Player Matchup

Arachne
Arachne
Androgeno3
Arachne
Level 30
God Stats
1W - 2L
1,147 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 3
Skadi
Skadi
Lasertag5
Skadi
Level 128
God Stats
3W - 1L
1,449 SR
Queue Stats
193W - 166L
1,528 Elo+
Party 1
Bacchus
Bacchus
garloid
Bacchus
Level 67
God Stats
4W - 3L
1,829 SR
Queue Stats
53W - 46L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
petergaming
Nu Wa
Level 68
God Stats
2W - 3L
1,372 SR
Queue Stats
58W - 53L
1,521 Elo+
Party 1
Vamana
Vamana
zon_0b00
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,459 Elo+
Party 3
Team Averages
Level 80
1,459 SR
1,486 Elo+

VS

Team Averages
Level 142
1,485 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KaizokuHaru
Thoth
Level 69
God Stats
1W - 2L
1,496 SR
Queue Stats
87W - 96L
1,475 Elo+
Solo
Anubis
Anubis
Kira_D_Seven
Anubis
Level 158
God Stats
4W - 8L
1,388 SR
Queue Stats
317W - 306L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
liljah97351
Kukulkan
Level 127
God Stats
63W - 36L
1,592 SR
Queue Stats
188W - 172L
1,486 Elo+
Solo
Loki
Loki
lucifrere31
Loki
Level 238
God Stats
24W - 24L
1,448 SR
Queue Stats
306W - 324L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Androgeno3
Arachne
18
7 / 1 / 3
11,539
679
7,146
14,085
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Lasertag5
Skadi
17
10 / 3 / 5
11,796
694
13,906
13,855
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
garloid
Bacchus
15
5 / 2 / 13
10,877
640
8,696
15,784
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 5
10,818
636
9,911
7,540
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
zon_0b00
Vamana
16
0 / 3 / 5
9,820
578
2,798
10,845
9,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 1 / 1
6,443
379
1,663
5,845
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 9 / 2
8,254
486
6,701
12,694
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
2 / 6 / 3
10,133
596
14,154
14,740
7,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
liljah97351
Kukulkan
12
0 / 1 / 1
7,476
440
1,404
4,906
1,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 9 / 1
10,369
610
8,174
18,053
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
10
11
Deaths
26
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
W
Arachne
Androgeno3
Arachne
7
1
3
8.5
L
1
9
2
0.22
L
Anubis
2
6
3
0.58
W
Skadi
Lasertag5
Skadi
10
3
5
4.17
W
Bacchus
garloid
Bacchus
5
2
13
5.75
L
Kukulkan
liljah97351
Kukulkan
0
1
1
0.5
L
7
9
1
0.83
W
4
2
5
3.25
W
Vamana
zon_0b00
Vamana
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
32,096
62,109
Taken
56,238
39,603
Mitigated
22,343
16,283
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,663
522
69
1,446
5,845
2,664
0
2,289
3,492
13,039
0
W
Arachne
Androgeno3
Arachne
7,146
4,138
0
4,922
14,085
5,688
3,613
3,203
10,882
0
93,122
L
6,701
160
0
724
12,694
3,532
0
4,100
8,514
54,529
0
L
Anubis
14,154
355
0
5,244
14,740
7,728
0
2,607
12,061
98,852
0
W
Skadi
Lasertag5
Skadi
13,906
8,166
0
5,383
13,855
5,831
6,440
5,992
7,863
0
106,537
W
Bacchus
garloid
Bacchus
8,696
1,619
0
3,594
15,784
16,242
773
4,867
9,807
35,605
0
L
Kukulkan
liljah97351
Kukulkan
1,404
46
0
1,086
4,906
1,879
0
3,329
1,417
47,780
0
L
8,174
2,129
0
3,541
18,053
6,540
0
5,691
12,147
0
67,476
W
9,911
1,475
0
1,210
7,540
2,608
3,382
3,919
3,621
75,578
175
W
Vamana
zon_0b00
Vamana
2,798
1,301
0
1,174
10,845
9,234
1,633
5,941
4,904
0
56,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
42,675
515
Minions Killed
482
0
Camps Cleared
0
1,759,941
Distance Traveled
1,160,652
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,443
379
17
1
0
112,793
3
W
Arachne
11,539
679
123
7
0
402,559
0
L
Thoth
8,254
486
100
6
0
301,787
0
L
Anubis
10,133
596
180
11
0
279,177
0
W
Skadi
11,796
694
138
8
0
349,268
6
W
Bacchus
10,877
640
31
2
0
343,765
7
L
Kukulkan
7,476
440
87
5
0
159,637
2
L
Loki
10,369
610
98
6
0
307,258
1
W
Nu Wa
10,818
636
123
7
0
334,249
6
W
Vamana
9,820
578
100
6
0
330,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role