Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CodeineKakashi
Heimdallr
Level 128
God Stats
0W - 1L
1,518 SR
Queue Stats
25W - 23L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
IamOriginal
Kuzenbo
Level 135
God Stats
2W - 3L
1,642 SR
Queue Stats
61W - 76L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Ralkar
Amaterasu
Level 119
God Stats
11W - 4L
2,006 SR
Queue Stats
86W - 100L
1,706 Elo+
Party 2
Poseidon
Poseidon
crazi666pz
Poseidon
Level 153
God Stats
0W - 3L
1,329 SR
Queue Stats
135W - 150L
1,450 Elo+
Solo
Team Averages
Level 134
1,599 SR
1,578 Elo+

VS

Team Averages
Level 134
1,541 SR
1,521 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bení
Cupid
Level 121
God Stats
15W - 9L
1,590 SR
Queue Stats
373W - 324L
1,555 Elo+
Solo
Anubis
Anubis
Donza093
Anubis
Level 155
God Stats
8W - 12L
1,484 SR
Queue Stats
105W - 75L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Susmommy
Cabrakan
Level 93
God Stats
2W - 1L
1,501 SR
Queue Stats
268W - 281L
1,495 Elo+
Party 1
Chang'e
Chang'e
jony3797
Chang'e
Level 145
God Stats
9W - 5L
1,628 SR
Queue Stats
57W - 61L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 4 / 5
8,492
772
6,152
11,191
5,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
CodeineKakashi
Heimdallr
15
1 / 2 / 3
8,556
778
7,039
8,738
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
IamOriginal
Kuzenbo
13
0 / 5 / 5
8,294
754
5,327
15,243
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Ralkar
Amaterasu
16
6 / 2 / 1
9,279
844
8,872
13,801
14,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
crazi666pz
Poseidon
14
1 / 4 / 4
8,339
758
12,438
7,713
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 2 / 8
9,352
850
7,475
12,597
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Bení
Cupid
17
3 / 0 / 8
9,847
895
10,005
6,943
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Donza093
Anubis
16
6 / 3 / 10
9,827
893
15,512
9,872
5,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Susmommy
Cabrakan
13
1 / 1 / 9
8,435
767
4,150
11,060
11,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
jony3797
Chang'e
14
0 / 3 / 13
8,471
770
13,049
16,477
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
8
Kills
17
17
Deaths
9
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
5
0.63
W
Horus
 
Horus
7
2
8
5.5
W
Cupid
Bení
Cupid
3
0
8
7
L
Heimdallr
CodeineKakashi
Heimdallr
1
2
3
1.25
W
Anubis
Donza093
Anubis
6
3
10
3.67
L
Kuzenbo
IamOriginal
Kuzenbo
0
5
5
0.5
L
Amaterasu
Ralkar
Amaterasu
6
2
1
3.25
W
Cabrakan
Susmommy
Cabrakan
1
1
9
5.5
L
Poseidon
crazi666pz
Poseidon
1
4
4
0.75
W
Chang'e
jony3797
Chang'e
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,828
Damage
50,191
56,686
Taken
56,949
43,872
Mitigated
41,374
7,092
Healing
30,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,152
1,305
0
1,510
11,191
5,570
259
6,835
4,001
0
27,695
W
Horus
 
Horus
7,475
2,388
2,584
3,115
12,597
13,522
99
1,986
10,409
0
12,203
W
Cupid
Bení
Cupid
10,005
4,209
436
2,126
6,943
3,358
2,551
3,159
3,652
0
43,657
L
Heimdallr
CodeineKakashi
Heimdallr
7,039
3,182
0
1,999
8,738
3,716
0
3,669
4,836
0
37,635
W
Anubis
Donza093
Anubis
15,512
1,144
0
2,898
9,872
5,744
521
3,202
6,588
41,482
0
L
Kuzenbo
IamOriginal
Kuzenbo
5,327
1,366
0
779
15,243
18,072
101
9,780
4,980
10,755
378
L
Amaterasu
Ralkar
Amaterasu
8,872
2,639
0
2,634
13,801
14,466
0
7,253
6,113
0
18,061
W
Cabrakan
Susmommy
Cabrakan
4,150
446
1,396
1,616
11,060
11,854
105
2,473
8,517
6,437
0
L
Poseidon
crazi666pz
Poseidon
12,438
1,001
0
170
7,713
2,048
0
4,289
3,279
37,063
0
W
Chang'e
jony3797
Chang'e
13,049
1,815
8,623
7,603
16,477
6,896
1,166
6,567
9,705
31,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,960
Gold Earned
45,932
201
Minions Killed
217
0
Camps Cleared
0
1,151,681
Distance Traveled
1,137,081
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,492
772
60
5
0
238,849
0
W
Horus
9,352
850
9
1
0
259,743
6
W
Cupid
9,847
895
80
7
0
208,522
0
L
Heimdallr
8,556
778
58
5
0
233,514
2
W
Anubis
9,827
893
59
5
0
233,249
0
L
Kuzenbo
8,294
754
3
0
0
196,128
0
L
Amaterasu
9,279
844
27
2
0
271,394
0
W
Cabrakan
8,435
767
8
1
0
201,598
0
L
Poseidon
8,339
758
53
5
0
211,796
0
W
Chang'e
8,471
770
61
6
0
233,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role