Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DJ 2O06
Atlas
Level 45
God Stats
33W - 32L
1,431 SR
Queue Stats
166W - 137L
1,310 Elo+
Party 2
Anubis
Anubis
Starwarsgeeks1
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,351 Elo+
Party 2
Surtr
Surtr
VikingYeeYee
Surtr
Level 29
God Stats
22W - 23L
1,258 SR
Queue Stats
163W - 177L
1,304 Elo+
Party 2
Maman Brigitte
Maman Brigitte
adictoalafalopaa
Maman Brigitte
Level 38
God Stats
43W - 25L
1,660 SR
Queue Stats
105W - 95L
1,514 Elo+
Solo
Team Averages
Level 33
1,470 SR
1,396 Elo+

VS

Team Averages
Level 48
1,571 SR
1,449 Elo+
Jormungandr
Jormungandr
CartelGus
Jormungandr
Level 39
God Stats
2W - 4L
1,567 SR
Queue Stats
5W - 7L
1,348 Elo+
Party 3
Bacchus
Bacchus
I R9Lxve I
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Raijin
Raijin
JupiterIcestorm
Raijin
Level 43
God Stats
1W - 1L
1,763 SR
Queue Stats
97W - 111L
1,432 Elo+
Solo
Bellona
Bellona
SuperSonic89686
Bellona
Level 43
God Stats
61W - 54L
1,515 SR
Queue Stats
153W - 132L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
mrWangerin
Cernunnos
Level 105
God Stats
8W - 10L
1,509 SR
Queue Stats
290W - 257L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 6 / 4
7,828
489
8,056
12,896
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
DJ 2O06
Atlas
11
2 / 0 / 5
7,670
479
7,804
16,861
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 2
6,122
383
4,543
12,608
6,085
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 2
7,706
482
5,608
13,110
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
adictoalafalopaa
Maman Brigitte
15
12 / 1 / 1
10,023
626
14,153
12,232
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CartelGus
Jormungandr
10
1 / 1 / 1
6,907
432
3,238
12,008
10,169
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
I R9Lxve I
Bacchus
11
2 / 5 / 2
7,891
493
5,033
13,822
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
9 / 3 / 1
10,112
632
13,690
10,633
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 7
8,988
562
10,176
14,311
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
mrWangerin
Cernunnos
10
2 / 8 / 4
7,309
457
9,751
16,493
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
18
Kills
18
19
Deaths
19
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
6
4
0.67
L
Jormungandr
CartelGus
Jormungandr
1
1
1
1.5
W
Atlas
DJ 2O06
Atlas
2
0
5
4.5
L
Bacchus
I R9Lxve I
Bacchus
2
5
2
0.6
L
9
3
1
3.17
W
0
9
2
0.11
L
4
2
7
3.75
W
2
3
2
1
W
Maman Brigitte
adictoalafalopaa
Maman Brigitte
12
1
1
12.5
L
Cernunnos
mrWangerin
Cernunnos
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
41,888
67,707
Taken
67,267
47,628
Mitigated
45,015
16,603
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,056
5,193
0
2,002
12,896
5,689
472
5,220
7,564
0
70,893
L
Jormungandr
CartelGus
Jormungandr
3,238
1,099
0
500
12,008
10,169
0
3,432
8,527
37,319
0
W
Atlas
DJ 2O06
Atlas
7,804
3,304
0
5,451
16,861
18,177
0
6,816
9,879
25,897
0
L
Bacchus
I R9Lxve I
Bacchus
5,033
1,086
0
2,514
13,822
12,315
569
5,250
8,496
17,515
0
L
13,690
1,585
0
705
10,633
4,651
0
4,344
6,203
76,744
0
W
4,543
338
0
1,622
12,608
6,085
30
3,418
9,020
22,420
0
L
10,176
3,752
0
3,804
14,311
12,227
180
4,795
9,133
36
59,464
W
5,608
2,090
149
2,087
13,110
12,205
0
3,911
8,967
3,126
48,098
W
Maman Brigitte
adictoalafalopaa
Maman Brigitte
14,153
465
0
5,292
12,232
5,472
0
3,029
9,053
78,021
0
L
Cernunnos
mrWangerin
Cernunnos
9,751
4,407
0
2,616
16,493
5,653
0
9,047
7,310
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
41,207
335
Minions Killed
291
0
Camps Cleared
0
1,597,268
Distance Traveled
1,532,876
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,828
489
113
7
0
279,599
0
L
Jormungandr
6,907
432
54
3
0
318,907
0
W
Atlas
7,670
479
18
1
0
326,556
0
L
Bacchus
7,891
493
12
1
0
310,759
0
L
Raijin
10,112
632
105
7
0
301,112
0
W
Anubis
6,122
383
29
2
0
272,388
0
L
Bellona
8,988
562
78
5
0
305,766
5
W
Surtr
7,706
482
66
4
0
332,841
0
W
Maman Brigitte
10,023
626
109
7
0
385,884
0
L
Cernunnos
7,309
457
42
3
0
296,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role