercules
1
2
1
0.75
L
Khepri
FBotello12
Khepri
0
2
4
1
L
Ishtar
JINXReject
Ishtar
1
5
1
0.3
W
2
1
3
3.5
W
Kuzenbo
Lookupfirst
Kuzenbo
0
2
4
1
L
0
4
0
0
L
King Arthur
UNdeadNinjahh
King Arthur
1
2
2
1
W
Thanatos
VACSparrow
Thanatos
10
1
3
11.5
L
Hun Batz
vGloxius
Hun Batz
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
23,020
45,246
Taken
46,786
28,403
Mitigated
25,318
19,977
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,771
894
0
1,931
7,110
2,487
807
2,383
4,727
0
72,212
W
Hercules
EmailDevourer
Hercules
4,717
1,605
0
3,970
9,736
8,337
0
212
9,524
0
56,733
L
Khepri
FBotello12
Khepri
3,194
755
133
1,100
10,126
6,922
282
4,287
5,839
15,669
0
L
Ishtar
JINXReject
Ishtar
3,243
1,626
0
2,106
8,390
2,429
80
4,031
4,359
0
43,809
W
6,718
4,464
0
1,509
5,600
1,793
2,486
1,220
4,380
47,341
4,720
W
Kuzenbo
Lookupfirst
Kuzenbo
2,822
1,602
153
1,963
10,307
10,529
219
1,728
8,579
15,101
0
L
2,854
92
0
2,947
7,750
3,136
0
293
7,457
69,814
0
L
King Arthur
UNdeadNinjahh
King Arthur
7,710
406
0
1,343
11,434
10,112
0
376
10,410
459
56,126
W
Thanatos
VACSparrow
Thanatos
15,118
5,596
0
10,451
12,493
5,257
0
878
11,615
0
70,817
L
Hun Batz
vGloxius
Hun Batz
6,019
2,096
0
721
9,086
2,719
0
553
8,533
0
60,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
34,223
437
Minions Killed
403
0
Camps Cleared
0
1,288,547
Distance Traveled
1,270,304
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,446
650
121
9
0
237,435
4
W
Hercules
7,999
615
118
9
0
241,586
0
L
Khepri
5,871
452
15
1
0
253,297
3
L
Ishtar
6,110
470
78
6
0
214,033
2
W
Chronos
6,948
534
93
7
0
252,884
0
W
Kuzenbo
6,129
471
15
1
0
267,835
0
L
Anubis
7,134
549
129
10
0
237,458
4
L
King Arthur
7,239
557
92
7
0
264,240
4
W
Thanatos
8,574
660
90
7
0
288,807
0
L
Hun Batz
7,869
605
89
7
0
301,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role