Player Matchup

Cernunnos
Cernunnos
HelpEarth
Cernunnos
Level 75
God Stats
3W - 3L
1,467 SR
Queue Stats
42W - 53L
1,425 Elo+
Party 1
Odin
Odin
OmGitsJudThud
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,749 Elo+
Solo
Shiva
Shiva
TitaniumSky
Shiva
Level 118
God Stats
4W - 3L
1,694 SR
Queue Stats
216W - 223L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
g_rango
Sun Wukong
Level 88
God Stats
1W - 3L
1,359 SR
Queue Stats
135W - 144L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
sacredneo16
Aphrodite
Level 104
God Stats
2W - 1L
1,734 SR
Queue Stats
32W - 34L
1,438 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,518 Elo+

VS

Team Averages
Level 84
1,479 SR
1,422 Elo+
Baba Yaga
Baba Yaga
HazFleaz
Baba Yaga
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,477 Elo+
Solo
Aphrodite
Aphrodite
LuchoCes
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,137 Elo+
Solo
Pele
Pele
ResidualArc
Pele
Level 126
God Stats
1W - 1L
1,601 SR
Queue Stats
61W - 27L
1,565 Elo+
Solo
Geb
Geb
Samaelx088
Geb
Level 101
God Stats
4W - 5L
1,519 SR
Queue Stats
447W - 447L
1,405 Elo+
Solo
Merlin
Merlin
drumlord2112
Merlin
Level 87
God Stats
1W - 1L
1,274 SR
Queue Stats
24W - 19L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HelpEarth
Cernunnos
15
2 / 4 / 9
8,541
712
8,915
12,547
5,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 11
8,949
746
8,907
18,390
16,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 5 / 8
9,970
831
18,066
20,782
19,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
g_rango
Sun Wukong
15
7 / 3 / 4
9,112
759
10,356
15,456
17,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
sacredneo16
Aphrodite
16
2 / 3 / 7
8,978
748
8,805
15,545
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HazFleaz
Baba Yaga
17
1 / 3 / 13
10,209
851
10,363
11,559
7,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
LuchoCes
Aphrodite
15
3 / 4 / 14
8,962
747
8,518
11,501
7,067
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 9
9,839
820
22,733
18,303
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 13
9,338
778
7,910
14,804
17,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
7 / 2 / 9
9,862
822
19,689
8,919
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
77
18
Kills
19
20
Deaths
18
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
HazFleaz
Baba Yaga
1
3
13
2.5
L
Cernunnos
HelpEarth
Cernunnos
2
4
9
1.63
W
Aphrodite
LuchoCes
Aphrodite
3
4
14
2.5
L
2
5
11
1.5
W
7
5
9
2.3
W
1
4
13
1.88
L
5
5
8
1.8
W
Merlin
7
2
9
5.75
L
Sun Wukong
g_rango
Sun Wukong
7
3
4
3
L
Aphrodite
sacredneo16
Aphrodite
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,049
Damage
69,213
82,720
Taken
65,086
68,208
Mitigated
45,576
37,593
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
HazFleaz
Baba Yaga
10,363
615
751
3,429
11,559
7,150
597
1,914
9,645
27,423
0
L
Cernunnos
HelpEarth
Cernunnos
8,915
2,758
734
1,409
12,547
5,393
888
7,075
5,472
0
21,465
W
Aphrodite
LuchoCes
Aphrodite
8,518
1,258
6,151
4,860
11,501
7,067
104
2,999
8,457
14,749
0
L
8,907
1,048
610
4,671
18,390
16,880
262
12,174
6,216
5,846
9,102
W
22,733
3,990
184
4,213
18,303
9,742
0
3,567
14,615
0
35,605
W
7,910
753
1,664
1,912
14,804
17,219
28
3,167
11,565
9,890
353
L
18,066
1,475
1,986
4,004
20,782
19,424
253
9,495
11,287
185
27,440
W
Merlin
19,689
1,039
1,176
2,038
8,919
4,398
529
953
7,821
34,106
0
L
Sun Wukong
g_rango
Sun Wukong
10,356
1,709
1,272
2,359
15,456
17,782
19
8,447
7,009
0
16,973
L
Aphrodite
sacredneo16
Aphrodite
8,805
503
11,865
8,683
15,545
8,729
530
8,936
6,609
22,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
48,210
116
Minions Killed
121
0
Camps Cleared
0
1,174,837
Distance Traveled
1,134,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,209
851
36
3
0
242,983
0
L
Cernunnos
8,541
712
37
3
0
248,763
0
W
Aphrodite
8,962
747
21
2
0
211,128
0
L
Odin
8,949
746
10
1
0
232,998
0
W
Pele
9,839
820
27
2
0
241,413
0
W
Geb
9,338
778
4
0
0
213,698
0
L
Shiva
9,970
831
23
2
0
228,949
0
W
Merlin
9,862
822
33
3
0
224,903
0
L
Sun Wukong
9,112
759
17
1
0
226,761
0
L
Aphrodite
8,978
748
29
2
0
237,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role