Player Matchup

Bacchus
Bacchus
HntaiProtagonist
Bacchus
Level 26
God Stats
2W - 1L
1,609 SR
Queue Stats
31W - 5L
1,790 Elo+
Party 2
Serqet
Serqet
TTVMindyabusines
Serqet
Level 127
God Stats
3W - 4L
1,614 SR
Queue Stats
90W - 46L
1,705 Elo+
Party 2
Ao Kuang
Ao Kuang
TWOEZIE
Ao Kuang
Level 159
God Stats
5W - 5L
1,491 SR
Queue Stats
169W - 172L
1,501 Elo+
Party 1
Janus
Janus
WallyNFAC
Janus
Level 123
God Stats
6W - 4L
1,563 SR
Queue Stats
14W - 10L
1,639 Elo+
Party 1
King Arthur
King Arthur
is0l0
King Arthur
Level 168
God Stats
10W - 10L
1,392 SR
Queue Stats
241W - 251L
1,513 Elo+
Party 1
Team Averages
Level 121
1,534 SR
1,629 Elo+

VS

Team Averages
Level 123
1,497 SR
1,476 Elo+
Vulcan
Vulcan
Azmalad972
Vulcan
Level 137
God Stats
159W - 175L
1,553 SR
Queue Stats
199W - 211L
1,511 Elo+
Solo
Heimdallr
Heimdallr
ClxssiK
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,335 Elo+
Solo
Achilles
Achilles
HighLlamaPriest
Achilles
Level 88
God Stats
257W - 230L
1,539 SR
Queue Stats
482W - 446L
1,514 Elo+
Solo
Cupid
Cupid
ManoAsh322
Cupid
Level 143
God Stats
2W - 3L
1,309 SR
Queue Stats
315W - 346L
1,453 Elo+
Solo
Hel
Hel
Ton-Dawg
Hel
Level 159
God Stats
5W - 7L
1,582 SR
Queue Stats
533W - 557L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
10,161
1,016
12,402
10,683
17,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 3 / 9
12,136
1,214
20,999
12,059
7,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
TWOEZIE
Ao Kuang
16
3 / 2 / 4
10,039
1,004
10,723
10,994
5,383
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
WallyNFAC
Janus
16
3 / 1 / 5
11,103
1,110
13,412
8,392
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
is0l0
King Arthur
17
4 / 0 / 13
11,084
1,108
13,155
12,139
14,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

241

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azmalad972
Vulcan
16
3 / 7 / 4
11,030
1,103
10,827
13,982
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
ClxssiK
Heimdallr
16
0 / 5 / 6
10,385
1,039
11,034
18,563
8,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
2 / 4 / 1
9,861
986
8,220
15,890
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
15
1 / 2 / 1
9,908
991
8,473
13,791
5,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 3 / 5
10,647
1,065
7,859
12,496
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
21
Kills
7
7
Deaths
21
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Azmalad972
Vulcan
3
7
4
0.71
L
Heimdallr
ClxssiK
Heimdallr
0
5
6
0.6
L
Achilles
2
4
1
0.63
W
2
1
11
7.5
L
Cupid
1
2
1
0.75
W
9
3
9
4.5
W
Ao Kuang
TWOEZIE
Ao Kuang
3
2
4
2.5
L
1
3
5
1.17
W
Janus
WallyNFAC
Janus
3
1
5
5.5
W
King Arthur
is0l0
King Arthur
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,691
Damage
46,413
54,267
Taken
74,722
49,553
Mitigated
44,372
4,341
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Azmalad972
Vulcan
10,827
3,214
98
2,723
13,982
5,434
0
3,531
9,789
32,116
0
L
Heimdallr
ClxssiK
Heimdallr
11,034
4,833
0
784
18,563
8,954
0
8,677
9,580
0
24,077
L
Achilles
8,220
1,781
0
1,380
15,890
19,428
0
9,815
5,575
0
11,827
W
12,402
1,414
0
1,216
10,683
17,713
0
2,834
7,184
20,278
0
L
Cupid
8,473
4,364
393
852
13,791
5,395
0
6,600
6,160
0
23,830
W
20,999
5,135
0
0
12,059
7,918
0
4,600
7,379
0
28,010
W
Ao Kuang
TWOEZIE
Ao Kuang
10,723
1,887
0
2,546
10,994
5,383
0
4,350
6,207
18,687
0
L
7,859
76
3,347
3,147
12,496
5,161
0
6,491
4,204
32,060
0
W
Janus
WallyNFAC
Janus
13,412
421
0
579
8,392
3,555
0
4,227
4,018
43,874
0
W
King Arthur
is0l0
King Arthur
13,155
436
0
0
12,139
14,984
0
4,112
7,489
0
30,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
51,831
230
Minions Killed
214
10
Camps Cleared
4
1,094,738
Distance Traveled
933,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,030
1,103
59
6
0
197,723
0
L
Heimdallr
10,385
1,039
40
4
2
194,903
0
L
Achilles
9,861
986
13
1
0
175,320
0
W
Bacchus
10,161
1,016
48
5
0
179,114
0
L
Cupid
9,908
991
36
4
1
160,179
0
W
Serqet
12,136
1,214
26
3
3
265,885
0
W
Ao Kuang
10,039
1,004
27
3
2
173,994
0
L
Hel
10,647
1,065
66
7
1
205,700
0
W
Janus
11,103
1,110
85
9
5
220,331
0
W
King Arthur
11,084
1,108
44
4
0
255,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role